SGP
Halo ODST => Report In! => Topic started by: EnigmaBiz on December 21, 2009, 15:31:19
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Deloading: DL - This is usually caused by 1 or more of the following.
1. You bumped a district
2. You have pulled/pushed/naded an iteam through 2 districts and activated a 3rd district door
3. Were chased by a enemy, leading him through a 2nd district and he disappears.
4. Placing items in the way of a opened district door. Once it closes..a few times "PRESTO" its gone!
Have you ever wanted to levitate?
deload an item while standing on it. Its simple, bring stuff near a 3rd district door, one player on top of what ever you brought and the 2nd activate the door. Now player 1 is floating! ( if you move you will fall )
Maybe you could even use district 1 items to prop up district 2 items and then activate district 3 door. that could have some interesting outcomes.
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hmm... so thats why i couldnt push elites past those doors :P . well i haz float powers so i can float on my own XD
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I would like to see the Echo Plinth loaded up on the back of a Mongoose. I'm thinking there might be "loading dock" potential right there in D05 on the northwestern edge.
Just sayin'.
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I would like to see the Echo Plinth loaded up on the back of a Mongoose. I'm thinking there might be "loading dock" potential right there in D05 on the northwestern edge.
Just sayin'.
which plinth type is echo
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I would like to see the Echo Plinth loaded up on the back of a Mongoose. I'm thinking there might be "loading dock" potential right there in D05 on the northwestern edge.
Just sayin'.
which plinth type is echo
Maybe you could search (http://subculturelifestyle.com/forum/index.php?topic=467.0#post_IX)...