SGP

Halo ODST => SGP Task Force: Arkive => Topic started by: Jedichef on September 14, 2013, 14:37:12

Title: sign post locations
Post by: Jedichef on September 14, 2013, 14:37:12
Hi, I spotted this in the gallery last night 

http://www.gruntspajamas.com/gallery/v/SGP/companies/misriah/SL-2010_01_10-ColdGlider-D10-Misriah.jpg.html

And promptly dragged Sep7ember around D10 with me for an hour but we couldn't see it.

Any chance someone could point us to the right spot please??

Also I have just found this. looking specifically at the 3rd pic does anyone recognise this?? and possibly point me to it too??

http://forums.steampowered.com/forums/showthread.php?t=2039095
Title: Re: sign post locations
Post by: CIA391 on September 16, 2013, 19:12:01
Well I just checked it isnt in D:10 but I have a theory that this may relate to the different versions of Mombassa they are. I will gather proof of my theory later to help.
First thing is to post the glyph findings in maybe a few hours
Title: Re: sign post locations
Post by: CIA391 on September 16, 2013, 21:28:03
Well right now I can confirm several different versions of Night Mombassa Streets.
What I mean is when something changes like something getting blocked off.

when you make it to the final Mission on the streets before you enter data hive. There are 6 versions there
Theres the full streets if you select it on the mission select screen
Theres the version after the prepare to drop mission
so on so on. I am going to gather proof of that. Maybe stuff changes as different level combinations are done. Will need to confirm that.
Title: Re: sign post locations
Post by: CIA391 on September 16, 2013, 21:45:06
sad news. I believe that sign changes every time you enter or play mombassa streets :(
I just tried it again and the sign was different from last time
Title: Re: sign post locations
Post by: Jedichef on September 17, 2013, 01:04:27
To be honest,
I would appreciate any help finding any signage at all relating to the misriah armoury, that's why I picked that one from the gallery to try and find.

I am of an understanding that there is another different one in the game that I can not find and is not in the gallery.

I have not been able to find either one of the two known misriah armoury signs. But feel that they warrant further investigation.

We know that this has the Lumumba 0624 on it. The yellow sign, 1st post.

http://www.gruntspajamas.com/forum/index.php?topic=1769.0

With regard to that sign we don't believe it can be found on MB but only appears campaign and FF.

I think one of the green misriah signs might have a similar clue. 

Really grateful for your hard work CIA
Title: Re: sign post locations
Post by: ColdGlider on September 17, 2013, 02:34:07
I took that darn Misriah screenshot personally, so it does exist.  I'm not discounting that I miscredited its location.  If I recall, I went back looking for it later and was at a loss.

I posted the photo on 2010.01.11.  I would have taken the screenshot one of two ways:  from a DVD recording of my gameplay footage, or by using the saved films screenshot function. 

I will go back and see if I have files of either source from this date.
Title: Re: sign post locations
Post by: Scatcycle on September 17, 2013, 03:15:36
About that third picture on the steam post, that's the guy attempting to recreate the look of Mombasa's streets. That is custom made.
Title: Re: sign post locations
Post by: ColdGlider on September 17, 2013, 05:15:56
Spent some time looking through files.  I found my local copy of the Misriah screenshot- same date stamp.  Photo dimensions consistent with in-game screenshots (1920x1080) which would not have been the case from one of my DVR recordings.

Most of my in-game Halo ODST data is stored on a USB drive.  I checked this drive and I don't have any saved films from this date, nor do I have this screenshot.  Possible I have additional files on an old Xbox360 hard drive.

In the photo, you can clearly see the top of a District 10 banner at the lower left corner of the Misriah sign.

I started a new Mombasa Streets game and worked my way to D10.  I didn't find it in campaign mode or in Theater mode afterward.  But I was falling asleep, too.  (Ahh, the memories of falling asleep in Mombasa Streets looking for secrets!)

Now that I have written this, I'm a little more awake.  I'll look again- it's out there somewhere.
Title: Re: sign post locations
Post by: CIA391 on September 17, 2013, 06:05:21
I know that theres only one version of that sign. I just did a city wide search. Its just entering District 10 with Misriah armory showing. Its random or so I believe
Title: Re: sign post locations
Post by: ColdGlider on September 17, 2013, 06:50:32
As you approach the ONI doors, turn to the left at the top of the stairs.  There's an electronic billboard (i.e. a sign) above a door which is lit with red light. 

In my earlier play on Mombasa Streets, this sign was for Huciv.  When I exited back to the main menu and then resumed my campaign, it was still Huciv.  There was no district banner next to the door.

