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Messages - EnigmaBiz

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421
SGP Task Force: Arkive / Re: SGP: Feature - Image Gallery
« on: October 11, 2009, 23:38:23 »
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=97502656

I have found several articles around MS, its odd that there is at least 5 or so variations, which is unlike the news papers and such that you see around MS. Is anyone able to read them? What ever they are they have a lot of information, so much information that they may be script from the game or maybe something more important. I only point these out because they seem out of place just like the Bungie ID badges.

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=97501366

422
Question:

 Do we have a unit or measure in ODST?

Like how far party members can stray from each other, I think that might help, if only to limit our testing and narrow ideas/ theories.

423
Intel / FULL AUDIO LOG
« on: October 10, 2009, 15:18:18 »

424
Before I forget.. I wanted to point out that, as far as Glyph's we have only found 3 variations of the 8. Is there more?

The plot thickens..

DUN DON DUNNN  :'( :P :-[ :) >:( :( ;) :o

425
Comm. Data - Could there be clues hidden? While listening to the Data I noticed that sometimes they give you a location, like the police station and such. Could it be that hiding amongst this data is in fact a map?

426
you are SICK and I love it!!!! :)

428
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=96818740

Im sure someone probably has already posted this. The only thing I could really read was: "seized by reinforcements new keys for order  Kaiser flees to" 

429
Theorizers / Re: SGP: Report - Investigative Leads
« on: October 09, 2009, 19:47:20 »
Awesome! I think that's a great idea! Thanks for the back up CG! :)

430
Theorizers / Re: SGP: Report - Investigative Leads
« on: October 09, 2009, 17:19:59 »
http://www.bungie.net/fanclub/330652/Group/GroupHome.aspx

Here is a link for Player to meet up and schedule investigations.. Of coarse all findings will be posted in its proper forum/topic, so as to not take away from what's being developed here.

431
Got it. I will need to write down these anagrams. Probably a dumb question ( no such thing lol ) has anyone tried using the mongoose trick? ( player being forced to exit the left side of the vehicle, sometimes the player is forced out of maps, gates or walls)

432
Theorizers / Re: SGP: Report - Investigative Leads
« on: October 09, 2009, 14:40:01 »
Hey if anyone has inspired anything it has been you my friend. The amount of information you and fellow cohorts have gathered is quite impressive. I just hope Bungie was gratuitous enough to really put in a mega secret for its fans. :) I do wish that "they" would give a nod or a wink to the community, if only to say you're getting warm.
Suggestion: Could we get a dedicated forum for 4 player co-op investigation team? game tags and availability m-f s-s time zone and sub forums with finding. Some kind of structure may really help.

There may already be such a thing....so just point me in that direction.   

433
Isn't there a Stonehenge in the middle of the sunken area where the magic wall is? aside from the Squidhenge.

434
Theorizers / Re: SGP: Report - Investigative Leads
« on: October 08, 2009, 22:15:11 »
I would assume that the gates are there for a reason. ODST has some-what of a "director" like left 4 dead which generates the glyphs and enemy drops kind or randomly. Has anyone played 4 player co-op and opened 4 different gates? I would think this would affect the generation of random event.  :)

or i could be borderline retarded.

435
Theorizers / Re: SGP: Report - Investigative Leads
« on: October 08, 2009, 17:28:33 »
I am losing sleep and neglecting my GameFly account because of ODST and its many "mystery's". Last night I spent 2 hours hitting a dumpster and counting the different sounds it made... I am losing my mind. The reason im posting is.....back in halo 3 (in forge) you could over load the map to gain access to areas that you could normally not access. Has anyone tried this in New Mombasa?
If the gates leading to other section are blocked and unable to close would you overload the 2 sections? dumpsters, supply box,ghost,and mongoose could be moved in the path of the gates..

Just an idea..

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