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Messages - Lord Friendship

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1
BOBs / Re: The Official Lord Friendship's BOB Video Guide Thread
« on: September 12, 2012, 22:17:54 »
Hey there, I created a new video to showcase a much easier way to get the Atrium BOB on The Package, aka BOB 45.  It might also be a useful speedrun tactic, but that remains to be seen.

Halo: Reach BOB Video Guide - BOB 45 Ghost Method [HD] (YouTube)

There's also a bunch of information on my personal BOB quest on HBO:

New BOB Video, and BOB Hunt Update! (HBO)

In other news, I'm sorry to say that I probably won't be posting here anymore.  If you need to get a hold of me, the best ways are probably to leave a comment on YouTube, or comment on the BOB Video Guide Thread on Waypoint.  Thanks for all the help, and good luck in your future gaming explorations!

2
This is it!  The final chapter of the BOB Video Guide, covering Lone Wolf's sole BOB.  Also, I provide as much strategy as I can think of to those who might want to succeed at this punishing level.

BOB Video Guide Part 11: Lone Wolf (YouTube)

I can't believe it's done!  Thank you guys for all the help, motivation, and kind words over the months.  I hope you feel that these guides fill the void of a comprehensive, evidence-based BOB guide that was so sorely missing before.

Don't worry, I'm still not done!  I am still (slowly) working on taking out each BOB in a Legendary, no-death, full-run game wherein I access all DataPads for the level.  I plan to do this first for the 48 Legendary BOB spawns excluding Lone Wolf, and the 7 Heroic spawns on Winter Contingency (apparently the Concussion Rifle BOBs and Plasma Repeater BOBs are separate spawns, making 14 for the level).  After that, I may or may not beat the game on Mythic before tackling the Lone Wolf BOB.  I figure this should either prove or disprove with certainty the existence of any special ending related to the BOBs.

I'm not sure how long that will take, but I'll keep you guys updated... don't hold your breath!  Let me know what you think (and be sure to stick around to watch the WHOLE video)!

Edit: Just to keep you guys up to speed on my progress, I've killed BOBs 01-31 and 37-39 in Legendary no-death full-run games.  I'm working on New Alexandria now, I have a strategy but I need the stars to align, so to speak.  I'll probably be doing LNoS just before Lone Wolf; that level is going to be tough.

3
BOBs / Re: The Official Lord Friendship's BOB Video Guide Thread
« on: April 29, 2012, 21:38:25 »
Wait, a human 'BOB'? Are you talking about the QTA marines, because I don't follow.

Just a human with the service tag BOB.  It's actually just the nickname of some poor Bungie employee... I got him in a BOB run on ONI too.  I shoot him when I can, just in case.

I can't view either of those games   :(

Good job on the Bob series, I know you still have to do the Lone Wolf one, but those videos are really helpful. Thanks for making them, I'll definitely post them in threads on Bungie.net and Halo.xbox.com when they're needed.

P.S. What is that at the end of the PoA video?

Sorry, I'm not familiar with Waypoint's game stats functionality yet.  Maybe only I can view them?  I hope that's not the case, I had been using game stats as a quick way for people to verify I've actually gotten BOB in a zero-death Legendary game.  Without that, they would have to watch the whole video (about 25 minutes for Exodus).

The little bit at the end of the PoA video is just me doing the jump to the Mass Driver in reverse.  I didn't have a fun clip to put at the end, so I did that.  It's a very old clip, I tried (many, many times...) to nail the jump shortly after RC Master discovered it ages ago.  Sorry if it's lame, I think the bonus clip(s) at the end of my next video will be much more enjoyable...

4
BOBs / Re: The Official Lord Friendship's BOB Video Guide Thread
« on: April 26, 2012, 19:08:28 »
It's entirely probable that no one will care about this, but I just wiped out two different Exodus BOBs in two consecutive no-death full-run Legendary games, and in one of those games I nabbed a Human "BOB".  This was thoroughly awesome.  I only just beat this level without dying for the first time yesterday, and now I have videos for all three BOBs in my file share.  Just wanted to share.

5
BOBs / Re: The Official Lord Friendship's BOB Video Guide Thread
« on: April 24, 2012, 12:44:25 »
Part 10 is up! Only one more to go!

