Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ColdGlider

Pages: 1 [2] 3 4 ... 50
16
SGP Task Force: Arkive / Re: sign post locations
« on: September 17, 2013, 02:34:07 »
I took that darn Misriah screenshot personally, so it does exist.  I'm not discounting that I miscredited its location.  If I recall, I went back looking for it later and was at a loss.

I posted the photo on 2010.01.11.  I would have taken the screenshot one of two ways:  from a DVD recording of my gameplay footage, or by using the saved films screenshot function. 

I will go back and see if I have files of either source from this date.

17
Theorizers / Re: Theorizing Guidelines - Food For Thought
« on: September 17, 2013, 02:20:08 »
::o:-:-:o:-o:o:o:ooo:o:-oooo:oo:o:o:oooooo:oo:oo:ooo:oo:-:-:oo:o:-:oooo:ooo:oo:-:ooooo:o:oooooo:oo
:o:ooo:oo:ooo:o:-:oooo:oo:o:o:oooooo:oo:oo::

???

18
Intel / Re: >> SGP TRANSMISSION 02 <<
« on: September 16, 2013, 04:39:23 »
Code: [Select]
::o:-:-:o:-:o:o:o::
::IT:BEGINS:W:FINISH:ON:S:-:ONE:TO:DO:ARK:02:IN:EFFECT:!:-:DO:NOT:-:GHERJSZ:!:-:I:SPEAK:ALL:OF:IT:SILENT:~:INSIDE:IS:A:-:MES:SA:GE::

Night, I believe you may have meant:
Code: [Select]
::L:-:-:L:-:t:S:G:P:-:BAB:Y!:OH:YEAH!!:#:-:S:GPFTW::

19
Theorizers / Re: Theorizing Guidelines - Food For Thought
« on: September 16, 2013, 03:39:26 »
Dude..
Code: [Select]
::o:-:-:o:-:o:o:o:o:ooooo:o:oooooo:ooo:oo:oo:ooooooo:-:oooo:oo:o:o:oooooo:oo:oo::

Code: [Select]
::o:-:-:o:-:o:o:o:o:ooooooo:-:oooo:oo:o:ooo:oo:-:-:oo:o:o:oo:oooo:-:oooo:oo:ooo:oo:ooo:o:-:oooo:oo:o:o:oooooo
:-:oooo:oo:oo:ooo:oo:-:-:oo:o:-:oooo:ooo:oo:-:ooooo:o:-:o:ooooo:-:oooo::
::o:-:-:o:-:o:o:o:-:o:oo:oooo:oo:ooo:ooo:oo:o:ooooo:o:oooooo:oo:ooo:ooo:oo:oo:oo:o:ooooooo:-:-:-:oo:-:oooo:oo:oo::
::o:-:-:o:-:o:o:o:oo:oooooo:-:ooooooo:o:-:oo:ooo:-:oooo:oo:oo:o:ooooooo:-:-:-:oo:-:oooo:ooo:oo:oo:oo:-:ooooooo
:o:oooooo:oo:oooo:o:ooo:-:ooo:ooo:oo:-:o:-:oooo:ooo:oo:o:-:-:oooooo:o:ooooo:o:oooooo:oo:o:-:oooo:-:ooo::

20
ODST General Discussion / Re: Redoing stuff
« on: September 16, 2013, 02:48:00 »
I don't know about the fan fiction, but I was just looking for the post that this came from, and can't find it anywhere. I may just me failing to find it, but it doesn't seem to be anywhere.

This one?

21
Intel / Re: >> SGP TRANSMISSION 02 <<
« on: September 15, 2013, 16:37:11 »
@Night
[SGP.WEB.PRTCL-151]
Code: [Select]
::oo:oooooo:-:ooooooo:-:-:oo:ooo:ooo:oo:-:ooo:o:oooooo:-:oooo:oo:oo::
::-:ooo:oo:oo::
::oo:oo:oo:ooo:-:-:o:ooooo:-:ooo:ooo:oo:-:ooooo:o:oooooo:oo:o:ooo:oo:o:-:o:ooooo::
::-:ooo:oo:oo:oo:oooooo:o:-:o:ooooo:ooo:ooooo::
::o:-:-:ooooo:ooo:oo:o:-:ooo:oo:o:-:-:oooooo:o:ooooo:o:oooooo:oo:o:-:oooo::
::oo:oooooo:-:ooooooo:o:-:oo:ooo:-:oooo:oo:oo:o:ooooooo:-:-:-:oo:-:oooo::
::o:-:ooo:oo:-:oooooo:-:oooo:oo:ooo::
::-:oo:oo:o:oo:oooo:o:-:o:ooooo::

