Author Topic: Shotcode maker - I need [some of] YOU!  (Read 6032 times)

Scatcycle

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Re: Shotcode maker - I need [some of] YOU!
« Reply #15 on: January 03, 2011, 03:50:14 »
I talked about this with Imppa, I told him that our app could get us money, could be used for actual stuff, not just halo stuff, and we could get money for it.

Imppa said: "Nah."

Well, I only have this to say to Imppa.

You would be surprised how much money you can get for saving someone two seconds of trouble. 

How many time are people going to make shotcodes? Not even people at the SGP exceed over 5-10.


The difference between having an application where you click a single data point to fill it all in, and having to shade it in with Paint may bot be much.  But being able to do it in the same window, without having to open an extra program, and being able to copy it and save it like that, will be far easier.  Not to mention, that much easier to bring up if you have a sudden idea, and have a finished product in a matter of seconds rather than minutes.  It's a matter of convenience, and THAT'S what the public wants.  Not everyone will be inclined to save that blank Scatcode and edit it themselves, but being able to fill in the blocks at the push of a button will be received with more open arms.  It will also have cleaner edges, and it'll LOOK better.  It's easier and faster, and anyone can produce an end result that looks good.

Who knows?  Maybe we can make our own shotcode, that corresponds to our site.  And, as much as I like Enigma's Octagon, I bet we could replace the one on 8-Bit Johnson's cover with our own personalized shotcode.
If someone has made a breaking news discovery about the shotcodes in reach, and need to create one, I don't think they need to have it done under 5 minutes.
They will do whatever they have to do to have it completed.

Although I don't think it will be that helpful, I think it would be a fun project. I'm going to make a binary shotcode (TRAINS!11!!!!one!!1!) for the SGP.
I feel it

nightcrafter27

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Re: Shotcode maker - I need [some of] YOU!
« Reply #16 on: January 04, 2011, 00:55:55 »
Also, a running app would bring more attention to the site than an image. But I feel like I said this already :(
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Phantasm 08

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Re: Shotcode maker - I need [some of] YOU!
« Reply #17 on: January 04, 2011, 04:23:01 »
Also, a running app would bring more attention to the site than an image. But I feel like I said this already :(

Exactly what I was saying, but we all agree that it'd be nice to make the app, whatever our individual reasons.  At least, nobody else has made any complaints.

S'all good, night!  :)
01010000 01101111 01110011 01110100 00100000 01101000 01101111 01100011 00101100 00100000 01101110 01101111 01101110 00100000 01100101 01110010 01100111 01101111 00100000 01110000 01110010 01101111 01110000 01110100 01100101 01110010 00100000 01101000 01101111 01100011 00101110

Phantasm 08

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Re: Shotcode maker - I need [some of] YOU!
« Reply #18 on: January 06, 2011, 23:58:26 »
If someone has made a breaking news discovery about the shotcodes in reach, and need to create one, I don't think they need to have it done under 5 minutes.
They will do whatever they have to do to have it completed.

Although I don't think it will be that helpful, I think it would be a fun project. I'm going to make a binary shotcode (TRAINS!11!!!!one!!1!) for the SGP.

You are very much correct, scat, that someone will do whatever it takes to make a shotcode if it means a big breakthrough, but in the meantime I'm coloring blocks in by hand, and I'd much appreciate an app.  That way, I can have it done in a matter of seconds, instead of spending ten or fifteen minutes filling it in, perfectionist that I am. 
01010000 01101111 01110011 01110100 00100000 01101000 01101111 01100011 00101100 00100000 01101110 01101111 01101110 00100000 01100101 01110010 01100111 01101111 00100000 01110000 01110010 01101111 01110000 01110100 01100101 01110010 00100000 01101000 01101111 01100011 00101110

Imppa

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Re: Shotcode maker - I need [some of] YOU!
« Reply #19 on: January 10, 2011, 21:50:36 »
The app is almsot done (by me! :D). If you still want to help, I do need all those 48 bits.
Takers? Seriously, I just need them, and then I'm just a few rows away from completition. Attached a grid for it, if you need it.
Remember: Don't change the coordinates of the bit! The bit should be in the same position where it would be in a 700x700 shotcode (the grid is in a 700x700 image, while the grid itself is 600x600). This way it is easy/possible to place the bit to the right place in the app.
« Last Edit: January 10, 2011, 21:58:47 by Imppa »
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Phantasm 08