BOB Video Guide Part 10: The Pillar of Autumn (YouTube)

6
ODST General Discussion / Re: Anyone still hunting?
« on: April 20, 2012, 12:12:52 »
I'm going to be mildly offensive and use the generic term "you guys" but...

You guys should put together a video guide or perhaps a post on one of the major Bungie/Halo websites (HBO, Bnet, Waypoint) about the Plynths or Glyphs or whatever.  I have no idea what you guys are talking about, but if it's some sort of weird in-game mystery I'm sure a lot of people are going to be interested.  Just a thought.

7
BOBs / Re: The Official Lord Friendship's BOB Video Guide Thread
« on: April 19, 2012, 13:39:25 »
They're coming fast and furious now, and part 9 of the BOB Video Guide is up!

BOB Video Guide Part 9: The Package (YouTube)

Let me know what you think! Enjoy!

8
BOBs / Re: The Official Lord Friendship's BOB Video Guide Thread
« on: April 13, 2012, 12:59:17 »
I am most definitely wanting to apply this to my NA-ODST theory. Let me look at audio log locations...


And that theory would be... ?

Oh!  The next part of the guide is up.  Enjoy!  Includes words of wisdom from Dan Miller, and far too much dead time.  Those BOBshees really take their time!

BOB Video Guide Part 8: New Alexandria

9
BOBs / Re: The Official Lord Friendship's BOB Video Guide Thread
« on: April 11, 2012, 17:40:43 »
In advance of the upcoming part 8 of the BOB video guide, I made an overhead map of New Alexandria.  Check it out, and let me know what you think! (Click for full size)


10
BOBs / Re: The Official Lord Friendship's BOB Video Guide Thread
« on: April 10, 2012, 16:37:08 »
I'd be lying if I said that I didn't learn anything from that last video...

That's the whole point!  I'm here to educate.  On that note...

BOB Video Guide Part 7: Exodus (YouTube)

This one features a brief explanation of why Banshee BOBs were chosen, straight from Dan Miller (hint: it's already quoted in this thread) and never-before-seen explanations of what triggers the BOBs on this level.

I'm actually especially proud of that last part... lots of trial & error to determine the "box" size.  Want the raw images to mock yourself?  Check out my poor drawing skills (click to biggify):

   

Let me know what you think!

11
BOBs / Re: The Official Lord Friendship's BOB Video Guide Thread
« on: April 06, 2012, 13:14:33 »
Wow, really nice job. That has to be the most informative and detailed video of Bobs on this level out there. Wasn't too complicated and nice job with the random chance portrayal with the dice, pictures always help  :)

Thanks! I keep seeing YouTube comments like "I looked for BOB X, and he wasn't there" so I thought I should clarify how it works.  Stay tuned for Exodus! I learned some things about the BOBs on that level that I don't think anyone else knows.

12
BOBs / Re: The Official Lord Friendship's BOB Video Guide Thread
« on: April 04, 2012, 12:07:09 »
Here's part 6 of the guide!  Let me know what you think!

BOB Video Guide Part 6: Long Night of Solace (YouTube)

13
BOBs / Re: The Official Lord Friendship's BOB Video Guide Thread
« on: March 20, 2012, 21:42:49 »
I had some correspondence with Dan Miller this past week.  I thought I'd dump the Q&A here in case anyone is interested:

Quote
1. How many Banshee BOB spawn points are there on New Alexandria?  A French Halo site has identified four: http://www.halocreation.org/t9455-ee-bobs-de-nouvelle-alexandrie
 
There are four, one in each sector of the map- they appear below the city horizon and are scripted to fly to another point on constant boost. If you miss one, you must wait until the next one. The script will loop infinitely until you kill one.

2. What triggers the Banshee BOBs to spawn?  It seems to be relative to your location, but perhaps based on number of checkpoints, or number of Banshees destroyed?
 
I have a timer hooked up to the map that gives a random variance. Here is the script:
 
(sleep (* 30 60 (random_range 5 7)))
 
This basically waits a random range of anywhere from 5-7 multiplied by 30 ticks (30 ticks = one second) times 60 seconds, so 5, 6 or 7 minutes.
 
