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Topics - Apollo Doom

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16
Saw that someone posted this video on bnet, might be helpful for those of us who have been trying to visualize the timeline between the games.  It syncs up the cutscenes and plays them next to each other, very nice.

http://www.youtube.com/watch?v=YMStlHBhJ3E

17
Report In! / SGP: Engineer Reactions to Weapons
« on: October 10, 2009, 21:27:10 »
Finally I have discovered something new and interesting!  At least for me.

I am currently running around the MS trying to get par (btw I've been wandering for 45 minutes on Heroic with Catch, Tough Luck, Thunderstorm, and Famine on and I only have 60000 points.  not enough patrols!) and decided to start killing Engineers to get to 100k faster.  

I walked into the S06 Squidhenge and didn't shoot them immediately.  I noticed they didn't react to me much with my Pistol out and aiming at them.  Then I switched to the Brute Shot and they both made an alarmed noise and floated away quickly.  I switched back to Pistol and got no such reaction.  The Carbine next to the dead Elite gets not such reaction.

It might just be a behavior to add richness to the "Engineers don't like Brutes" thing, but I thought it worth noting.

18
SGP Task Force: Arkive / SGP: Corporations: Logos, Posters, Fliers
« on: October 06, 2009, 17:12:13 »
Update: This thread will now serve as a repository of information regarding the corporations of New Mombasa.  The data is gathered from Mombasa Streets unless otherwise noted.

All Corporations:
Quote
Asklon:
0 Advertisements:
3 Posters:  "Destiny Awaits" "Dusar, Nairobi, Chiba, Pelion, Crisium, Seven hills, Essex Jct, Sydney, Chicago
5 Open Buildings:
2 Buildings With Logo:

Vyrant Telecom:
1 Advertisement: http://www.gruntspajamas.com/gallery/main.php?g2_itemId=615
0 Posters:  
0 Open Buildings:
2 Buildings With Logo:

Traxus:
1 Advertisement: http://www.gruntspajamas.com/gallery/main.php?g2_itemId=604
0 Posters:  
0 Open Buildings:
1 Building With Logo:

Hinos:
0 Advertisements:
0 Posters:  
0 Open Buildings:
3 Buildings With Logo: http://www.gruntspajamas.com/gallery/main.php?g2_itemId=559

Optican:
0 Advertisement:
0 Posters:  
0 Open Buildings
1 Building With Logo:

Technique Electronics:
1 Advertisement: http://www.gruntspajamas.com/gallery/main.php?g2_itemId=595
0 Posters:  
0 Open Buildings:
1 Buildings With Logo:

African Trust:
1 Advertisement: http://www.gruntspajamas.com/gallery/main.php?g2_itemId=550
0 Posters:  
0 Open Buildings:
1 Building With Logo:

New Mombasa Uplift:
1 Advertisement: http://www.gruntspajamas.com/gallery/main.php?g2_itemId=577
0 Posters:  
0 Open Buildings:
1 Building With Logo:

Mainz Traiger/Traiger Mainz(?):
1 Advertisement: http://i24.photobucket.com/albums/c40/Doomid/mainzlogo.jpg?t=1255580439
0 Posters:  
0 Open Buildings:
0 Buildings With Logo:

Unknown Corporation E:
0 Advertisements:
0 Posters:  
0 Open Buildings:
1 Building With Logo: http://i24.photobucket.com/albums/c40/Doomkid/Ecorp.jpg?t=1255583322

Sinoviet
0 Advertisements:
0 Posters:  
0 Open Buildings:
1 Building With Logo: http://i24.photobucket.com/albums/c40/Doomkid/sinovietlogo.jpg?t=1255583363

Unknown Corporation Wing:
0 Advertisements:
0 Posters:  
0 Open Buildings:
1 Building With Logo: http://i24.photobucket.com/albums/c40/Doomkid/UnknownCorp.jpg?t=1255583367

TuCiv:
0 Advertisements: http://i24.photobucket.com/albums/c40/Doomkid/HuCivlogo.jpg?t=1255584567
0 Posters:  
0 Open Buildings:
0 Building With Logo:

Nomolos Refining:
1 Advertisements:
0 Posters:  
0 Open Buildings:
0 Building With Logo:

Atlast Communications Corporation: As of now Atlas has only been seen in the error messages of comm kiosks in NMPD.
0 Advertisements:
0 Posters:  
0 Open Buildings:
0 Building With Logo:

Interesting Notes:
  • Asklon appears to be the only corporation with accessible buildings.  Levels with open buildings or other interior spaces related to Asklon: Mombasa Streets, Tayari Plaza, Kizingo Boulevard, Kikowani Station, Coastal Highway.
  • There is a Jotun building with NMPD and UNSC banners above the front entrance.

19
Theorizers / SGP: Saving the Engineers?
« on: October 05, 2009, 22:12:03 »
Does anyone know or has anyone tried to eliminate the guards around any Engineers and not have them die?  It just occurred to me that if this can be accomplished it might be pretty helpful...

I thought of this when I was in the Tayari Plaza mirror.  There was 1 Brute and 2 Engineers and 0 other Covenant anywhere around.  I sneaked to the back and found a single sniper positioned directly between plasma barrels.  I thought maybe I was supposed to kill the Brute with the sniper in one shot, maybe it would kill him and not the Engineers.  No such luck.  I then tried assassinating the Brute to seek the same effect.  No luck again.

Anyone else encountered lone Brutes with Engineers or have any luck not killing Engineers?

20
SGP Task Force: Ghost Chasers / SGP: Floor Glyphs and Footbridge S06
« on: October 05, 2009, 14:12:36 »
So I noticed at the footbridge near a large group of dead elites (District...8?) that there's a Simple Glyph on the ground amongst the elites with its single prong pointing towards a wall.  On the two lower prongs two pieces of newspaper cover both ends, I can't tell whats on them.  I didn't get a chance to screenshot yet, I will today.

Has anyone else seen any glyphs on the ground instead of on the walls/ceiling?

EDIT:  Topic name modified on discovering these are not unique, but I think this specific one is still significant.

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