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Messages - nightcrafter27

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31
Report In! / Re: Well heres something that a site noted
« on: September 16, 2013, 22:01:16 »
Woah. We need to check this screen nearly constantly on Data Hive to see if this happens in different areas, with different objectives, different difficulty levels, etc. Once I have more free time...

32
Intel / Re: >> SGP TRANSMISSION 02 <<
« on: September 15, 2013, 20:49:31 »
I should stop doing these on my phone.

[SGP.WEB.PRTCL-151]
Code: [Select]
::-:ooooooo:-:-:-:ooooooo:-:-:ooo:oo:oo:oo:-:ooooooo:o:oooooo:oo:oooo:o:ooo:-:ooo:ooo:oo:-:o:-:oooo::
::o:-:ooo:oo:oo:oooooo:o:-:o:ooooo::

33
Theorizers / Re: Theorizing Guidelines - Food For Thought
« on: September 15, 2013, 15:50:52 »
Dude..
Code: [Select]
::o:-:-:o:-:o:o:o:o:ooooo:o:oooooo:ooo:oo:oo:ooooooo:-:oooo:oo:o:o:oooooo:oo:oo::

You are a harsh mistress, Imppa  :P
Code: [Select]
::o:-:-:o:-:o:o:o:-:ooooooo:-:-:oo:o:-:ooo:-:ooo:-:oooo:oo:o:ooo:oo:oo:ooo:o:oooooo:ooo:oo:-:ooo:o:oooooo:ooo:oo:o:oooooo:ooo:oo:o:oooooo:o:ooooo:ooo:oo:o:ooooooo:-:ooooooo:o:oooooo:o:ooooo:-:oooo::

34
ODST General Discussion / Re: Redoing stuff
« on: September 15, 2013, 15:29:52 »
I don't know about the fan fiction, but I was just looking for the post that this came from, and can't find it anywhere. I may just me failing to find it, but it doesn't seem to be anywhere.

[EDIT] Disregard, I'm just incompetent at the search function. The thread is in Arkive.

[EDIT 2] Actually I still can't find the post. Turns out I'm incompetent at reading search results

35
Intel / Re: >> SGP TRANSMISSION 02 <<
« on: September 15, 2013, 14:51:36 »
Code: [Select]
::L:-:-:L:-:t:S:G:-:P B:AB:Y :OH: YEAH :#:-:S:GPFTW::

36
Intel / Re: >> SGP TRANSMISSION 02 <<
« on: September 15, 2013, 14:25:15 »
Oh man it's on

37
Theorizers / Re: Theorizing Guidelines - Food For Thought
« on: September 15, 2013, 00:31:07 »
Code: [Select]
::0:-:-:0:-:0:0:0:-:0000:0:00000:-:00:00:0:000:-:0:0000000:00:000:0:-:0:00000:-:000000:000:00:0:-:0:00000:000:00:0:0000:000:-:000:00:-:0000000:-:0000:-:-:-:000:000:00:0:000:0:-:0:00:-:0000:000:00:-:-:0:0000000:00:0:0:000000::
Hopefully I didn't mess it up

38
SGP Task Force: Ghost Chasers / Re: General Glyph Study
« on: September 12, 2013, 15:33:28 »
If you break it up by districts, we could help you out. I think it would be worthwhile to keep up with glyph direction. I suggest we notate the direction by which 'spoke' of the Y is horizontal or vertical. For instance, this shape:
Code: [Select]
\__
/
would be right, and this:
Code: [Select]
|
/\
would be up.

39
ODST General Discussion / Re: Ingame number/coding EE hint systems
« on: September 12, 2013, 02:10:33 »
Ok dude, you need to slow down a little bit. Sorry for this, but my maternal instincts are kicking in.

Don't abbreviate things until we are all on the same page, because too much is getting lost in compression. We have no idea what this EE or ERR thing is. Please explain what these are.

If you reference something, provide a link if its the first reference in the thread. The SGP isn't just gathering this research for ourselves, but also for anyone who browses this site. While you do post the links later, this post would be a lot less confusing if you had posted the links in the first place.

Watch out for necroing. Unless you have some major work to post, it usually isn't worth it. This thread is a repeat of what you say here. However, that post is in a thread thats nearly four years old. See what I'm saying?

I'm personally glad you're here. Your ideas, research and work are valuable, and we want to hear it. However, none of it will be shared unless you communicate a bit more clearly.

40
Theorizers / Re: Theorizing Guidelines - Food For Thought
« on: September 12, 2013, 01:44:10 »
You guys really need to stop posting codes when I need to be sleeping  ::)

41
Report In! / Re: SGP: Secret detonator on CM:AS
« on: September 06, 2013, 21:59:10 »
Now please tell us all you know about ERR before Nightcrafter saddles you with an explosive device all Huragok style!  You have our attention!

Wait what. I do want to know what ERR is, but maybe not that much. And by registering you had my attention. Now, you have my curiosity.

Psst! CG, stop scaring him! :P

42
Report In! / Re: Well heres something that a site noted
« on: September 06, 2013, 13:04:25 »
The problem is that the actual images in-game are distorted with static and stuff. I'm not sure how much clearer we can get.

43
Report In! / Re: Well heres something that a site noted
« on: September 05, 2013, 22:36:25 »
Anybody with screen capture abilities want to grab some footage for us to analyze? I'd love to work on this, but its difficult with the low resolution images.

[Edit] Ok, I went back and watched Sadie's Story on Youtube, and the low resolution is part of the corruption effect through the SI view. These symbols only show up in logs after Vergil and the Engineer are merged, so I think this pretty firmly links the symbols in the glyphs as some kind of Engineer language.

44
I'm reading The Tempest for school now, so I may be dropping back by here to dump crazy connections and ideas as I read. It would be interesting to see if the numbers on the longsword can somehow indicate lines in the play.

45
The first line looks to be Mandarin. I wonder why there looks to be a line of dots as a break between the various languages.

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