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Topics - odst glitcher

Pages: 1 [2]
16
Report In! / i saw the pilot of the pelican in ONI alpha site
« on: December 21, 2009, 13:23:22 »
i got trapped under the pelican landing zone at the end and got a quick glance of the pilot


17
Report In! / strange firefight glitch
« on: December 20, 2009, 16:30:24 »
today i was so hyped about doing the zombie elites thing i just kept pressing A and i loaded on the ff lobby

it said

0 skulls
mission:
difficulty:easy
greyed out start game

this map is unplayable(something like that but i couldn`t start game)

i invited a buddy an it instantly loaded up crater on normal

how did this happen and how do i do the normal glitch where you play on prepare to drop

18
Report In! / Zombielites (was: dead elite standing)
« on: December 19, 2009, 20:49:39 »

>> photo courtesy ColdGlider <<

Zombielites are dead elites in the streets of New Mombasa animating to stand up for 3-5 seconds before lying back down again.  The animation is triggered by multiple explosions above the dead elite corpse.

Currently, both elites in Squidhenge and all five elites in the northern Y-glyph alley (near D0604-A) of D06 have been "infected", as it were.

An image gallery of Zombielites is here.  

Videos:
Short video showing five Zombielites in D06 (10:19)
Original SGP KIDZ video showing both corpses in Squidhenge becoming Zombielites (requires forwarding through 20 min)
Scatcyle's video (25:56)


Original Post

 me and the scatman were messing around in mombasa streets when i start betraying him in the squidhenge for grenades. we then blow all the nades up and this happens

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=102755977

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=102755962

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=102755953

here is the vid for further analyzing and can anyone check if the other dead elite was standing up i can`t check now

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=102755990

skip to about 20:00 and the grenades should explode

Fixed broken links -Scat

19
Report In! / secret road
« on: December 18, 2009, 18:08:38 »
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=102670432

while exploring out of coastal highway i found this but i couldn`t get the camera to it

20
this works on every map with a phantom

fly over to the cockpit and wait for the phantom to move

it should push the camera through the barrier

you are now free to explore

21
Theorizers / idea of where glyphes go
« on: December 18, 2009, 00:33:25 »
i have had this theory in my head the whole time playing with scatcycle and now is my chance to share it

what if the squidhenge is a decoy from bungie

how about putting all plinths in the secret area CG found and made the first youtube video with

anybody able to test this out and post what they found out

22
Report In! / supply cache doors open
« on: December 18, 2009, 00:20:29 »
while playing with scatcycle i decided to do the glyph trick next to the squidhenge but i noticed something weird

from squid henge to kikowani station all locked supply caches were now open except the ones you can open with audio logs

did i just make a discovery(wow it feels like deja vu now   ???)

23
SGP Task Force: Black Ops / help?
« on: December 15, 2009, 14:29:03 »
i have currently been thinking about the AR in FF i discovered a long time ago and i`m thinking of seeing if i can load teh starting area

any takers to help

24
just throwing this out for anyone who can get past barriers easily

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=102372393

i get on the turret at around 10:29 or something and get stuck on a barrier

25
SGP Task Force: Black Ops / SGP - how to get out of maps
« on: December 12, 2009, 17:56:43 »
this thread or whatever they are called on SGP is for how to get the camera or yourself out of maps and tutorials will be very nice  :police:

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=102353999

this is how to get out of coastal highway by going into free-cam when i go back onto the highway and the barrier deloads

26
Report In! / strange screen
« on: December 11, 2009, 19:14:33 »
i believe i somehow bumped the elite grave area near kizingo boulveyard but the doors in the first building you enter on tayari plaza were open and i searched inside the building to find a screen with nothing on it and it was half in the wall

i will get a pic up at 8:00(UK time) when i get on as i need to do the level again instead of going through 2 hours of gameplay    :police:

27
Report In! / new brute jump
« on: December 11, 2009, 19:11:45 »
 i found a new brute jump glitch/trick

when you take down a brutes shield and he goes berserk if you jump at the right moment when he jumps at you you can fly to high or unreachable places  ::)

hope this helps finding the sword or any other stuff hidden in ODST  :police:

28
Report In! / strange happening
« on: December 10, 2009, 01:48:30 »
well i encountered something strange today

i led a brute from the rally point area straight over to the ONI alpha site clue and he stopped and shooted me then  dissapeared and after he vanished a phantom stopped in mid-air and started to shoot me

can anyone explain this

29
Theorizers / Idea of where the sword in ODST could be
« on: November 21, 2009, 16:01:51 »
Well i have had this idea for a few days but never got a chance to try it.

I think the sword might be over at the destoryed ONI building in MS but you can only get to it with a phantom. to get into the phantom you will need a mongoose and a buddy to kill the turret gunner(if there is one) then mongoose jump(throw grenade under mongoose and jump on explosion) into the turret and then use the phantom to fly around mombasa streets.

my bro dislikes playing ODST and you need all AL`s to get sniper and mongoose    :(


>>SENT: [FOREMAN.ADMIN.SGP] 2009.11.21 >> TOPIC REDIRECTION - 'Intel' POST BELONGS IN 'Theorizers'

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