SGP

Halo Reach => Work-In-Progress (Halo: Reach) => Topic started by: Vandal on February 12, 2011, 18:40:24

Title: Pelican/Phantom sling shotting WIP
Post by: Vandal on February 12, 2011, 18:40:24
I have been tampering around with my beloved Concussion Rifle and cowbell, now if you move them to the side they will attempt to move back into position and will end up doing the same thing again and again getting further each time. With the Pelican if it hits something it acts like a solid object like it does on New Alexandria and the Phantom just goes right through it

Now this is what my idea is, the Pelican outside exodus: what if we do this little trick and have another person inside it and maybe get past that nifty little barrier next to it. Or we use armour lock as either hits said person and it could;
1) push them into the wall
2)launch them flying

I also tried trapping the pelican on Tip Of The Spear between the trees but have had no success and that is why this topic is in WIP  :-[

Oh and I have also had a lot of fun launching guests/Kat into space out of the map with a warthog and my beloved CR
Title: Re: Pelican/Phantom sling shotting WIP
Post by: Scatcycle on February 12, 2011, 18:49:51
So... this is what I could make out of this thread:

You have an odd attraction towards a weapon, and like to shoot pelicans and phantoms.

Erm... Anyways, barriers are elastic. They require extreme force to get past. But extreme force comes at a price. Slamming into something = dead. Extreme force up means fall to death.
And you can only armor lock if you are on something. You cannot fly through the air while armor locking.

But if you meant something else please say it more clearly.

Also is this OG or Hornet?

Title: Re: Pelican/Phantom sling shotting WIP
Post by: Vandal on February 12, 2011, 22:04:13
So... this is what I could make out of this thread:

You have an odd attraction towards a weapon, and like to shoot pelicans and phantoms.

Erm... Anyways, barriers are elastic. They require extreme force to get past. But extreme force comes at a price. Slamming into something = dead. Extreme force up means fall to death.
And you can only armor lock if you are on something. You cannot fly through the air while armor locking.

But if you meant something else please say it more clearly.

Also is this OG or Hornet?



OG

the Phantoms/Pelicans move very quickly, I even got hit by one and had my body launched flying, now if we do it with armour lock it may make the User survive, earlier I had been messing with a warthog out of the map and had myself AL on top of the gun whilst I had a guest shoot it with my CR and I got launched instead of being splattered
Title: Re: Pelican/Phantom sling shotting WIP
Post by: Phantasm 08 on February 13, 2011, 17:51:14
So... this is what I could make out of this thread:

You have an odd attraction towards a weapon, and like to shoot pelicans and phantoms.

Erm... Anyways, barriers are elastic. They require extreme force to get past. But extreme force comes at a price. Slamming into something = dead. Extreme force up means fall to death.
And you can only armor lock if you are on something. You cannot fly through the air while armor locking.

But if you meant something else please say it more clearly.

Also is this OG or Hornet?



OG

the Phantoms/Pelicans move very quickly, I even got hit by one and had my body launched flying, now if we do it with armour lock it may make the User survive, earlier I had been messing with a warthog out of the map and had myself AL on top of the gun whilst I had a guest shoot it with my CR and I got launched instead of being splattered

Scat's right, you can't armor lock if you're not standing on something solid.  And if you DO stand on something solid, you'll stick to it no matter what, until the lock goes down.
Title: Re: Pelican/Phantom sling shotting WIP
Post by: Scatcycle on February 13, 2011, 17:58:42
BTW, This thread belongs in the Reach WIP.
Title: Re: Pelican/Phantom sling shotting WIP
Post by: Vandal on February 13, 2011, 18:49:58
So... this is what I could make out of this thread:

You have an odd attraction towards a weapon, and like to shoot pelicans and phantoms.

Erm... Anyways, barriers are elastic. They require extreme force to get past. But extreme force comes at a price. Slamming into something = dead. Extreme force up means fall to death.
And you can only armor lock if you are on something. You cannot fly through the air while armor locking.

But if you meant something else please say it more clearly.

Also is this OG or Hornet?



OG

the Phantoms/Pelicans move very quickly, I even got hit by one and had my body launched flying, now if we do it with armour lock it may make the User survive, earlier I had been messing with a warthog out of the map and had myself AL on top of the gun whilst I had a guest shoot it with my CR and I got launched instead of being splattered

Scat's right, you can't armor lock if you're not standing on something solid.  And if you DO stand on something solid, you'll stick to it no matter what, until the lock goes down.

Not actually. I had a guest shoot the warthog at the bottom that I was armour locking on and it catapulted me above Sword Base, I just didn't land
Title: Re: Pelican/Phantom sling shotting WIP
Post by: Phantasm 08 on February 13, 2011, 19:31:59
Ah, I see.  My bad.

Well, if that's the case, we could try it with lighter objects than a warthog, too.  Say, a barricade?
Title: Re: Pelican/Phantom sling shotting WIP
Post by: Scatcycle on February 13, 2011, 19:38:05
Ah, I see.  My bad.

Well, if that's the case, we could try it with lighter objects than a warthog, too.  Say, a barricade?
I don't think surviving the blast is much of a problem, I think surviving the fall is. Jetpack?
Title: Re: Pelican/Phantom sling shotting WIP
Post by: Vandal on February 13, 2011, 22:45:12
Ah, I see.  My bad.

Well, if that's the case, we could try it with lighter objects than a warthog, too.  Say, a barricade?
I don't think surviving the blast is much of a problem, I think surviving the fall is. Jetpack?

Tis impossible, it is however possible to land an hope for the best, crouching may cause survival or landing on a slanted surface