From the main menu, I started a new campaign at Uplift Reserve on Easy and played through it to get back to Mombasa Streets.  I then went to District 10 and the Huciv sign had changed to a WST sign.  In addition, the D10 banner was present to the left of the door (see crappy camera image, attached).

In this mode (post Uplift Reserve), the ONI Doors are locked.  I don't know if there are multiple versions of the texture mapping for this district or if it's truly random when you begin the mission... but clearly you can get different signs here under different conditions.
Title: Re: sign post locations
Post by: Imppa on September 17, 2013, 10:19:13
WST? I don't think I've seen that poster ever before! Intriguing...

Things changing seemingly by random has only ever been noticed before one the Super Tri-glyph, right?

Seeing if it changes by random or if ir depends on the way the level is started shouldn't be too hard (says the man who can't do it anyways ><)...I'm not sure if it'll lead to anything big, but at least solving how this system works could help us recreate the mythical super di- and mono-glyphs!

ALSO: WST Logo has the Y-shape! Same as Asklon, Glyphs and Destiny. O.o
Title: Re: sign post locations
Post by: CIA391 on September 17, 2013, 14:59:10
ok how I changed it was doing a loop of District 4, 6, and 10. It changed every loop. Well most loops.
Thats how I changed the sign
Title: Re: sign post locations
Post by: Jedichef on September 17, 2013, 16:05:58
I love this site! should have sent you that email a year ago CG :)

About that third picture on the steam post, that's the guy attempting to recreate the look of Mombasa's streets. That is custom made.

Really grateful for all the assistance, Cheers Scat, that's one less to be looking for ;)

But I was falling asleep, too.  (Ahh, the memories of falling asleep in Mombasa Streets looking for secrets!)

Tell me about it I ain't had more than 5 hours sleep in a night for weeks man :)

 
WST? I don't think I've seen that poster ever before! Intriguing...

Things changing seemingly by random has only ever been noticed before one the Super Tri-glyph, right?

Seeing if it changes by random or if ir depends on the way the level is started shouldn't be too hard (says the man who can't do it anyways ><)...I'm not sure if it'll lead to anything big, but at least solving how this system works could help us recreate the mythical super di- and mono-glyphs!

ALSO: WST Logo has the Y-shape! Same as Asklon, Glyphs and Destiny. O.o
This Is a good point and is worthy of a good look over too.

This pic is the one I really want to find, at this point I know I have seen it years ago but cant even recall that it was deffo in odst?? It should be.
http://images.wikia.com/halo/images/e/e3/Ad_Mishriah.png

Please continue to keep your eyes on all of the sign posts as I'm confident there is more to come from them, but how I do not know.
Anything Misriah related I am extremely interested in.

 
Title: Re: sign post locations
Post by: CIA391 on September 17, 2013, 16:16:31
Final discovery I have made relating to signs and errors

The signs are random, how I can prove this is. 
Load any district with a notable sign. District 10 has a good example.
Take note of the sign it is. My District 10 had a Tecnniqe Electronics sign
Leave the district and deload it.
After the Districts deloaded head back to the district with the sign you want to see changed
The sign will be different. In my District 10 after that had the fabled  Misriah Armoury one.

What this proves is that, signs are not set to one specific company or error. Yea this effects the errors(you know the access denied ones and so on) in the streets also. When the game has to load a district. The game has to load a sign and error from the errors and signs available.

What I am saying is. Signs are not limited to one thing, they can be anything in the games coding relating to the type of sign it is.
Title: Re: sign post locations
Post by: nightcrafter27 on September 17, 2013, 22:25:13
I wonder if this behavior continues when in split screen or if it stops, kind of like how glyphs aren't visible. This also reminds me of the barricades with the changing numbers.
Title: Re: sign post locations
Post by: Scatcycle on September 18, 2013, 00:13:16
I wonder if this behavior continues when in split screen or if it stops, kind of like how glyphs aren't visible. This also reminds me of the barricades with the changing numbers.
Wait, glyphs aren't visible in split screen? Well that would explain all the weird anomalies I've noticed while playing with friends...
Title: Re: sign post locations
Post by: ColdGlider on September 18, 2013, 03:06:38
Leave the district and deload it.
After the Districts deloaded head back to the district with the sign you want to see changed

When you mentioned your "District Loop" (http://www.gruntspajamas.com/forum/index.php?topic=1821.msg12340#msg12340) was causing signs to change, I suspected this was the cause. 

Set the Wayback Machine (http://en.wikipedia.org/wiki/WABAC_machine) to October 2009.  During my lengthy hypothesis and proof of "Bump Glitching", I concocted a lot of jargon to explain observed game behavior.  The Halo hacking/modding community will no doubt be fluent in the proper terms for these constructs and operations, but nevertheless the behavior is there.  Below is the relevant part to our current topic, already sussed out by CIA.  For our purposes, a BSP (http://en.wikipedia.org/wiki/BSP_%28file_format%29) can be thought of as the data which defines the geometry for a "district".  Textures are stored (and applied) separately.

