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Halo 4 => Halo 4 General Discussion => Topic started by: ColdGlider on June 11, 2011, 02:34:58

Title: Halo 4 E3 Trailer
Post by: ColdGlider on June 11, 2011, 02:34:58
Quote from: Bungie Weekly Update 5/06/2011
Oh, and while we’re on the subject of clarification, we won’t officially be at E3 this year.
>> Link (http://www.bungie.net/News/content.aspx?cid=31451)

And now we know why.  Some of you had heard my guess that 343 was saving the character of the chief for their own project, and probably did not allow Bungie to use him for Reach (aside for their oh-so-gracious allowance for the Firefight voice).  Ahh, the taste of vindication.

But before I climb up my high horse in all of my juvenile "I told you so!" glory, allow me to admit that I had NO FREAKING IDEA that this was even in the works.  Last I head, there was talk of a Halo 1 remake.

This week's Bungie Weekly Update for 6/10/2010 (http://www.bungie.net/News/content.aspx?type=topnews&link=bwu_061011) was a sad read.  It rightfully cast a critical eye on the changes already made to the story and character continuity.  It also was a bit of a rallying cry for the next unannounced Bungie property.

One thing is for sure:  the community will be divided.  Bungie vs. 343 will be an Apple vs. Microsoft sort of feud, and arguments over the validity of Halo Wars will probably pale in comparison to what is to follow.

So this, dear members, is the place to assert your allegiance and/or theorize away at what will surely be a hot topic of debate for over a year.
Title: Re: Halo 4 E3 Trailer
Post by: Nader on June 11, 2011, 02:53:41
All i have to say is 343 is a lot of bungie people. Halo 4 will shine.
Title: Re: Halo 4 E3 Trailer
Post by: Scatcycle on June 11, 2011, 03:51:58
I do believe that 343 has the larger fan-base now. Most people will associate their interests with "Halo", not Bungie.
Take Call of Duty for example. Black-Ops was made by a different game developer, and the game still thrived. People liked Cod. Not Infinity Ward.

Most people, that is. People like us, and basically everyone on the Bungie.net forums, will associate our interest with Bungie too.

I don't believe that Bungie will be able to say something along the lines of "From the creators of the Award winning game Halo CE". If they could, this would get people interested.
Now it's up to 343 to fix what mess Bungie left in Halo: Reach, and live up to the legend of Halo.

Title: Re: Halo 4 E3 Trailer
Post by: Nader on June 11, 2011, 04:03:22
Now it's up to 343 to fix what mess Bungie left in Halo: Reach, and live up to the legend of Halo.

I dont understand, what do you guys see wrong with halo reach
Title: Re: Halo 4 E3 Trailer
Post by: Scatcycle on June 11, 2011, 04:55:25
Now it's up to 343 to fix what mess Bungie left in Halo: Reach, and live up to the legend of Halo.

I dont understand, what do you guys see wrong with halo reach
That's fairly easy to explain. Halo has always been a battle of skill. Two men enter, the better one leaves.
But Reach, this is a different story.

Bungie added Armor Abilities, or life preservers. Every single Armor Ability can save your life. But in saving your life, it slows down the game by an incredibly large amount.
Some Armor Abilities are extremely overpowered and can overpower the other Armor Abilities, *cough cough* Armor Lock *cough cough*, which can sometimes make the better man lose.

Picture this: BR Battle: Someone gets 4 shots on the shield to take it down and is going for the final headshot. He has earned this kill, and deserves it. But wait. His prey has become invincible! Now his teammate comes over and finished you off because you are weak from the battle you should have won. Better man leaves? Sure, Bungie. The better man leaves this game. Ok that was cold. Sorry.

Bloom. Not going to go deep into this, just going to say it adds the factor of luck. Instead of aiming where you skillfully put the reticule, the bullet will fly in a random directions towards you target. Then it's up to luck.



Title: Re: Halo 4 E3 Trailer
Post by: Pulse Cloud on June 11, 2011, 12:08:58
I love Halo.
I love Bungie.
I love 343i.

U mad? (sorry, CG, but I had to.)
Title: Re: Halo 4 E3 Trailer
Post by: nightcrafter27 on June 11, 2011, 14:17:38
I'm going to wait to see how Halo 4 turns out. I have doubts that they will be able to pull it off. These doubts probably come from the hideously obvious request for money that is the Halo CE remake.
Title: Re: Halo 4 E3 Trailer
Post by: Scatcycle on June 11, 2011, 17:06:13
I love Halo.
I love Bungie.
I love 343i.

U mad? (sorry, CG, but I had to.)
What basis do you have for loving 343? We haven't seen any real gameplay.
Title: Re: Halo 4 E3 Trailer
Post by: Pulse Cloud on June 11, 2011, 19:02:20
I love Halo.
I love Bungie.
I love 343i.

