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Topics - Vandal

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Now I'm not sure if anyone on here knows who Sliding Ghost is from Bungie.net but yeah this all his work pretty much.

He found a way to bring the zealot from the refinery over towards the AA gun and then managed to get him in the gun, I tried it myself with a guest and it turns out the falcon will happily fly through the valley with the zealot in the gun but he wont be shooting those covies for you so you wont get his cover.

Only problem is the player used to get the Zealot in the gun is left behind leaving the falcons stopping halfway through the valley, I've thought of using 3 players and seeing if the guy used to get the zealot in the gun can get in the second falcon in time in the hope that the falcons will fly their path, however I'm quite restricted.

First I've got 3 controllers, but only 1 battery pack and 1 play and charge pack, I can't have all 3 on at the same time, I'd have to do it in co-op campaign to have 3 players of one console in one campaign game as well, to make it better I just got a new xbox and had to transfer a lot of stuff onto it but I've had problems loading campaign and multiplayer maps, before the new xbox transfer I tried it with a very good friend but huge amounts of lag stopped any attempt at doing it.

With these problems here I don't think I can do anymore as I've been working on this for quite a while but I've pretty much ran out of ideas and I'm not sure I can help at all as all I'd do is cause lag probably, with the help of some others this could finally be done with, don't have hope it'll be some huge discovery that will be a major hit and get huge amounts of activity, I wont be surprised if the zealot dies by a kill barrier or despawns before reaching the cutscene but it's something to try.

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Halo Reach General Discussion / Invincible covenant on The Package
« on: February 20, 2011, 19:48:51 »
Let me start off with how this happened.  My brother and I had finished a game of trying to destroy the falcons on Exodus and decided to spend time messing around with the banshees on The Package, as he was on an offline account and if we were in the game for a long time he would get more cR.  I decided to blow up the AA guns and took a ghost close to Sword Base (I shall call it SB), and then went back to get the banshees. Considering this made Noble Team spawn when we took the banshees to SB, it caused the covies and NT to spawn but with some side effects; They were invincible!

Upon entering the area with them, we managed to assassinate them after quite a long time of tricking them into looking at one of us as the other got behind to get the kill. However, at one point an elite major picked his Plasma Rifle back up from the ground, even though he should have been dead, and we had to assassinate him again.

 Now let me post about what I think makes this happen:

1) First you must destroy the AA guns and kill everyone around.
2) Next you have to go to where the 3 ghosts and the Sniper tower with 2 FRG grunts in it and wait for Carter to tell you to "move it."
3) Now go back and activate the switches for the banshees, then head to SB.
4) Now fly to it, get a loading zone, then fly back in the direction of the start of the level.
5) Head back to SB and check if anyone is there.

And now I will post the pictures and the link to the video(it is the entire video; keep in mind that you do not have to go further than 40 minutes in, unless you want to see me and an elite on top of a phantom and me getting launched into the air)

Jun and Emile rush the covenant, but left their weapons at home.


Elite chews his arm.


The jackals are tricky, as you can only tell he is dead by looking at the far one who has no weapon.


My brother is flanked by two weaponless grunts.



Jun and Emile attempt to beat up a grunt with invisible weapons.


INFINITE CONFETTI!


This is the troublesome elite that picked his weapon back up.


Welcome to the family!


<This post has officially been PHANHAMMAHD, and is now grammatically correct!>

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[OG] I have been messing around with the falcons on Exodus at the landing pad and what was a normal game went weird when I killed the falcon when I was attempting to get it under the landing pad like the other one







It got even weirder when I shot the Falcon after reverting to quicken the process of getting it under, only to get random points



And when I attempted it again I got a lower amount of points



After that I just went to killing the marines then pushing the Falcons under the landing pad for no reason and when I pimp slapped a marine in the face with my gravity hammer I get more points




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Work-In-Progress (Halo: Reach) / Pelican/Phantom sling shotting WIP
« on: February 12, 2011, 18:40:24 »
I have been tampering around with my beloved Concussion Rifle and cowbell, now if you move them to the side they will attempt to move back into position and will end up doing the same thing again and again getting further each time. With the Pelican if it hits something it acts like a solid object like it does on New Alexandria and the Phantom just goes right through it

Now this is what my idea is, the Pelican outside exodus: what if we do this little trick and have another person inside it and maybe get past that nifty little barrier next to it. Or we use armour lock as either hits said person and it could;
1) push them into the wall
2)launch them flying

I also tried trapping the pelican on Tip Of The Spear between the trees but have had no success and that is why this topic is in WIP  :-[

Oh and I have also had a lot of fun launching guests/Kat into space out of the map with a warthog and my beloved CR

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...from the inside, here is the film that is not rendered so unless you download it or someone happens to render it you are gonna have to download it, sorry about that

http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=13107199&player=el%20sniperado

now i decided to get pics on how to do so to, how to look at them without having to click on the links(post images in post like on the zombie elite thread)

this is a small and not perfect step by step pic guide on how to get up

1) first getting up to Emile`s spot
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=13107204&player=el%20sniperado

2)next is getting over to the area needed to get up higher(to the right)
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=13107206&player=el%20sniperado

3)getting up to the Area above allowing you to climb even higher, requires two concussion rifle shots consecutively
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=13107191&player=el%20sniperado

4) getting even higher close to the highest point possible so far, this one requires again two consecutive shots of the CR, and you may need to watch your step, look up for a gap in the roof at the back
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=13107207&player=el%20sniperado

5) now that your up high you will need to climb onto the broken scaffolding to proceed over the Wall
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=13107194&player=el%20sniperado

6) now over the wall make your way onto the glass roof(you can say Hi to Jun and Kat as well)
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=13107192&player=el%20sniperado

7) now after your little exploration of the glass roof go to the edge and try to land on the window edge below(i found this by accident because the small ledge near me isn't solid and i luckily landed without dying)
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=13107221&player=el%20sniperado

8)now on the ledge below drop through the black thing which is not solid and you`ll be down, keep in mind there is not much to explore down here but there are lots of kill barriers
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=13107202&player=el%20sniperado
 

your fellow member and glitch fanatic has done it again  ;D
I'll be happy to hear from others who find new stuff from this and hope my 8 step guide is good enough

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Halo Reach General Discussion / Ridable Moa's,are they possible?
« on: January 22, 2011, 16:35:09 »
[OG]those who frequent Bungie.net like i do will know that in the past two weekly updates they have had pictures of spartans riding Moa's

http://www.bungie.net/News/content.aspx?type=topnews&cid=30329

http://www.bungie.net/News/content.aspx?type=topnews&cid=30409

the one that i find most intriguing is the first one, where in the background you can see Visegrad relay, which may hint that it might be possible to ride a Moa on Winter Contingency.Possibly by activating another hidden switch like the others hidden in reach`s campaign.Or it may just be another one of bungie`s jokes

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