The game engine keeps two BSPs loaded at a time into two separate BSP Memory Areas (BMAs).  I call these the "Current BMA" (or "cBMA") and the "Adjacent BMA" (or "aBMA").  When you request a third district to load, the BSP data for that third district is loaded into the Adjacent BMA, replacing whatever BSP was loaded in there previously.  When you enter the new district, you effectively swap the BMA assignments as the Adjacent BMA becomes the Current BMA and vice versa.

In other words, you have two memory "buckets".  Only two districts can be loaded at a time.  Here is what happens as you move around Mombasa Streets from the starting point in D05:

Step   Action                    cBMA    aBMA       Notes
1Start in D05D05(empty)only one memory area loaded
2Move down to D08D08D05both memory areas loaded
3Move over to D06D06D08D05 unloads to make room for D06
4Move over to D10D10D06D08 unloads to make room for D10
5Move up to D04D04D10D06 unloads to make room for D04
6Move down to D06D06D04D10 unloads to make room for D06
7Move over to D10D10D06D04 unloads to make room for D10
8Move up to D04D04D10D06 unloads to make room for D04
9Move down to D06D06D04D10 unloads to make room for D06

Whenever you are about to enter a new district, the game checks to see if it has that district loaded into one of the two memory areas. If so, you don't get a loading message and can walk right in.  If not, you get the loading message and have to wait.

What I am curious about now is how the memory areas are affected once you do a flashback mission and return to the streets.  Hmmm.
Title: Re: sign post locations
Post by: Jedichef on September 18, 2013, 11:26:42
Would it be an idea to form a new gallery section and try to log all of the different sign posts as there are lots of images not in there??

really want to find this -
Title: Re: sign post locations
Post by: Imppa on September 18, 2013, 15:10:56
Would it be an idea to form a new gallery section and try to log all of the different sign posts as there are lots of images not in there??

really want to find this -

Hmm. Actually, now that I think about it, I've seen this ad before..but not in the game, no. IF I recall right, it might've even been one of those now Bungie Weekly Updates that legends tell of where this ad was shown...and that here was also mentioned that this sing isn't actually on the disc.

Not a very labcoaty statement, but, still..It feels weird to remember something like that, but I think I really do!

Also, my awesome memory tells me also that I've not seen this ad in-game. So, look around if you want, but I feel like it's nowhere to be found. :/ But I might be wrong!


Quote from: CIA391 link=topic=1821.msg12342#msg12342

What I am saying is. Signs are not limited to one thing, they can be anything in the games coding relating to the type of sign it is.

But they can't be COMPLETELY random? Can they?
I mean, I remember always after popping out of the pod and killing everyone coming back to one of these big ads that looked really omnious to me, witj the big M and a name I can't remember (funny thing, the memory). And I THINK it was always there. When I STARTED the level, that is. I truly have no idea if it was there after returning and loading it again..

I feel powerless not being able to check anything! :(


Title: Re: sign post locations
Post by: CIA391 on September 18, 2013, 16:02:30
I will search around for that sign. Got a few hours to spare. :) I will try and photograph every sign I can ok
Title: Re: sign post locations
Post by: CIA391 on September 18, 2013, 20:16:17
Well I never found the rectangle tall Misriah Armoury one sadly. But I got screenshots of the other 11.
I also managed to screenshot 6 of the square signs also.

I wish 343i still had their file system for Halo 3 and ODST going. Because I miss the how easy it is to just get photos linked here. I would just show everything via link
Title: Re: sign post locations
Post by: Jedichef on September 18, 2013, 21:29:52
please check out this vid around 3mins 30sec,


https://www.youtube.com/watch?v=dhr54txafQ8

Title: Re: sign post locations
Post by: ColdGlider on September 18, 2013, 23:38:45
Vid shows the image with others in the game.  Likely its in there and it does look familiar.  Perhaps in a campaign mission?
Title: Re: sign post locations
Post by: Imppa on September 19, 2013, 02:41:32
please check out this vid around 3mins 30sec,


https://www.youtube.com/watch?v=dhr54txafQ8

A-HA! So THAT'S what I remembered! Right. That sing was the only instance where the BR was in the game. What they said in the BWU was that "despite this sing there are no BRs".

I still remember never seeing that in-game, and I think I remember seeing some conversation on Bnet about lookin for it in vain, but seeing as my memory already failed me in the matter I'll leave it to that. :P

CIA, did you search on MS? If the posters truly are random, then it could appear in stead of some other poster after you deload the district 9001 times. And it might be in other missions too?
Title: Re: sign post locations
Post by: ColdGlider on September 19, 2013, 03:23:42
Well I never found the rectangle tall Misriah Armoury one sadly. But I got screenshots of the other 11.
I also managed to screenshot 6 of the square signs also.

