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Messages - CIA391

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1
Report In! / Re: Christopher Barrett AMA TBA
« on: August 27, 2014, 11:55:57 »
I feel like we've already gotten confirmation from Dan Miller that the glyphs are a mystery that needs to be solved. I think we should concentrate on whether the QTA patch is unsolved, and if Catalog's statement about Vergil being named Quick To Adjust is consistent with Bungie's canon. 

But, it is an AMA; nothing is stopping us from asking as many questions as we want. And as of right now, the date is still TBA.
Well asking if he knows anything he is willing to share is something we can ask. 5 years(5 long years) is a long time for a easter egg(secret) to be hidden. Bungie even started to give hints to easter eggs in Halo 3 after awhile.

2
Report In! / Re: SGP: Secret detonator on CM:AS
« on: August 18, 2014, 17:24:28 »
We could ask. I mean no harm there right?

3
Report In! / Re: Well heres something that a site noted
« on: August 13, 2014, 16:46:20 »
Well facticius indoles means Engineer.

So

Analysis indicates significant deviation in recorded Engineer symbolic structures

This means that in other media, like books(stuff without pictures), and also stuff we dont see. There is records of differences between Engineer symbols. Just we probably wont see them unless 343i decide to show them. Which is good cause we have less chance of getting confused :)

4
Report In! / Re: Well heres something that a site noted
« on: August 13, 2014, 14:00:20 »
Quote from: Waypoint forums
Quote
Query: Is there any information to the Symbols found in the Engineer Glyphs and Sadies Story Logs. Any known information into this matter would be greatly appreciated. As 5 years of research has not moved this any further.

Query Answer: Original recordings located in Human records. No contextual [semiotic] information found. Analysis indicates significant deviation in recorded [facticius indoles] symbolic structures

Here's CIA's question along with the response. After some quick Googling, [semiotic]s is the process of making meanings out of symbols, and [facticius indoles] is the "scientific name" for Engineers.

A couple questions for CIA:
Have you discussed the glyphs with the Catalog before? I'd just like to make it clear that we are talking about glyphs and not Forerunner symbols.
 Catalog made reference to "Human records"; is there any place we can access these?

I'm glad you are doing this, and its great work. The only thing that worries me is that Catalog's response might indicate that 343 doesn't know. Dan Miller told us that the super-tri and related glyphs are "also a secret internally, with a total of maybe four people in all of Bungie that knows about it." The secret might not have been relinquished by Bungie.

My question had pictures with it also.
Quote
Query: Is there any information to the Symbols found in the Engineer Glyphs and Sadies Story Logs. Any known information into this matter would be greatly appreciated. As 5 years of research has not moved this any further.
Reference Pictures:
Glyph Symbols
Sadie's Story Symbols

Showing the symbols(in the glyphs and sadies story) but the Catalog has been known only to take the question part of queries. But still making sure the question is relevant.

5
Report In! / Re: Well heres something that a site noted
« on: August 13, 2014, 13:05:43 »
Heh well I never truely gave up on ODST, I mean as long as that Super Triglyph annoys me I will still go back to it.

Well I asked the Catalog on waypoint about the symbols. And got this answer back(https://forums.halowaypoint.com/yaf_postsm3003659_Catalog-Interaction.aspx#post3003659)

Quote
Query Answer: Original recordings located in Human records. No contextual [semiotic] information found. Analysis indicates significant deviation in recorded [facticius indoles] symbolic structures.

Cause this was in universe answer deviations could mean any bit of Engineer symbols, even those not seen in the games. And it also shows that in the Halo universe Humans dont know what it means either.

But this does confirm that the Symbols in Sadies story are engineer symbols and relate to the Glyphs. Which means we are or were on the right track. :)

6
Report In! / Re: The Engineer in Halo 3: ODST has a name.
« on: August 13, 2014, 12:53:56 »
Well I always took them as examples. Engineers were named after how their gasses effected them pretty much. The book mortal dictata shows this in a good line.

"All their names have something to do with their buoyancy qualities. Why they've never run out of words to describe that, I have no idea."

7
Report In! / The Engineer in Halo 3: ODST has a name.
« on: August 09, 2014, 22:55:01 »
Yea you know the Engineer. We called Virgil. Its actually called Quick to Adjust.

This was announced on Halo Waypoint by the mysterious Catalog figure.
https://forums.halowaypoint.com/yaf_postsm2997288_Is-there-an-actual-name-for-Vergil.aspx#post2997288

Just something you lot may like to know cause ODST was what brought us all originally together.

8
Destiny Pre-Release Discussion / Re: New Destiny Avatar Collection
« on: August 02, 2014, 14:05:08 »
New avatars remind me of when I asked for a grunt holding a hammer and the avatar I am now using was created.

9
Report In! / Re: SGP: Secret detonator on CM:AS
« on: August 01, 2014, 11:28:18 »
Did you look at the detonator before and after the sound happened? So see if the body actually caused the activation.

10
I think the only thing purely exclusive is the Beta emblem.

Unless they are emblems in the limited editions. And they are the only things that may be exclusive also

And that doesn't change anything gameplay wise.  Other than make you look a little cool.

11
Report In! / Re: Well heres something that a site noted
« on: July 30, 2014, 00:24:50 »
Well this I did a better job at uploading a picture. Look up

12
Destiny Pre-Release Discussion / Re: Destiny Beta
« on: July 30, 2014, 00:19:14 »
Question to everyone here. When the full game comes out. Are you going to keep the original outfit or dismantle it. Cause I have reason to believe that the original outfit is one of a kind. Only way to get it is from the start of the game.

13
Report In! / Re: SGP: Secret detonator on CM:AS
« on: July 30, 2014, 00:14:37 »
Everything I said was everything I did.

I will try and replicate everything again tomorrow(today later on) so I can be 100%

14
Report In! / Re: Well heres something that a site noted
« on: July 11, 2014, 21:35:02 »
I may be really late but remember Circle 8, Arc 2 having a line of Super code. Well. I just discovered that that its not just one line but a full screen of it. Well this is something I had to look over a few times...



Guys I missed getting pumped over this stuff.

15
Intel / Re: Facebook
« on: September 24, 2013, 10:38:12 »
you mean on facebook there's references or do you mean something else entirely?

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