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Messages - Kenji

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181
SGP Task Force: Arkive / Re: SGP: Feature - Image Gallery
« on: October 04, 2009, 17:08:46 »
Uh, I use theater and upload it to bungie.net
from there you can take the image and post it here...
just let everyone know who took the pic... *shifty eyes*

upload only takes a bit... I'm gonna get excersize running from my comp to my 360 aren't I.  :P

182
SGP Task Force: Black Ops / Re: SGP: Theories - Inaccessible Areas
« on: October 04, 2009, 16:57:30 »
Oh a point to make... the door that was found on b.net that you have to access by looking at the glyphs?
There is another door leading out of the room and into a hall that is normally accessable. There is a plasma grenade and a fire grenade on the floor just outside the door...
Just saying this to get your brains working...

183
SGP Task Force: 7 / Re: SGP: Numbers - ODST BIOS
« on: October 04, 2009, 16:47:13 »
... I guess that's me...
Lol I suddenly wish I didn't religously beat this game in one sitting...
I'll check in just a few moments.

184
SGP Task Force: Black Ops / Re: SGP: Theories - Inaccessible Areas
« on: October 04, 2009, 16:45:28 »
Lol, so now I'm more "qualified"?

something tells me I'm in for the long haul...

185
I read this from your article about the banners that change while your in the same district... Have you thought about whatching them change in theater? When your character is running around you could sit and stare at a banner you know changed wihle you were there...

As for screens... The television screens that display various things...
I noticed first in Data Hive that some screens will show one thing, but when you get close, it shows something else...

Just a thought...

EDIT: I found a ...thing... last night (now that I think about it). It's this like directory kinda banner... it's small and a tad out of the way. On it there is 5 numbers and letters (that is 2 letters, 3 numbers).

Its ordered like this. (I cant recall the numbers or letters involved though, ill check it and get a pic)

1a
a1
1

something like that. If you want directions all I can remember is that it is near a dead marine with a shotgun. The marine was at the end of a hall of sorts. (not to be confused with the shotgun near Dares helmet.)

186
SGP Task Force: Arkive / Re: SGP: Feature - Image Gallery
« on: October 04, 2009, 16:37:48 »
If you need help gathering pictures lemme know...

187
SGP Task Force: 7 / Re: SGP: Numbers - ODST BIOS
« on: October 04, 2009, 16:32:46 »
actually ints not just the brute shot... any weapon that doesnt have a scope on it already uses this sight. think of them as binoculars... Is the reaout different when your playing as the other squad members..

Buck
Dutch
Micky
Romeo
or even possibly Dare?

188
Maybe its all in order starting at the stonhenge with the monoglyph, then off to the diglyph and so forth.

189
Theorizers / SGP: On difficulties
« on: October 04, 2009, 16:27:21 »
Hey guys, I'm new here, but I'm a part of the thread on bungie.net that is helping with this whole thing...

Aside from the intro... I would like to stress that some of the cooler things that happen in the halo games usually happens in the upper difficulties. (ie Heroic and Legendary).

It may be a bother, but bungie wouldn't want us to get the easter egg easily right? Aside from that if the glyphs have something against combat... I have no problem running from legendary enemies!

190
SGP Task Force: Black Ops / Re: SGP: Theories - Inaccessible Areas
« on: October 04, 2009, 16:20:43 »
Don't really know if I should post in this thread, I got too excited to read rules. (will do so in a moment, as well as spice up my profile).

Te debunk a couple of your theories... I have gained all the achievements and recon armor. (I'm not bragging, hell, I don't even wear the recon armor)
The progress I have found is done in legendary as I have noticed before in halo games that you need to be on certain dificulties to get the skulls.

I would like to say more but ill add that to the respective threads...

Again sorry if i was not supposed to post here!

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