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Topics - Scatcycle

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46
While viewing Shishkas campaign history to see any clues to a legendary ending, I found something rather peculiar.

Take a look at these stats. Notice all the betrayals? There are 145 betrayals in total, and 2 players betrayals added are 118. Do you think they just got really pissed at eachother, or they were doing something else... like Zombielites? Zombielites on Emile??? I'm going to go look at more of their games now...

EDIT: Every single one of their deaths were betrayals, and they were all by "Collision Damage". This is confusing...
EDIT: Scratch that, there are about 5 betrayals that weren't by Collision Damage. Still, very confusing.

47
Halo Reach General Discussion / Out of Pillar Of Autumn
« on: October 27, 2010, 03:18:06 »
I successfully got out of PoA, by grenade jumping a couple fences, and jumping over a barrier. I got out where you meet up with Keyes and Emile fires the mac cannon. There is alot to explore, but I couldn't do much with one person. This method is not on youtube, so we might be able to discover a switch or something. I will put the film on my file share ASAP.

If anyone wants to explore with me then hit me up with an invite on Friday.

Youtube Video later.

48
Halo Reach General Discussion / Three invulnerable grunts on Exodus
« on: October 19, 2010, 01:51:50 »
As promised, here is the three grunts clip. Me and Twizted jetpacked into an area that we were supposed to go into later in the mission, and stumbled upon three invincible grunts.

Here is me assasinating them.

Here is the tutorial.

Some steps if you cannot watch the video or do not understand:

1:Get to the area where you meat up with ODSTs. Battle through to the next door, where they say: "Other side, other side! The entrance is on the other side!". As soon as you get the nav point, turn around and go back through the door you just came in.
(the purpose of this is to eliminate the barrier)

2: Turn left and you should see something that seems to be supporting the wall. (under the wall should be air, which leads to death)
Jetpack up to it. Then, let your jetpack recover. Then jetpack to the level right above you. You will have to do a jetpack maneuver, so don't mess it up.

3: Look at the phantom. You can jack it if you like later, but the main goal right now is the grunts: If you are looking at the phantom, turn right. You should know the area by looking at the video.

4: I don't know where to find the grunts, but they should be in the general area.

If anyone has any questions on where to go or what to trigger, just ask.

49
Halo Reach General Discussion / Zombiecivs - Unzombifiable
« on: October 16, 2010, 19:18:12 »
Me and Twizted made a few discoveries while playing on Exodus.

 We tried to resurrect a Civilian that we killed (that may be the reason why it wouldn't work) and the dead marine you see when the dropship full of brutes flies up next to you. It didn't work, and the grenade explosions don't seem to be as good as ODSTs, even with cowbell on.

 Then later, we skipped a part of Exodus by flying up into the air, and then landing on a higher place. There, I jacked a phantom (entered turret) but it wouldn't leave, so I told Twizted to kill the rest of the covenant.

 He did a grand job, but then these three grunts came out. They were invincible. I saw him shoot it 3 times in the face with a DMR, and the grunt birthday part effect happened each time, but the grunt would not die. That alone is a pretty cool discovery.

So I told him to go to the NAV point, so the phantom would leave. He did this, and then the phantom flew into the air as the death countdown started, flew me really far away, and then I died. Later I jacked another phantom but the damn kill barrier stopped me again.

At the end, where the falcons shows up, we managed to make one go under the platform. I got in the turret, and then he got teleported into the turret of the other one. The other falcon starts hovering in the air, and then Twizted randomly dies. My falcon would not move. Then I ended the game.

I will capture the invincible grunts and post it on youtube.

50
Halo Reach General Discussion / Vidmaster Challenge
« on: October 02, 2010, 15:32:11 »
Imppa recently linked to a post where the user linked to this site, and I think we should make it a project to complete this challenge.

So you read the rules. Last level? Kill that bob about 30 minutes in? No way! So heres a plan. Try to resurrect the 2 marines. These were placed in the map in the exact same way the elites were. Already dead on the ground in a fixed position. If you resurrect them, they may be extremely good at fighting and may help you get to the bob. Kill the bob, then what? After that, keep trying to prevail. After all that work you don't want to die and then saying: "ITS THE SAME THING! I SHOULD HAVE KEPT FIGHTING!!!!!". At this point the marines may die (my theory). I think the most suited armor ability for Lone Wolf no shooting would be the drop shield.

Anyone up for, and here I use Pulse Clouds quote, Smashing your face with a pencil???

Now about the rules. "Sudden Death. The ultimate price for failure. Adds a new dimension to the phrase poenas dare." Does this mean we have to have iron on, or does it mean if we die we have to stop the campaign and try again?

"Total Carnage Difficulty Level.
Is it necessary to mention this? Well you'll find some films out there claiming to be on Total Carnage but there not. Don't be fooled by Spazeroids." Mythic or Legendary?