U mad? (sorry, CG, but I had to.)
What basis do you have for loving 343? We haven't seen any real gameplay.

They are very obviously interested in preserving Halo's magic.
I don't love Bungie because of Halo's gameplay - I love them because they are so community-oriented and because they are fun people. Remember their ODST PAX panel in 2009? It was a blast. The podcasts? Awesome. The vidocs? Amusing.

343 has proven to be like them. And that's what I value.
Title: Re: Halo 4 E3 Trailer
Post by: Scatcycle on June 11, 2011, 19:09:09
I do agree, I love the direction they're taking. What they've done with waypoint has shown how they can support the fans.

But I may disagree with the games. Which is not uncommon. We shall see.
Title: Re: Halo 4 E3 Trailer
Post by: HomerSPC on June 12, 2011, 18:21:17
Money grab.

Halo was meant, by the CREATOR of the IP, to be a trilogy. Halo: CE, Halo 2, Halo 3. Halo: Reach and ODST were cutting it close, but I accepted them because they were doing different parts of the story which I had an interest in. But Halo 4? Sorry, Microsoft. I didn't want Halo to be a COD. Let it die. Let it die while still retaining a good name.
Title: Re: Halo 4 E3 Trailer
Post by: Pulse Cloud on June 12, 2011, 22:01:41
Money grab.

Halo was meant, by the CREATOR of the IP, to be a trilogy. Halo: CE, Halo 2, Halo 3. Halo: Reach and ODST were cutting it close, but I accepted them because they were doing different parts of the story which I had an interest in. But Halo 4? Sorry, Microsoft. I didn't want Halo to be a COD. Let it die. Let it die while still retaining a good name.

Why let it die if we can have a brand new company dedicated to everything Halo making it?
It's obvious 343 has big plans for Halo and they seem to be taking a whole new direction from what we're used to. Can't that make the subsequent Halos the best of the series?
Title: Re: Halo 4 E3 Trailer
Post by: Nader on June 12, 2011, 22:36:26
Money grab.

Halo was meant, by the CREATOR of the IP, to be a trilogy. Halo: CE, Halo 2, Halo 3. Halo: Reach and ODST were cutting it close, but I accepted them because they were doing different parts of the story which I had an interest in. But Halo 4? Sorry, Microsoft. I didn't want Halo to be a COD. Let it die. Let it die while still retaining a good name.

Why let it die if we can have a brand new company dedicated to everything Halo making it?
It's obvious 343 has big plans for Halo and they seem to be taking a whole new direction from what we're used to. Can't that make the subsequent Halos the best of the series?

DO. NOT. LET. IT. DIE.
i want it to crawl to a stop before its lights go out.
Title: Re: Halo 4 E3 Trailer
Post by: HomerSPC on June 12, 2011, 22:48:24
Money grab.

Halo was meant, by the CREATOR of the IP, to be a trilogy. Halo: CE, Halo 2, Halo 3. Halo: Reach and ODST were cutting it close, but I accepted them because they were doing different parts of the story which I had an interest in. But Halo 4? Sorry, Microsoft. I didn't want Halo to be a COD. Let it die. Let it die while still retaining a good name.

Why let it die if we can have a brand new company dedicated to everything Halo making it?
It's obvious 343 has big plans for Halo and they seem to be taking a whole new direction from what we're used to. Can't that make the subsequent Halos the best of the series?

Because Microsoft just wants money. Halo will soon just add another number as Call of Duty has done.
Title: Re: Halo 4 E3 Trailer
Post by: Insane Monx on June 13, 2011, 18:04:53
Quote
from HomerSPC:
Money grab.

Halo was meant, by the CREATOR of the IP, to be a trilogy. Halo: CE, Halo 2, Halo 3. Halo: Reach and ODST were cutting it close, but I accepted them because they were doing different parts of the story which I had an interest in. But Halo 4? Sorry, Microsoft. I didn't want Halo to be a COD. Let it die. Let it die while still retaining a good name.
You're labeling a game that hasn't even come out yet. Yes, I do agree that a new trilogy does seem to be a bit much, but we should wait and see what it has to offer. The reason some people consider the CoD series to be a milked series is because it hardly brings new and unexpected things to the fans. I learned that even though Final Fantasy has over 14 different games in the series, very few of them actually share the same characters and enemies.
 From what I've seen of the storyline rumors in a B.net Universe thread, it's going to provide some new things that we've never seen before, and some things that will really satisfy canon fans. I don't want to say this source is 100% reliable, but some of the stuff in it is really plausible. You say you accepted all the original Halo games because they provided a different part of the story, well, Halo 4 may do just that. But then again, it could be a complete failure in the fan's eyes.