CIA, feel free to post your screenshots to this thread.  I will get them into the Gallery if you do.
Title: Re: sign post locations
Post by: CIA391 on September 19, 2013, 06:10:04
Well I firstly Every time I entered a district the signs changed. Sometimes signs didnt but the ones around them did hinting that it could of.
Secondly it was purely on mombassa streets
Thirdly I have to photograph all the screenshots so this will take time.
Fourth why is everyone suddenly forgetting the BR the cop uses on NMPD HQ xD
Title: Re: sign post locations
Post by: Imppa on September 19, 2013, 10:14:40
Well I firstly Every time I entered a district the signs changed. Sometimes signs didnt but the ones around them did hinting that it could of.

You mean, without deloadin the districts?

Quote
Thirdly I have to photograph all the screenshots so this will take time.
An idea: would itbe possible of you to link your TV or Xbox to your computer and take screen captures? Or something..might not be that easy though.


Quote
Fourth why is everyone suddenly forgetting the BR the cop uses on NMPD HQ xD

Even if my memory is bad and didn't remember the cop, wasn't he on the end cutscene of the ONI mission? I think.

I should stop thinking and start looking up facts. Or see a memory doctor.
Title: Re: sign post locations
Post by: CIA391 on September 19, 2013, 10:39:45
Still deloading the districts. Sorry for forgetting to note that clear.
And it was defo NMPD HQ the cop uses the BR. Use as in hold
Title: Re: sign post locations
Post by: Jedichef on September 19, 2013, 12:47:14
I think finding the green sign is important because it, as you can see has symbols that relate to Sadie's story, And some numbers that seem to appear in the same format as the "time stamps".

The yellow sign also has a symbol at the top left and "Lumumba 0620" down the sides, that camera has been very suspicious to me for a long time.

In the vid Staten says check out all the signs, and pokes at the green one for obvious reasons, but possibly with more than one meaning??

Now with regard to its location, And my "amazing" memory :-\, I feel that I have seen it in game but. lol and is a big but.
I think maybe I saw it in Halo3, or one of the match making maps?? why would they put it there??
I still have not found it yet though :(

Any ideas people?? :)

Title: Re: sign post locations
Post by: nightcrafter27 on September 19, 2013, 13:08:31
On the Misriah Armory sign, are you talking about the hexagonal symbols just above the BR on the right? If so, those are from nearly every SI view cutscene (http://www.gruntspajamas.com/forum/index.php?topic=4.0)

I do think it is worth note that the double triangle that is present on the ODST special edition controller is in the very top right of the MA sign.
Title: Re: sign post locations
Post by: Imppa on September 19, 2013, 13:14:19
On the Misriah Armory sign, are you talking about the hexagonal symbols just above the BR on the right? If so, those are from nearly every SI view cutscene (http://www.gruntspajamas.com/forum/index.php?topic=4.0)

I do think it is worth note that the double triangle that is present on the ODST special edition controller is in the very top right of the MA sign.

Taking both of these facts into account, that poster is really weird. Maybe they cut it because of that?

And I definitely don't think that it can be found on Halo 3 maps. In other words, I have no idea. But since there are no screenshots of it and no one has seen it, it might very well be cut from the game before it was released. :/
Title: Re: sign post locations
Post by: Jedichef on September 19, 2013, 18:41:26
On the Misriah Armory sign, are you talking about the hexagonal symbols just above the BR on the right? If so, those are from nearly every SI view cutscene (http://www.gruntspajamas.com/forum/index.php?topic=4.0)

I do think it is worth note that the double triangle that is present on the ODST special edition controller is in the very top right of the MA sign.

There seems to be quite a bit going on with it, the double triangle is on the controller but also appears at the start of each piece of Sadie's story.

The hex symbols, yes. But I believe, that on the pre-release wall papers is a piece of code that draws them I you use it?? I would have to find proof of this, don't have it to hand. But I still find them interesting.

The apparent "time stamp" numbers.

And the 3 little white/grey boxes on the top right can be seen in Sadie's story in some of the shots where the time stamps appear.

I want to find it because the only pics I can find are tiny and don't blow up very well??

 
Title: Re: sign post locations
Post by: Scatcycle on September 20, 2013, 02:36:30
I too am under the impression that I've seen this image in another game, possibly even Halo Reach. I didn't watch the Pax thing ever and therefore this should be the first time I've seen it, but I can quite confidently recall seeing that on my own in one of the games.

I'll take a gander this weekend maybe.