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Halo Reach: Beta / Re: SGP: Shotcode spotted in Reach Screenshot - ARG?
« on: July 22, 2010, 03:30:35 »http://www.youtube.com/watch?v=4-yC6yfHq0o&playnext_from=TL&videos=8zrh1vBWKIkThey're definitely trying to draw our attention.
Guys... Shotcodes are everywhere. I think bungies trying to draw our attention to THEM, while something secret is going on in the backround... maybe we need to search a bit harder. As SBTTLS said, maybe we need to think outside the box.[Well, maybe.]
Right now, we have 3 shotcodes:
-1. from Powerhouse: Works, but doesn't lead anywhere right
-2. from CAA Factbook: Is not real
-3. from The Noble Team Legendary Edition Statue: Is not real
Let's do some analyzing, shall we?
1st Shotcode:
While being the only Shotcode that works, decoding it didn't give us any results, and it seems to be a plunder. *cry*
So why did Bungie show this to us?
So we would be aware of Shotcodes.
2nd Shotcode:
It doesn't work, because of the lack of bulls eye and a datarings.. It also has some extra databits on the inner sectors that shouldn't be there.
However: beside it's round shape and other similarities in it's look to real Shotcodes, it has exactly 24 sectors in it. Just like in a real shotcode.
3rd:
Nope, doesn't work: Lack of bulls eye, too much stuff...
But when you take out the thinner sectors in it, and count the remaining ones: Guess how much that is? 24. (At least if I counted right...)
So while the 1st one was a wake-up call, these two others could already be something. Either that, or there are more Shotcodes to be revealed.
You know what would be an nice tool for this? A Shotcode maker; An app where you could 'draw' your own shotcode, clicking the databits in the circle...
Hey, any handy Engineers out there? A little favor, pretty please?
Wow. I think you nailed it. Nailed it better than when Doughnut stuck Tex.
Possibly combining them. I could do an simply complicated Scratch program. I'm on it.