Quote
from Nade:
All i have to say is 343 is a lot of bungie people. Halo 4 will shine.
I can tell you that part of that statement is reasonably false.

343 Industries is an internal part of Microsoft created to deal with the Halo Franchise and some of the tasks that it brings. It contains only 5 original Bungie Employess, four of which did not work on Halo Games, the only one being Frank O' Connor. I hope this clears up some of the misinformation I've been seeing everywhere lately, and feel free to pass this along to the misinformed :)
Title: Re: Halo 4 E3 Trailer
Post by: EnigmaBiz on June 13, 2011, 20:34:50
This is 343's game and not Bungie's so to break away from Bungie I feel that we are going to see some changes and a little of the same.

What I think based on what I think:

Forerunner weapons
Duel Armor abilities (sprint is always on)
No duel weapons
destructible environments
Drop in and out Multiplayer co-op Matchmaking
True skill rank
Assassinations
AA's and pick ups
4 grenades
Weapon melee damage based on weapon
DMR and BR
Weapon attachments
No more cR. Armor is found in campaign and or earned based on skill
Ridicules secrets
Game types that include scarabs/ Elephant/ Pelican/ huge robots
Title: Re: Halo 4 E3 Trailer
Post by: Scatcycle on June 13, 2011, 21:13:37
Duel Armor abilities (sprint is always on)
No duel weapons
Drop in and out Multiplayer co-op Matchmaking
AA's and pick ups
DMR
I agree with everything but these.
Title: Re: Halo 4 E3 Trailer
Post by: EnigmaBiz on June 13, 2011, 22:01:48
Duel Armor abilities (sprint is always on)
No duel weapons
Drop in and out Multiplayer co-op Matchmaking
AA's and pick ups
DMR
I agree with everything but these.

This is why I think so..

No duels - I feel like if there was that MC would have had a 2nd weapon attached to his side, Obviously the weapon he has in his hand is a modified pistol so why only one? probably because if he had two it would be over powered. This makes me think that maybe more than just the pistol can be modified which probably means no need for duel wielding.

Drop in and out MM - Afking is more of an issue now. This may just be due to the cR but I think everyone always wanted to join a friend while they were in the middle of campaign and we have all felt the sting of someone quitting in the middle of a match, playing a 4vs1 isn't fun and I think 343 knows this.

AA's and pick ups - I feel like some of the AA's are going to be forgotten about and replaced. I think the bubble shield, mines, power drain, portable turret, drop shield and maybe some new ones will come back to Halo. IMO you will be able to throw a bubble shield on a man cannon and fly up with it while using your jet pack or while clocked throw a mine down in front of a warthog...

Duel Armor abilities (sprint is always on) - We have been given the taste of fast movement! I feel like the game moves so much better with the ability to run and I think 343 has taken notice, running is almost a FPS must have and I think sprint will be a slandered ability. I do think it will still have a cool down time but I do think it might be possible to run while jet packing, cloaked, or new AA....

DMR - I think although similar the BR and DMR are totally different weapons and both have there own cult following. I feel like both weapons will make the cut or a new BR/DMR highbred BMR single fire w/bloom ALT fire 3 round burst (less accurate).

Title: Re: Halo 4 E3 Trailer
Post by: nightcrafter27 on June 14, 2011, 05:47:27
*no giant quote for space saving*

No duels- Or, it's obviously not a pistol, and MC grabbed a random weapon floating through space. For all we know, this is the new propipe and it can be dual wielded.

Drop in and out match making- HELLZ NO! ONLY CAMPAIN! If you think quitting is a problem now, what do you think supporting it will do?!?!

AA's & Sprint always on- Sure. Maybe not an exact copy of Halo 3 equipment, but adding and improving armor abilities is given.

DMR- Yes and no. Canon (or common sense) would say that the weapons on the ship in Halo 3 wouldn't magically become other weapons, so we would still have BRs. But then again, this new grenade launcher cokes out of magic land.
Title: Re: Halo 4 E3 Trailer
Post by: Scatcycle on June 14, 2011, 05:50:06
*no giant quote for space saving*

No duels- Or, it's obviously not a pistol, and MC grabbed a random weapon floating through space. For all we know, this is the new propipe and it can be dual wielded.

Drop in and out match making- HELLZ NO! ONLY CAMPAIN! If you think quitting is a problem now, what do you think supporting it will do?!?!

AA's & Sprint always on- Sure. Maybe not an exact copy of Halo 3 equipment, but adding and improving armor abilities is given.

DMR- Yes and no. Canon (or common sense) would say that the weapons on the ship in Halo 3 wouldn't magically become other weapons, so we would still have BRs. But then again, this new grenade launcher cokes out of magic land.
No duels: Yeah

Drop in: Yeah

AA: NO! AA's just save your life, slowing down gameplay. We want Halo to be competitive.