"Punch All Switches.
A new rule introduced with Marathon 2. You can be forgiven in Marathon for not doing this but not in Marathon 2 and Marathon Infinity." Seems like we are going to need to find all the switches first... We need a guide of switches if we intend to do this. Hell, we need a guide on how to do this if we are going to try!

Wipe them out. Who's with me?

51
Intel / Shotcode on powerhouse
« on: September 23, 2010, 23:13:17 »
Showed in the weekly update:



Is that shotcode always there? Or did bungie use photoshop skillz to put that in there?

52
Intel / 1145 05.10.2337
« on: September 10, 2010, 23:49:39 »
 The error message for b.net has changed. It is now a marathon type message.

There is a strange number in the corner.
1145 05.10.2337

Think it relates to anything? What happens on the date 05/10/2337 in the halo world? Or even in the marathon world?

53
Intel / Remember Reach
« on: August 19, 2010, 15:47:37 »
http://www.rememberreach.com/

We've all seen this site. Its counting down until August 24. It may be an ARG (very doubtful) but its probably marketing.

Yesterday, while me and Nightcrafter were in chat, i looked at the source code. You can get to the source code many ways. For Google Chrome, right click the scrolling bar on the right, for Firefox do CTRL-U, and other i have no experience with.

Now the strange thing is, most of that code is gone now. Wiped. I actually saved a copy of the code though, so we can use it for future reference.

What i found was, a video. I put a block of lines into notepad and saved as HTML, and when i opened it it was just black. I looked at the source code of that, and it turns out, it was a movie. I will get the code here soon. The only problem was, the link was a dead link.
This link: http://haloreach2storage.blob.core.windows.net/global/,LocaleConfigPath=http://haloreach2storage.blob.core.windows.net/global/xml/localeconfig_teaser.xml,Locale=none,SiteMode=teaser
was where the video is supposed to come from. The video would not work, since the link was killed. We did not know why it was, but now as we most of the code is gone, it looks like they are hiding something.

If you go to the actual site, http://haloreach2storage.blob.core.windows.net, you can see some text. EDIT: NVM about the text issues, it appears Chrome puts it in a diffrent format.

EDIT: The text is no longer there when you go to the site. They must have taken that down too.

EDIT: I have attached .txt files of the code, you can save it as .html and open it as a web page.


54
Report In! / SGP: Secret detonator on CM:AS (Solved)
« on: August 11, 2010, 17:39:22 »
While playing on Oni Alpha Site, i got into the Oni building and started defending, and then i fell down through the holes where the elevators should be. When i hit the ground, i heard the sound of a bomb being set to charge. Just like the beginning where you set the charges. Ive tried this 10 times, it happened each time.

I went into theater and got a pic of it. Looks like we can use it... I'm thinking maybe we need to get down there and use the switch... maybe a sword will appear?

Here is the picture i took:


55
Halo Reach General Discussion / Going Dark
« on: July 31, 2010, 17:15:01 »
So i was strolling around the Reach forums when i saw the title of a topic. I instantly thought "NOOOOOOOOO! I HATE THIS GUY!" and then helplessly clicked the topic hoping it was fake. It wasn't. Well thats just great. Now i will have a HUGE plot detail on my chest the whole time i play Reach. I advise you all not to go to the Reach forum.

So now i am going dark. What does this mean? It mean staying off internet until the game releases. Well, i'm not going that hardcore, but i am staying off B.net entirely.

I also advise you NOT to look at the games description on Xbox.com, or maybe any other site. You don't want to read what it says.

56
Report In! / SGP: Spawning with carbine
« on: July 23, 2010, 16:31:42 »
This was a while ago, but i forgot about it. I was going to try Scatting on legendary all skulls on. I do this, and when i get out of the pod, i  have a pistol and a carbine. Strange huh? Maybe Kenji did have those weapons that one time. Proof later.

57
Intel / Halo Reach controller released
« on: July 22, 2010, 18:37:53 »
IGN has released a picture of the controller which can be seen here

Nevermind, it was Xbox.com who released it. Look here.




Do you think it has secrets on it? Maybe anything referring the ARG? I sure do. Lets see if we can get these numbers.

58
Halo Reach General Discussion / SGP: CHALLENGE - Firefight
« on: June 16, 2010, 14:38:56 »
Now that we know things like waves and other things are customizable, i think we should host 4 player challenges. For example, 3 waves with all hunters. Sadly, the game doesnt come out to fall, but im just thinking ahead. Also, only grunts, with catch on. :D

60
Halo Reach General Discussion / SGP: Analysis of the E3 Footage
« on: June 15, 2010, 04:14:03 »
This will be what we know so far from the footage:


Plasma Rifle:

  Another View:


Unknown Weapon

        Another Angle:

Mystery Weapon firing:


Friendly AI Not invulnerable

Elite Armor Lock

  Another View:


Seraphs with Shields:


Unknown Numbers:
M45A7:


Brutes:





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