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Messages - Kenji

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166
SGP Task Force: Arkive / Re: SGP: Feature - Image Gallery
« on: October 05, 2009, 00:25:13 »
When I get back on ODST I'm gonna check in some of the areas I found but in the main missions, to see if I can find anything...

167
You know... I finished the story arcs for Sadie but I never listened to them all...
Now I gotta go collect them all again...

168
SGP Task Force: Arkive / Re: SGP: Feature - Image Gallery
« on: October 04, 2009, 23:17:14 »
I have a bucn of glyph locations I just discovered. Don't know if you guys have found 'em but I took the liberty to pose for several pics!
Here they are!
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=96478541
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=96479284
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=96479864
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=96480556
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=96481172
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=96482259

All the pics descriptions have their locations... That way others can find them. Share and share alike!
And I saw this. It is just a wierd graphic from long distance. I had a little laugh when I came up with the name and description...
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=96482713

Feel free to put them in the database. except maybe that last one... I think you can relate to that one ColdGlider!

169
SGP Task Force: Black Ops / Re: SGP: Theories - Inaccessible Areas
« on: October 04, 2009, 21:34:02 »
Ill use this one for now, thanx!
Im gonna be off for a bit I'll be back later tonight!

170
SGP Task Force: Black Ops / Re: SGP: Theories - Inaccessible Areas
« on: October 04, 2009, 20:53:16 »
Your english is very good then!

I have in mind a few places to try the glyph thing out and some more for mogooses (mongeese?)

Yes a map with every mogoose accessable door would be great! I don't have a map at the moment other wise I would start right away. I can remember a few off hand. When I get the map I suggest we move this to a new topic. We could each have a copy of the map and then mark all the ones we've found and then compare it. Me and you can watch over the thread and make sure we catalog all the spots that every can find. I'm gonna go check every door I come in contact with now...

171
SGP Task Force: Black Ops / Re: SGP: Theories - Inaccessible Areas
« on: October 04, 2009, 20:08:39 »
oh! that would explain it! we just figured it out in different places...
Im not mad at all don't worry.
Your english is very good for using a translater.

172
SGP Task Force: 7 / Re: SGP: Numbers - ODST BIOS
« on: October 04, 2009, 19:58:48 »
I have Dare's BIOS I just need to get to a HDTV (later tonight)
I'll post it then...

EDIT: Here is Dare's

ODST BIOS A29.817941B.DI

It's the same... ok well that's fine you never know till you find out!

173
well here is just the one so far...
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=96425268
It's probably nothing, but it's never bad to be overprepared...

174
SGP Task Force: Black Ops / Re: SGP: Theories - Inaccessible Areas
« on: October 04, 2009, 19:53:20 »
actually, lol, that was me that mentioned the mongoose trick... I also figured they were just unused rooms... still nice to explore though...

175
SGP Task Force: Arkive / Re: SGP: Feature - Image Gallery
« on: October 04, 2009, 19:51:46 »
I love the caption you gave me in the picture. :P
anything else you needed? I'm free all day.

176
SGP Task Force: Ghost Chasers / Re: SGP: Request for everyone!
« on: October 04, 2009, 18:20:58 »
K i got a picture up its in a different thread, you'll see it...

177
do you know if you can get both to appear when you want to? (not at the same time)

178
SGP Task Force: Arkive / Re: SGP: Feature - Image Gallery
« on: October 04, 2009, 17:55:48 »
I got it!
Here is the pic!
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=96417160
It might very well be time based... btw the brute and his engineers are still alive at this point... and shooting at me...
Feel free to add the pic to the data base this one was taken in district four... checking dares crash site now...

EDIT: I got to district five and confirmed that it's just a banner... for now. Here's the pic.
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=96423118

179
SGP Task Force: Black Ops / Re: SGP: Theories - Inaccessible Areas
« on: October 04, 2009, 17:44:01 »
If it helps, I've been in area 09.. I mean ALL over area 09 but my friend lost his connection and I can't recover the video... But a tip to get over the ever omnipresent plasma barriers... the plasma coils... you know them from forge. push it up to the barrier and stand on it... it helps if it is upright or upside down (its taller that way) now have your friend stand on your head and then (you or your friend) throw a 'nade at it and as it explodes do a double jump... It takes a few tries so you might want to wait for a check point before you blow it up...

EDIT: Another note. Make sure the guy who isn't going over the top either dies in the explosion or has a means to cause his death nearby or on hand. That way you can both poke around!

180
SGP Task Force: Arkive / Re: SGP: Feature - Image Gallery
« on: October 04, 2009, 17:27:54 »
there is a brute and two engineers in the way...
I have a feeling that something might have something to do with the engineers...
plus the brute is trying awful hard to stay within their influence... It's annoying.

EDIT: I just watched the video where I found it but I couldn't see it... I think it has something to do with how long your there... so I'm gonna play it one more time in regular speed... I'll get back to you on this in 12 minutes and 53 seconds...

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