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Messages - ColdGlider

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691
SGP Task Force: Arkive / Re: SGP: Feature - Image Gallery
« on: October 05, 2009, 01:02:22 »
Thanks, jag!  I had already cataloged this Glyph as "Glyph B" at the time I published my original article, though.  :(  On the upside, your photos are far better than mine!  I'll make sure I add it to the SGP Gallery and give you full credit, of course.  :)

There's still plenty of time to get the achievement, though!

692
SGP Task Force: Arkive / Re: SGP: Feature - Image Gallery
« on: October 05, 2009, 00:12:35 »
LOL

That was hilarious, Kenji!

693
SGP Task Force: Arkive / Re: SGP: Feature - Image Gallery
« on: October 04, 2009, 22:48:29 »
A glorious find, mob!  Your Super Mono glyph is now in the image gallery and has the distinction of being the source of the Super Mono album thumbnail.  :)

I can't wait to look at your film clip!

694
SGP Task Force: Arkive / Re: SGP: Feature - Image Gallery
« on: October 04, 2009, 22:11:02 »
WHOA, THAT'S HUGE!  Please announce it in a new separate thread and let us know how you think you made it appear!

WTG!!!!!

695
SGP Task Force: Black Ops / Re: SGP: Theories - Inaccessible Areas
« on: October 04, 2009, 22:07:17 »
Great work, you guys!

I reviewed Tepec's film, "barrière bleue" while I ate some much needed food.  Although Tepec states that the area doesn't hold much interest, I was pretty intrigued.  For one, he did indeed get to wander around in the dark area of District 09 as well as the areas between the energy barrier and the dark area.   That by itself is pretty darn cool because unlike most previous "get outside the map" antics, this resulted in the ability to wander a truly defined area with new roads, buildings, fountains, etc.  

Secondly, there are two areas I thought were particulary interesting.  I'll post pics once my DVD-R footage has completed processing.  One of them is a freezing subway tunnel and the other is a lit roadway in the shape of a giant Y.

696
SGP Task Force: 7 / Re: SGP: Numbers - ODST BIOS
« on: October 04, 2009, 21:04:09 »
That's correct.. so thank you for checking!!!

697
Posted to the gallery... thanks, Kenji!

698
SGP Task Force: Arkive / Re: SGP: Feature - Image Gallery
« on: October 04, 2009, 20:56:19 »
I'll take all of the glyph photos that members wish to put forth!  Besides just having a catalog of the glyphs, I think it's kind of cool to see photos of SGP members next to the glyphs they found... especially the Super Tri and Super Di.  Am I still the only one who has found that latter one?  Forgive me if I have forgotten something obvious... severe lack of sleep at his point!

699
VERY nice maps!  Thanks for sharing them!  Mind if I stick 'em in the Gallery?

700
SGP Task Force: Ghost Chasers / Re: SGP: Request for everyone!
« on: October 04, 2009, 19:36:48 »
Thanks to both Alkaline and Kenji for their photo submissions.  Both are now in the Glyphs album... with full credit.  ;)

701
SGP Task Force: Arkive / Re: SGP: Feature - Image Gallery
« on: October 04, 2009, 19:23:03 »
Great photos, Kenji!  Sorry my reply has taken so long... I was off working on our image gallery.  I now have a spot to add your SuperTri photo. 

Congratulations on being the third person ever to confirm finding the Super TriGlyph!

SGP is rockin'!  We're actually way ahead of the Bungie Forum atm (healthy competition is good, right?)  ;P

702
SGP Task Force: Black Ops / Re: SGP: Theories - Inaccessible Areas
« on: October 04, 2009, 19:17:53 »
If you were to do this in District 00, I believe you'd enter a dark area.  Can you?!?

703
SGP Task Force: Arkive / Re: SGP: Feature - Image Gallery
« on: October 04, 2009, 17:16:53 »
...probably not as much exercise as I have shuttling my DVD+Rs between my home theater and my computer room and back again... but any exercise is good exercise when you're in full Couch Potato Easter Egg Hunt Mode!

Thanks in advance for you help, and yes... I will make sure everyone gets full cred for their work.  I wouldn't have it any other way.

704
Theorizers / SGP: Theories - Ketnerj Ley Lines
« on: October 04, 2009, 17:14:50 »
I think ketnerj is definitely on to something!  Because if you follow that same line north it takes you to the dark area of Section 00.  These two dark areas have always had a high probabilty of accessibility in my book because they lie within already accessible districts.  

Lets keep at it!

>>SENT: [COLDGLIDER.ADMIN.SGP] 2009.10.10 >> Thanks to work in Black Ops, these dark areas are now accessible, although via a glitch-like manner.  If there is a "proper" way to access them, perhaps this theory is a good starting point.

705
Yes.. I have seen that a couple of times near security cameras.  At first I thought it was going to be an ID of the camera like we see in the SI's view.  Turned out that they all had the same code.  If you wanna collect pics of them then that would be a nice addition to the "numbers" album!

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