SGP

Halo Reach => Halo Reach: Beta => Topic started by: ColdGlider on May 04, 2010, 04:16:00

Title: SGP: So who's played it and what do you think?
Post by: ColdGlider on May 04, 2010, 04:16:00
Specifically, what do you think has been done right and what needs to change?
Title: Re: SGP: So who's played it and what do you think?
Post by: EnigmaBiz on May 04, 2010, 18:04:35
I like the changes. The AA is a welcome change, it makes it refreshing to play and allows for strategy changes mid game. The weapons need work, I have found myself avoiding picking up new weapon after the incidents I had in a few games... Oh this gun looks 'F'ING awesome!!...wait...how do I shoot..OH shiz! ENEMY!! FIRE FIRE..why the hell wont this fire!!! ASSASSINATED!...WTF!! The really should have made a small tutorial like a 12x12 room with weapons and quick change AA to better familiarize yourself with..

Beat downs are annoying.. I find myself dropping and not knowing why. I also find myself thinking I killed someone only to be beaten down by them..

Love head hunters and Swat!!
Love sprint
Playing as an elite is Uber Kool and evade is awesome.

Hate how hard it is to get muilti kills   :(
Love the new veto system Although I really feel that if there is a tie we should have a vote off.

thatas that for now
Title: Re: SGP: So who's played it and what do you think?
Post by: EnigmaBiz on May 05, 2010, 00:57:09
Also if I didn't say it already... I HATE STOCK PILE!!
Title: Re: SGP: So who's played it and what do you think?
Post by: Scatcycle on May 05, 2010, 02:08:27
*puts on flamesuit* I really dont like the game. The graphics havent changed much, 1 flag on powerhouse isnt that fun, and i find gameplay repetitive. I guess i just gotta wait till invasion. I also do like covy slayer though. Rolling around is hella fun!
Title: Re: SGP: So who's played it and what do you think?
Post by: EnigmaBiz on May 05, 2010, 12:05:43
Moms a good cook but some times she like to make something new for the first time...and sometimes its not so good. With that being said Mom (Bungie) just needs to work out the right spices and it will be yummy.

Think about it they almost had to put a lot of changes into the game to keep it interesting. This is the last Halo. Did I mention that I hate Stock pile?
Title: Re: SGP: So who's played it and what do you think?
Post by: ColdGlider on May 06, 2010, 02:13:38
Stockpile was selected during one of my few games and I have to say I had tons of fun with it.  I had NO clue what I was doing half the time... but I had fun.   Sort of like this website, I suppose.
Title: Re: SGP: So who's played it and what do you think?
Post by: Imppa on May 11, 2010, 13:05:55
Oh it's GOOD. Arena is fun, I like how the assists affect the rating so much, FFA is fun, AAs are fun [and pretty nicely balanced, too], and it's overall lovely. The minus factor is that I seem to suck at it. :(
Invasion isn't too great either...I feel like it needs more action.
Title: Re: SGP: So who's played it and what do you think?
Post by: Pulse Cloud on May 11, 2010, 18:43:04
Well, I'm loving the game but it still has a few flaws:
Invasion is complete crap. I had such high hopes... Oh well.. :\
The DMR and the Needle Rifle could be stronger, but meh, I still like them the way they are...

The pistol is awesome. 'Nuff said.

And.. I love Stockpile and Swat. Those are probably my favourite gametypes.
I still don't get how 3 Plot works, so just I don't like it... :p

I also like 1 Flag, although it's a bit repetitive, but that's mainly because I have a strategy that works almost all the time (specially on Swordbase)...

And I DO like Armour Lock. It's more of a team defence rather than a self defence, so take that, haters.

I hope Generator Defence doesn't let me down like Invasion did.
Title: Re: SGP: So who's played it and what do you think?
Post by: Dunder Moose on May 19, 2010, 13:07:21
It seems like the Invasion on boneyard is unwinnable for the Elites.  Every time we tried we got the zones unlocked and grabbed the core only to be killed and killed and killed until time ran out.  Either the elites need way more time, or they shouldn't start the core in a building full of rockets and sniper rifles for the Spartans to defend it.

I loved the generator defense mission.  Much more balanced.