22
Intel / Re: >> SGP TRANSMISSION 02 <<
« on: September 15, 2013, 14:29:34 »
Code: [Select]
::o:-:-:o:-:o:o:o:o:ooooo:-:oooo:oo:oooooo:ooo:oo:oo:ooo:oo:o:-:-:o:ooooo:oo:oo:o:oooo:o:-:oo:oo:oo:oo:o:-:o:oooooo:o:ooooo:ooo:ooo::

23
Theorizers / Re: Theorizing Guidelines - Food For Thought
« on: September 14, 2013, 05:23:31 »
You guys really need to stop posting codes when I need to be sleeping  ::)

We do that just to torture you, Night.

Code: [Select]
::o:-:-:o:-:o:o:o:oo:oo:o:ooo:-:oooo:-:oooo:o:ooooooo::
::o:-:-:o:-:o:o:o:o:-:oo:oo:ooo:oo:o:oooooo:oo:ooooo:-:oooo:oo:o:oo:o:-:-:oo:ooo:-:oooo:-:ooo::

24
Very interesting. The second image is the Janus key from Spartan Ops. The links speak of other symbols on the Elite. Does anyone have shots of them?

What "second image"?
What "links"?

When referencing something, please be specific!  (Especially since this is a major necropost.)  Adding a link to what you're talking about is always helpful!

25
ODST General Discussion / Re: Ingame number/coding EE hint systems
« on: September 11, 2013, 05:04:06 »
Please explain what you mean by this "EE" system you keep posting about.

26
ODST General Discussion / Re: Redoing stuff
« on: September 11, 2013, 05:01:46 »
I'm currently at a loss, CIA.  I have no idea what happened to your posting count.  I am also concerned about the posts you claim are missing... related to glyphs.   Can you cite something specific that once was here that you can no longer find?

27
ODST General Discussion / Re: Redoing stuff
« on: September 10, 2013, 03:59:35 »
It's not the end of the world.

HTML tags in posts are not enabled by default.  When I upgraded the forum, I forgot to turn them back on.

They should work now, which means you should have a link below:
This is an HTML link you should know about... especially if you have Halo 4

(Yup... it works again)

This doesn't fix Scat's Data Hive vents guide, though. 

I had built custom code that integrated with SMF to produce dedicated HTML pages from any post.  The intention was that any member could write, test, and update their own Web Page content for our main site.  Scat used this system for his guide. 

This system broke the moment we upgraded to the new forum because the SMF function calls (API) were revamped.  So I need to go back and revise that system to work with SMF 2.x.  Sorry, Scat.  I will work to rectify this situation... but it won't be fixed tonight.

28
Theorizers / Theorizing Guidelines - Food For Thought
« on: September 07, 2013, 07:04:50 »
Maybe I am getting jaded from all these years of Halo theorizing, but I think the Hollow Men reference in ODST was just the result of it getting the standard-issue Bungie TLC with regard to long-standing Bungie/Halo traditions.  In other words, Marty&Co dropped the backwards lines into the mix of one of their songs because an Eliot reference in a Halo game is as natural as a grunt with a gas mask. 

This is pure conjecture based on feeling, not necessarily science.

There has been a resurgence here with regard to exploring ODST.  Which is AWESOME in my opinion. 

As the old mysteries of ODST have been getting attention in my mind again, I am also once again reminded of how rich (and frankly, how muddled) the Bungie/Halo lore is even within the context of a single game.

There are two guidelines which I feel are important to work under while analyzing ANY mystery in ODST (and they're probably applicable to any game worth theorizing over):
  • Separating "generic" franchise references from specific references to the game at hand.
  • Understanding who (in the real world) was responsible for the issue you are scrutinizing.

