Halo ODST > Report In!

Two Phantoms Destroyed Above Squidhenge

(1/6) > >>

Scatcycle:
Insane Monx and I destroyed two phantoms over the squidhenge. We got several Audiologs, got the rocket launchers from the Cache, and set up in the squidhenge. The first phantom came right above. It had its engineers entrails out. Monx was AFK, so I shot it with two shots, and it exploded. Debris spilled everywhere outside the squidhenge, in the middle of the street. A Heavy Grunt with a plasma pistol was found dead on the ground. No, his gun was not a Scarab Gun.

We then shot down another, and found the Pilots Plasma Pistol, but his body was nowhere to be found. There seems to be intriguing textures on the wreckage. They somewhat resembled glyphs. We found it odd how Bungie made such high quality texture on a brush rarely seen.

You can view the film here. We did some other cool stuff. But the film is 2 hours long. Sorry.

By the way, in the video you'll see how eager I was to find what's behind the Tri-Glyph. We have deduced that there is nothing behind it, you'll see the huge proof in the video.

Insane Monx:
The phantom debris was interesting... there seemed to be one giant Covenant letter/symbol on one piece.

Other than that, I don't recall finding much, except:


* Phantoms don't seem to always follow the same route, as we noticed the third time we looked for a phantom, when it did not appear in it's usual spot.
* For a short while after reverting, the dots on the J-banner in Squid Henge seemed to look like rounded-off arrow directions, but I believe this was due to game still rendering.
* Nice songs kick in every now and then  :)

* Two phantom pieces can block doorways :(

Also the drop pod above the first cache (with the mongooses) has solid doors, but you can't get inside the hole.

Scatcycle:
Yes, on the third Phantom, we could hear it, but it did not fly over the squidhenge. We could not locate it.

The rounded off arrow directions didn't happen to point different ways did they? Did they each individually render, or was the whole J banner blurred?

Insane Monx:

--- Quote from: Scatcycle on May 27, 2011, 00:11:45 ---Yes, on the third Phantom, we could hear it, but it did not fly over the squidhenge. We could not locate it.

The rounded off arrow directions didn't happen to point different ways did they? Did they each individually render, or was the whole J banner blurred?

--- End quote ---
They actually did point different ways, and they all changed back to circles at once.

Scatcycle:

--- Quote from: Insane Monx on May 27, 2011, 00:13:30 ---
--- Quote from: Scatcycle on May 27, 2011, 00:11:45 ---Yes, on the third Phantom, we could hear it, but it did not fly over the squidhenge. We could not locate it.

The rounded off arrow directions didn't happen to point different ways did they? Did they each individually render, or was the whole J banner blurred?

--- End quote ---
They actually did point different ways, and they all changed back to circles at once.

--- End quote ---
Them pointing different ways intrigues me. Assuming they are all the same dimensions, why would some point different way? Did you happen to ever move while watching the blurred out banner? Did they change direction when you moved?

And to make myself more clear, the J banner Texture. Was it blurred? The green part? Or just the white dots?

Navigation

[0] Message Index

[#] Next page

Go to full version