DMR: No. Bloom adds luck. At least make no bloom.
Title: Re: Halo 4 E3 Trailer
Post by: Phantasm 08 on September 05, 2011, 04:13:06
I think the bloom is a good feature. Why? Because it's more realistic. A real gun has recoil. They had a similar feature with the smg, where you would actually start aiming upwards. The bloom makes for a more realistic gameplay, and you feel more immersed in the game, more like a person than a robot controlled by a joystick.

As for whether I like bungie or 343 more, I cannot make an informed opinion until I see what they do with the game. I seriously hope they keep the same voice actors (although most of the main cast will have no role; Miranda Keyes and Johnson are dead, and most of the rest are lightyears away in an unknown direction.

We know the music will kick 'asm, though!
Title: Re: Halo 4 E3 Trailer
Post by: Scatcycle on September 05, 2011, 15:48:22
Bloom may add realism, but Bungie's "bloom" isn't how realistic or fair bloom works. They implemented it incorrectly.
Once the outer circle is outstretched, the bullet cannot hit any area inside the original circle. I have no idea why. Usually in bloom, the outer circle will outstretch, and the bullet can hit anything contained by that circle.

Realistic or not, I've never really cared about realism. So I can't really argue about that.
But I can argue that Bloom is a way of giving the worse player an advantage in a duel. With a Halo 2 BR, the bullet goes where you shoot it. This means you have to be aiming exactly at the enemies head to pull off a headshot. This requires skill. But in Reach, if you do 4 body shots and then go for the headshot at the same rate you would fire a BR, and aim at the head, you will NOT get a kill. Because for some weird reason the bullet cannot go inside the circle, only on the outside. Meanwhile, the other player, much worse than you, finally gets off 4 body shots and lazily aims at the head. This is not a very skilled player, so he aims a little to the side, and shoots. And guess what happens? The bullet happened to be in that outer circle, and kill the skilled player even when he wasn't aimed at.

That's why I don't like bloom on precision weapons. Or at least, Bungie's bloom.

343 has confirmed that they will reuse old voice actors. They've already done something with Jen Taylor.

Wait how do we know about the music?
Title: Re: Halo 4 E3 Trailer
Post by: Imppa on September 06, 2011, 20:12:15
Bloom may add realism, but Bungie's "bloom" isn't how realistic or fair bloom works. They implemented it incorrectly.
Once the outer circle is outstretched, the bullet cannot hit any area inside the original circle. I have no idea why. Usually in bloom, the outer circle will outstretch, and the bullet can hit anything contained by that circle.
Whoawhoawhoa. Isn't the thing about Bungie's bloom that it's the exact opposite of that? Because of it, players can spam the trigger AND still hit inside the original circle -> unfair.
I do believe these problems could be thinned out by increasing the bloom...then again, they might be a bit too hard to control in average -> no more as fun.
Title: Re: Halo 4 E3 Trailer
Post by: Scatcycle on September 06, 2011, 23:15:29
Bloom may add realism, but Bungie's "bloom" isn't how realistic or fair bloom works. They implemented it incorrectly.
Once the outer circle is outstretched, the bullet cannot hit any area inside the original circle. I have no idea why. Usually in bloom, the outer circle will outstretch, and the bullet can hit anything contained by that circle.
Whoawhoawhoa. Isn't the thing about Bungie's bloom that it's the exact opposite of that? Because of it, players can spam the trigger AND still hit inside the original circle -> unfair.
I do believe these problems could be thinned out by increasing the bloom...then again, they might be a bit too hard to control in average -> no more as fun.
What? I've never experienced that. Sometimes I keep hitting him straight on the head, with bloom full, and get so pissed that it isn't killing him, that I refuse to let the bloom reset and just miss every shot.
Title: Re: Halo 4 E3 Trailer
Post by: Insane Monx on September 06, 2011, 23:49:19
Scat, you might want to rewatch this (http://www.youtube.com/watch?v=AHGItn8JCz0).

I remember showing this to you and you said it still wouldn't do, or something like that. But it shows at the beginning how bloom is.
Title: Re: Halo 4 E3 Trailer
Post by: Scatcycle on September 07, 2011, 01:56:39
Scat, you might want to rewatch this (http://www.youtube.com/watch?v=AHGItn8JCz0).

I remember showing this to you and you said it still wouldn't do, or something like that. But it shows at the beginning how bloom is.
I said that bloom should be removed entirely, so yes it wouldn't do.

Is that really how it works? (http://www.youtube.com/watch?v=pd4syenDuSc) This seems to prove otherwise. I've done the same exact thing as him. As I stated earlier, being so mad that I refuse to pace my last shots.