Halo Reach > Work-In-Progress (Halo: Reach)

WIP: Lone Wolf Study

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Pulse Cloud:

--- Quote from: EnigmaBiz on July 14, 2011, 21:30:32 ---
--- Quote from: Pulse Cloud on July 14, 2011, 21:16:01 ---There's something we should try that may be the ultimate glitch of all time in the history of Halo: the Armor Locked moving player that we can do in Forge, but in Campaign.
Why: infinite health.
How:
    1. Start "The Package" ("ONI Sword Base" might also work)
    2. Play until we get to the entrance of the courtyard of the Sword Base (aka, where we get the Target Locator on "ONI Sword Base")
    3. Figure out where, by backtracking, the courtyard area is deloaded
    4. Acquire Armor Lock in the courtyard entrance (implying it is there)
    5. Go close to the deloading area.
    6. One player ARMOR LOCK and the other runs to the deloading area, possibly causing the same effect that deleting all Armor Locks in Forge causes
    7. Partey!!!

--- End quote ---

So the armor locked player would teleport to the other player while still being in AL?

--- End quote ---
No, they would be next to each other, but the runner would run like 10 ft and BOOM. The deloading area is like a line, I don't know...

Insane Monx:
I'd be up for trying that, Pulse.

Pulse Cloud:

--- Quote from: Pulse Cloud on July 14, 2011, 21:16:01 ---There's something we should try that may be the ultimate glitch of all time in the history of Halo: the Armor Locked moving player that we can do in Forge, but in Campaign.
Why: infinite health.
How:
    1. Start "The Package" ("ONI Sword Base" might also work)
    2. Play until we get to the entrance of the courtyard of the Sword Base (aka, where we get the Target Locator on "ONI Sword Base")
    3. Figure out where, by backtracking, the courtyard area is deloaded
    4. Acquire Armor Lock in the courtyard entrance (implying it is there)
    5. Go close to the deloading area.
    6. One player ARMOR LOCK and the other runs to the deloading area, possibly causing the same effect that deleting all Armor Locks in Forge causes
    7. Partey!!!

--- End quote ---
Me and Monx tried this and failed miserably. Woo!

Phantasm 08:
Deloading the area only removes the items that are there, not the items that you equipped while in the area. 

Otherwise, the weapons you picked up at the beginning of a level would disappear from your hands the moment you went to another area.

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