So for the first item, it would be foolish to assume that the Covenant were tearing apart New Mombasa searching for a Soffish.  As funny as that version of the story might be, it's not likely to be the intended interpretation of the hidden morse code messages discovered by Sep7ember in the Data Hive.  So in this case, we distinguish the morse code easter egg as a "generic" Bungie reference so that it doesn't get thrown into the theoretical mixture of "Big Important ODST Secret Clues".  Otherwise we may end up wasting (even more) time with postulations like "What if we arranged the glyphs to look like a Soffish and walked that pattern while in the Data Hive?"

As for the second guideline, we consider which member(s) of the development team were the responsible parties.  In the case of an environmental audio easter egg in ODST, we'd narrow it down to one of three people on the ODST:Audio team:
  • Martin O'Donnell (Audio Director & Composer)
  • Jay Weinland (Audio Lead & Sound Design)
  • C Paul Johnson (Sound Design & Additional Music)
[source: Prima Official Game Guide but also listed in ODST manual and end-game credits]

One of these three folks (I'd guess Jay or C Paul) would have been the one to place an audio file with morse code into the level.  They might have done this at the behest of the level designer (I believe it was Lars Bakken for Data Hive) or they might have decided to enter their own little easter egg.  Another example is the Binary Barrett Easter Egg which is also located in Data Hive.  To find the culprit here, we'd turn to the ODST:Art department where we could indict any of the dozen environmental artists or even Christopher Barrett himself, who was credited with "Additional Art Direction". 

So why care who was responsible?  So we know who to ask!  By asking the right person, we (aka Pulse Cloud) were able to put to rest the "mystery" of the hidden banshee pilots in Reach.  I was similarly able to get some intel on the BOB Scripts by contacting Bungie Community Manager Eric Osborne (Urk), who was able to relay some info from level designer Niles Sankey.

In any case, there exists the possibility that the person responsible is placing that easter egg for their own individual reason- not necessarily because it has some greater purpose in the game.  If this person has a history of doing such things (as Barrett does) it's easier to dismiss the case as an isolated incident.

We know that Staten has placed secrets in ODST which haven't yet been found.  Since we're largely following breadcrumbs being left by the core ODST:Design Team, i would rank cinematics as a high priority source of leads.  There are few names listed in the design team.  Apart from Staten, the three level designers, and the director of design (Paul Bertone), you have but a single name remaining:  C J Cowan, Cinematics Director.  I find it hard to imagine that any other aspect of Halo game development would gets more input from the writing staff than cinematics.  Staten served as both Writer and Cinematics Director on Halo 2, so it's no great stretch to posit that these two spent a great deal of time working together on ODST.

Lead on, brave adventurers!  If there's a secret behind these glyphs we're looking at, I'd expect (based on the above) that it'd be something better than a Soffish.  (Is that possible?!?)

Code: [Select]
::o:-:-:o:-:o:o:o:oo:ooo:-:ooooooo:o:-:oo:oo::
::o:-:-:o:-:o:o:o:oo:oo:o:oooooo:-:ooooo:-:ooooo:o:-:oo:oo:-:ooooooo::
::o:-:-:o:-:o:o:o:-:ooo:o:oooooo:ooo:oo:o:ooooo:o:oooooo:oo:ooo::
::o:-:-:o:-:o:o:o:-:oooo:-:-:oo:ooo:ooo:ooo::

29
Theorizers / Re: SGP: QTA XII VI - "Confirmed" mysteries
« on: September 06, 2013, 20:42:36 »
In a conversation with Ark she mentioned an Eliot quote which is relevant here.  I won't steal her thunder, but suffice it to say that I think you may have been led far off the path with this one.  Just a hunch.

Very nice effort, though!  I wish I had something more to bring to the table on this one.

30
Report In! / Re: Well heres something that a site noted
« on: September 06, 2013, 19:47:23 »
Attached is another version of CIA's image.  My old eyes couldn't make out a thing in the original!  :p

Pages: 1 [2] 3 4 ... 50