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Re: Shotcode maker - I need [some of] YOU!
« Reply #20 on: January 11, 2011, 00:54:32 »
Nice one, Imppa!  I wish I had been able to help, but I'm still too mediocre of a programmer to do much more than ASCII art hangman  :-\
01010000 01101111 01110011 01110100 00100000 01101000 01101111 01100011 00101100 00100000 01101110 01101111 01101110 00100000 01100101 01110010 01100111 01101111 00100000 01110000 01110010 01101111 01110000 01110100 01100101 01110010 00100000 01101000 01101111 01100011 00101110

Imppa

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Re: Shotcode maker - I need [some of] YOU!
« Reply #21 on: January 13, 2011, 21:58:18 »
Nice one, Imppa!  I wish I had been able to help, but I'm still too mediocre of a programmer to do much more than ASCII art hangman  :-\
No prob man, at least you offered some help! ;)

By the way, I just got all the bits drawn - BY MYSELF. At least I can call this app my own..
It ain't ready though. Seems that I have to learn some little more about graphics.
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Imppa

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Re: Shotcode maker - I need [some of] YOU!
« Reply #22 on: July 17, 2011, 22:04:05 »
For the record, this case has been but into ice by me. :( Since it does seem that the "Burger Shotcode" is not actually new, I've lost some great "WOW" potential in the article (that has only been started). Also, the app needs serious work/help on the graphics side. ALSO, shotcode.com is down, and I'm not sure will it ever be back...:(

But there will be day for this, too!
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nightcrafter27

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Re: Shotcode maker - I need [some of] YOU!
« Reply #23 on: July 18, 2011, 03:28:22 »
For the record, this case has been but into ice by me. :( Since it does seem that the "Burger Shotcode" is not actually new, I've lost some great "WOW" potential in the article (that has only been started). Also, the app needs serious work/help on the graphics side. ALSO, shotcode.com is down, and I'm not sure will it ever be back...:(

But there will be day for this, too!

What do you need? The individual sectors?
ODST is all about switches, isn't it?

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Imppa

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Re: Shotcode maker - I need [some of] YOU!
« Reply #24 on: July 18, 2011, 07:42:57 »
For the record, this case has been but into ice by me. :( Since it does seem that the "Burger Shotcode" is not actually new, I've lost some great "WOW" potential in the article (that has only been started). Also, the app needs serious work/help on the graphics side. ALSO, shotcode.com is down, and I'm not sure will it ever be back...:(

But there will be day for this, too!

What do you need? The individual sectors?
No, I have .png files of each invidual Bit. What I need is a system that can toggle those images to either show or not to show...The main problem being that I don't get the image drawing stuff.  :-[

But currently, Scat is working on this already, trying to create it in .exe . We should see if he can do it first.
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Pulse Cloud

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Re: Shotcode maker - I need [some of] YOU!
« Reply #25 on: July 18, 2011, 12:13:03 »
What language are you using?
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Imppa

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Re: Shotcode maker - I need [some of] YOU!
« Reply #26 on: July 18, 2011, 12:51:10 »
What language are you using?
Java, it's all I realy know right now.
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Pulse Cloud

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Re: Shotcode maker - I need [some of] YOU!
« Reply #27 on: July 18, 2011, 18:49:49 »
What language are you using?
Java, it's all I realy know right now.
You guys should port it to C, if you're that interested in having an EXE.
I know it's asking a lot, but would you mind posting or PMing me the code of the latest stable build? I've never learned Java (and according to tons of articles I've read I'm not losing anything valuable), and I think I'm going to have to learn it this year, so it would be cool to see something other than "Herro VVorrd" code - something more structured.
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Imppa

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Re: Shotcode maker - I need [some of] YOU!
« Reply #28 on: July 18, 2011, 20:46:51 »
What language are you using?
Java, it's all I realy know right now.
You guys should port it to C, if you're that interested in having an EXE.
I know it's asking a lot, but would you mind posting or PMing me the code of the latest stable build? I've never learned Java (and according to tons of articles I've read I'm not losing anything valuable), and I think I'm going to have to learn it this year, so it would be cool to see something other than "Herro VVorrd" code - something more structured.
I can send you what I have, but as said: it isn't very stable, since the graphics interface is laking (ie. no bits for you).
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