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Messages - odst glitcher

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31
ODST Fan Fiction / Re: Perchance To Dream
« on: January 20, 2010, 18:08:37 »
the dead man seems like a flood lol that would be awsome to fight the thing wouldn`t it

will you ever include how he turned into the....creature    ::) this story is awsome i actually been thinking of my own story when walking home today i haven`t got it quite sorted out today though may make part one though

32
ODST Fan Fiction / Re: My Story (Name needed)
« on: January 18, 2010, 17:33:37 »
dunder  muse why ain`t you changing your avatar like the rest of us

my brother keeps giving me more time on the xbox when he writes this story  :)

33
Intel / Re: SGP: BE A HERO! CAMPAIGN
« on: January 17, 2010, 22:18:51 »
If someone is on when I'm on, I'm on it
Though I'll be on it anyways.

avatar change nao! i`m doing mine

34
Theorizers / Re: you can (probably!) get on top of a phantom on LP
« on: January 17, 2010, 18:42:58 »
Didn't you already got out of the map, when you found the AR there?
And I think the phantoms are just over the barrier, so that you can't...But barriers have been broken before, so why not now?

the phantom goes under the the barrier making it so you can jump onto it and yes i know i already found a way out but i haven`t been able to do it for ages since i haven`t tried for a very long time but if we could get out with a phantom we could probably get to the start of the level and dodge all them nasty death barriers it would make it quicker if it can be accomplished

BTW thanks CG i`ve been hyper all day after doing really good on MW2 and getting very good screenies in odst i usually work alone and mostly offline because when attempting to do a glitch with a buddy over XBL on halo 2 only 2 worked the others seemed patched but when i quit and done them on local they worked perfectly fine

35
Theorizers / you can (probably!) get on top of a phantom on LP
« on: January 17, 2010, 17:10:31 »
playing a match of firefight on lost platoon and drove over to the far chopper spawn i can try and draw a map


wraith spawn-------chopper spawn
]
]
]--------------warthog spawn
]-------------building
]--------------------------------character spawn
]--------------character spawn
]chopper spawn--------wraith spawn

yeah i know it`s crappy but hopefully you get what i mean well i drove straight at the phantom and noticed it is low enough for us to grenade jump off the warthog and hopefully get on top of it i failed many times because it was with a friend and we weren`t trying to glitch but we could probably get on it and maybe get out the map

36
ODST Fan Fiction / Re: My Story (Name needed)
« on: January 17, 2010, 17:03:06 »
wow over 100 views already

37
ODST Fan Fiction / Re: My Story (Name needed)
« on: January 15, 2010, 19:18:46 »
NICE

i wanna be a elite wort wort wort stab you with my sword i will XD

38
Theorizers / Re: FF Skull's and Scoring Mode
« on: January 14, 2010, 16:30:32 »
Hmmm... sounds like chopper time. LOL Jk that sounds incredibly boring. We could just do legendary on windward and wait for them to get in the room.

Any time you guys are on, im happy to join.

i say lost platoon is here with how much them wraiths give you

thanks moose i don`t think he would though too much free time i think XD

39
Theorizers / Re: FF Skull's and Scoring Mode
« on: January 13, 2010, 19:29:36 »
so we get as good as that guy who got the 10 thousand or something points?

Wow, thanks! that was totally uninformative and made no sense....

Thanks for stopping in!

remember the guy at the top of the firefight scoreboard or is he the second you are saying we need to be as good as him and get all skulls and we may unlock something

40
Theorizers / Re: FF Skull's and Scoring Mode
« on: January 13, 2010, 18:48:56 »
so we get as good as that guy who got the 10 thousand or something points?

41
Report In! / Re: big post on bungie.net maybe something found
« on: January 12, 2010, 22:14:10 »
yeah theres an elephant all lit up somewhere. no biggie. Ive gone on top of it and found nothing.

wait a minute imppa wasn`t that the olipant the guy who had a modded xbox could drive maybe if we can get inside without mods we can drive it
I think Bungie stated thatyou were supposed to drive an Olipanth, but it was cut from the final version of the game...It would be very uncertain for them to keep that feature. Though it would be a cool easter egg. :P


hmm i may go bump a mongoose into it then return and get on the mongoose

42
Intel / Re: SGP: OXM UK issue 52 Bungie Interview: FINALLY!
« on: January 12, 2010, 22:12:30 »
eastereggs? on legendary lots i gotta go searching on legendary  :)

also about that fiddling with cutscenes has anyone tried with the others not just the ending

43
Report In! / Re: big post on bungie.net maybe something found
« on: January 12, 2010, 16:35:05 »
yeah theres an elephant all lit up somewhere. no biggie. Ive gone on top of it and found nothing.

wait a minute imppa wasn`t that the olipant the guy who had a modded xbox could drive maybe if we can get inside without mods we can drive it

44
Report In! / Re: big post on bungie.net maybe something found
« on: January 11, 2010, 18:51:33 »
I am going to reply on this soon there...
I am not certain about the opera music, they could have somehow misheard the beeps of the screen and thought it to be music...
Does anyone remember a Oliphant that is on? And the LCD-screen is definitely bumped.

i can investigate the music they supposedly heard and i believe i know where they mean by three oliphants i think it is the replica kizingo boulveyard area which is really dark

45
Report In! / big post on bungie.net maybe something found
« on: January 11, 2010, 14:41:59 »
Quote
Posted by: xXGuydoXx
You know, atarigen and I have been elevating to new areas (and old ones). We have definately made progress:

Tayari Plaza: At the first meetup with the marines, go left into the buildings door up the stairs, and just before exiting to outside, the SI says "School Zone. Slow down. Bill past due." Although this is not "new" information, the next part may be. While advancing up a door was unlocked, which we previously had not noticed. An LCD screen displays static in the room. Continuing to the uppermost catwalk, one may stand in the corner. If the volume is load enough, one can hear a string orchestra playing with some keys and a low hum. Furthermore, atarigen heard a music event when he picked up a nade next to the dead marine. (Possible Coincidences, I know.)

Mombasa Streets: It has come to our observation that one district (I believe 5?) has some interest: the district with a giant arcing piece of the space tether has three elephant garbage trucks. ONE of these is lit up and active. The tether appears to lead to a rooftop from nearby one of these trucks. When advancing all the way left, glyphs and one dead elite may be found near the large door. While walking parallel to this on the upper level next to the garbage truck, a "MAGICAL FLOATING LCD DISPLAY" is near the wall as if a Medstation is there. There is no med station, but Virgil mentions Optican.

Mombasa Streets: It seems that all inaccessible sectors are there for loading from memory during cinematics. Why: Zone 1 or 2 has one subway tunnel with fog and lighting effects for no reason. I don't understand that yet. The ELEVATOR from Data Hive is, however, accessible in-game. We have been there and elevatored about half way up and stood on the side. It looks to be exactly like the cinema scene, so we believe it serves no active purpose.

We are currently experimenting with elevators to off map locations. Any important finds will be shared.


look at the top music next to a static LCD screen, a magical floating LCD(i believe they bumped it) a online oliphant


EDIT: The link is here.  -CG

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