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Report In! / Re: Banshee Launching
« on: April 16, 2011, 21:15:55 »More or less, it also didn't help that the banshee was upside down.Pssh, everybody knows that I can do it during barrel rolls...
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More or less, it also didn't help that the banshee was upside down.Pssh, everybody knows that I can do it during barrel rolls...
Good post Monx!Not that I know of, but I think it has something to do with the angle/time you get out of the banshee compared to the tilted surface.
These Superjumps and such have excisted a long time already, but doing it this way has never been pulled off intentionally, I think. Earlier, the most popular way was the Mongoose Superjump, or whatever you like to call it. :laugh: I do remember failing this many times, because of a badly placed grenade or just some weird mistake. This made it took perhaps a bit too much time, which resulted in longer film clips to be scrolled trough...Perhaps this would help in that?
This superjump doesn't seem very convenient, though, but I might be wrong. Is the direction of the jump controllable in any way?
Very nice first topic Monx! You did great! You had much proof, and organized it well. This was fun to watch. I wondering, if we could get someone who is in a ghost to be pushed up that hill with a scorpion, once the person got out the ghost, at the angle it was tilted, would they end up in the ground? And would this launch them up?
Does this mean that theres stuff in the map files that modders havn't found yet. (Jorge, armor, unused items, marines maybe in the map files)