There is no relative location. It just randomly picks a point and spawns a banshee.

Quote
1. Is there anything that could reset or otherwise affect the BOB spawn timer on New Alexandria?
No.

2. Did you have a method in mind for the player to wipe out the BOB in the atrium on The Package?  I show my own, highly unreliable, method here: http://youtu.be/MysOomVmvZo
Nope. That BOB was designed to be incredibly hard to kill. I do recall that you could jump off of the wrecked artwork and in through the window. I’ve found that this community can make the impossible, possible. For that BOB, I just put in obstacle, not the means to solve the problem.

3. Why was the Banshee BOB chosen for New Alexandria?  I had a theory that they were used on Exodus as the Elite model wasn't included in the level, but there are Rangers in the hospital, leaving me to wonder.
The way the game loads stuff in memory influenced Banshee BOB. We normally don’t have the Elite Character loaded when the player is flying around save for one mini-mission objective (kill the elites and the engineer). Normally, the elite is not loaded when the player is flying around the world.

4. Why don't Banshee BOBs award the Seek and Destroy medal, or grant an Elite Light Vehicle kill?
I am unaware of what all of that stuff means. Mission design doesn’t pay much attention to medals or kill types- sorry.

5. What's going on in this video taken during the underground sequence of The Package?  http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=18238142 It was believed initially that this was another Banshee BOB, but of course you clarified that this was not the case in a post on HBO.
At the end of that mission, we want to remove the Banshee as an enemy, so we call a script that gets them to bug out and remove themselves from play.

6. Was it intentional for there to be 49 (=7^2) BOB spawn points in the Campaign on Legendary?
Sure!

7. Any undiscovered secrets in either New Alexandria or The Package?
I believe everything has been found- but I’ve been surprised before.

8. Were the switches that spawn four Banshees on The Package influenced at all by the Annual achievement from Halo 3?
No. They were there to support what I called the AJMode easter egg. AJMode basically kicks in when you hit either of the switches in New Alexandria (on the side of the building) or The Package. What AJMode does is remove soft ceilings so players can explore beyond the world. AJMode refers to Ascendant Justice, the Halo fansite- I was a big fan of their work and thought I’d give them props. There were complaints that Soft Ceilings hurt people’s exploration of levels- so I put in an easter egg that allows players to turn them off. The Package had no way of exploiting this since it was an Island, so I thought giving each player a Banshee would be a fun way to see the world.

9. Were the BOBs implemented as planned, or was something about them cut from the final game?
I don’t recall- that was Luke Smith’s baby. I’m sure we wanted to do more with it, we always do- but you gotta ship sometime.

Quote
Do you mind if I quote you directly in the video guide?  I like to make my information as credible as possible, and being able to say that this information came directly from the mission designer himself (especially in regards to the script timer for the New Alexandria BOB spawn) would be a great help.
I have no problem with you quoting me. Feel free to post this wherever you wish.

Sorry for the bad formatting, not much time right now.  In any case, I thought this was a very enlightening conversation!

14
BOBs / Re: BOB 8-S-02 (Second BOB Spawn on 'New Alexandria')
« on: March 17, 2012, 20:35:57 »
If anyone wants to see, I've posted videos of all four flight paths on New Alexandria in the OP for my BOB Video Guide.  Furthermore, I contacted Dan Miller and had the number of spawn points verified (he said there's four).  He also clarified that the script basically waits 5, 6, or 7 minutes and then picks one of the spawn points at random to make a BOB.  If the player doesn't kill one, the game waits another 5, 6, or 7 minutes and then spawns another BOB at one of the spawn points.  Very interesting!

15
BOBs / Re: Tip of the Spear BOB Hunt (MAJOR UPDATE)
« on: March 13, 2012, 17:30:11 »
Well, the TotS BOB search is over, and not in the way I wanted it to be.  If you haven't yet, please check out part 5 of the BOB Video Guide, where I pretty much call it as a glitch... but maybe someone will see it, be motivated to figure it out, and crack the case.  Here's hoping!

BOB Video Guide Part 5 - Tip of the Spear

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