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Well, oh my.  Started looking into this and thought I would share.  First glance: looks as if we may as well be out 100 bucks right off the bat since the limited edition (at $99.99) includes the Destiny expansion pack, which will drop 12/31 and costs $34.99 as a download (or $19.99 per "map").  So you basically get the steelbook, postcards, collectors' edition digital content (ghost casing, emblem and ship variant) and other miscellanea "for free."  (Yes, I'm rolling my eyes, but when I calm myself and swallow that price tag, I have to admit it's not a bad deal for those who will inevitably buy all additional content.)  Though the Game StopAmazon, and Best Buy descriptions are misleading, the expansion pack by itself is only available for pre-order, so I am assuming the special editions do not include immediate access to this content.

As for the pre-order bonuses, Game Stop appears to be the only retailer (sorry beta episode aside, Amazon, Walmart, and Best Buy) with an exclusive, a sparrow skin*, which is only exclusive (if you mind their asterisk) until 1/1/2015.  Same with the Vanguard gear, weapons, and emblem, which appear to be the pre-order bonus that comes with the game/is not retailer exclusive: it's early access.  According to one of the disclaimers, you can earn these items through play.  Conclusion: this only really matters if you're buying day one and paying full price.  Otherwise, get it wherever it's cheapest.

One other thing:  I noticed a Bungie disclaimer on gamestop.com stating that you need 20GB available hard drive AND broadband to play the game.  The latter actually affects me though I played the beta on dsl without issue.  Hmmm......

In the interest of thoroughness, for those of you who poop gold (it's a Lannister joke, people!) there's also the Ghost edition for $149.99, which includes the limited stuff PLUS a talking ghost replica/box and a letter of introduction.  (Spectacles on!)

Oh, and one other one other thing.  ;D  According to joystik.com, "Bungie is promising exclusive PlayStation content for both expansion packs."   Marty and Joe have defected, and the Microsoft-Bungie cold war continues.

*Honestly!  A slight mod regarding the GS exclusive sparrow skin.  The exclusive is described as a paint job and an acceleration/top speed/durability upgrade.  The paint job is exclusive until 1/1/2015.  The upgrades are earnable through play so not exclusive, well, ever.  When every "bonus" requires a disclaimer, I think things have gotten a little out of hand.  [Insert retail rage here.]
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Report In! / Re: SGP: Secret detonator on CM:AS
« Last post by Scatcycle on July 30, 2014, 07:08:01 »
I thought we discovered that it didn't exist in firefight? Anyway, Dutch likes blowing stuff up right? Perhaps we rocket launch him down there and see if he arms it.
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Report In! / Re: Well heres something that a site noted
« Last post by nightcrafter27 on July 30, 2014, 05:08:57 »
There certainly are more symbols than those found in the glyphs. At a glance, I don't see enough unique ones to make an alphabet, but if there are encoded messages, they might be using only the most common letters.
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Report In! / Re: SGP: Secret detonator on CM:AS
« Last post by nightcrafter27 on July 30, 2014, 05:02:06 »
Everything I said was everything I did.

I will try and replicate everything again tomorrow(today later on) so I can be 100%

Sounds good. I'll see if I can do it on every difficulty tomorrow.
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Report In! / Re: Well heres something that a site noted
« Last post by CIA391 on July 30, 2014, 00:24:50 »
Well this I did a better job at uploading a picture. Look up
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Destiny Pre-Release Discussion / Re: Destiny Beta
« Last post by CIA391 on July 30, 2014, 00:19:14 »
Question to everyone here. When the full game comes out. Are you going to keep the original outfit or dismantle it. Cause I have reason to believe that the original outfit is one of a kind. Only way to get it is from the start of the game.
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Report In! / Re: SGP: Secret detonator on CM:AS
« Last post by CIA391 on July 30, 2014, 00:14:37 »
Everything I said was everything I did.

I will try and replicate everything again tomorrow(today later on) so I can be 100%
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Report In! / Re: SGP: Secret detonator on CM:AS
« Last post by nightcrafter27 on July 29, 2014, 23:02:37 »
N-N-N-N-NECRO!!!!

I've done a little putzing around trying to make some headway on this. I got a better recording of the detonator arming (no explosions), and saved CIA's screenshot so we can have an on-site version. Sound clip

For those who have had trouble locating the detonator, it is against the wall at the bottom of the north-eastern shaft. If you look at the elevator you take up to the roof of the building, it is the hole to your left.

Here's the good part: it's armed in Firefight. In CM: AS, the detonator handle is vertical, with red indicator lights, as in CIA's screenshot. In FF: AS, the handle is horizontal with a green indicator light, as shown below. It does not make the arming sound when your body lands near it. As far as I know, an invisible barrier makes it impossible to fly down before your ODST has fallen, so we can't check to see if it makes the sound as soon as the game starts. The detonator is armed regardless of difficulty.


I've don'e a quick fly-around in theater mode, but I haven't seen anything that looks like it's linked to this.

CIA, I've only seen the detonator in the vertical, red position in CM:AS, and your screenshot came from campaign. Do you know what you did to get the green version?
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Destiny Pre-Release Discussion / Destiny Beta
« Last post by nightcrafter27 on July 28, 2014, 23:03:22 »
Apologies in advance, this will be a bit of a word vomit. My thoughts on:

Story/Singleplayer
Its interesting to me that the story we have seen in the Beta seems geared towards your Guardian being the most important, the one who turns the tide, etc. The way your Ghost and the Speaker act after you kill the Archon in the second mission tell me that you aren't an average Guardian. I don't think this is bad, I just wasn't expecting it.

Sparrows. Oh how I love the Sparrows. The handling is perfect, they sound just like a pod racer. The action of summoning a Sparrow is so smooth, and you can do it and be on your way without breaking stride. Also, I like how Bungie made a vehicle very similar to a Purple and it handles nothing like a Purple!

The social interactions are brilliant. All your communication needs are nearly covered by pointing, dancing, waving, and sitting (the d-pad lets you point forward, left, right, and hold a fist up for hold while on a Sparrow). Making fireteams is so easy to do as well by clicking the right stick to target other players. Very happy with this.

Spaceships are plentiful and varied. I'm in love.

Multiplayer
You can use any weapon in you inventory in a Crucible match. I don't know what black magic Bungie is doing behind the scenes to balance the primary weapons, but somehow it works. The balance for switching secondary and heavy weapons is elegantly simple: you can do it, but you won't have ammo for it.

You can summon Sparrows in the Crucible. I'm happy.

Small UI complaint. While I love the navy color used for Alpha team, it gets hard to see the progress bar for the team's points in the bottom right on the dark background.

Etc
Right now, I'm hopeful that our characters might possibly maybe transfer over. The Destiny companion app still lets you check all the stats, view your inventory, and even see the 3D preview of your Guardian. the fact that the data is still all stored on a server and is accessible has my hopes up.
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Report In! / Re: Well heres something that a site noted
« Last post by CIA391 on July 11, 2014, 21:35:02 »
I may be really late but remember Circle 8, Arc 2 having a line of Super code. Well. I just discovered that that its not just one line but a full screen of it. Well this is something I had to look over a few times...



Guys I missed getting pumped over this stuff.
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