Author Topic: Breachfall: Episode 1 - Rise from the Ashes  (Read 627 times)

nightcrafter27

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Breachfall: Episode 1 - Rise from the Ashes
« on: June 17, 2013, 22:27:56 »
     The city once knew no quiet. Daily bustle grew into a cacophony as the sleek alien ship suddenly slid into the sky, it's purple bulk contrasting the gray spindle of the space elevator. For a precious few seconds, the craft remained still. Then the Phantoms were released. Covenant troops made haste to make landfall and set out on their path of destruction, and citizens fled. Meanwhile, in the dark silence above the Earth, human ships fought valiantly against the alien invaders to protect their home. Beyond the sight of those on the planet, a retaliative strike from above was enacted to protect those below. As the shining pods screamed towards the ship above the city, hell broke loose. A great dark purple orb enveloped the craft, sending out a shockwave that scattered the drop pods. The enemy ship disappeared as scores of pods smashed into the abandoned streets below. The dust settles, and the city dares not whisper.

Breachfall
A Roll to Dodge Epic
Episode 1: Rise from the Ashes


     You awake sometime later in darkness. Apart from a buzzing static from your radio, the surrounding city block is eerily quiet. You are undiscovered for now; a good thing too, as your pod door was ripped off in the crash. As far as you can tell, you were left uninjured, but you have not inspected your pod or equipment. Your squad-mates are nowhere to be found; locating them should be your first priority. Who are you, and what is your first action?




     As a bit of a response to Kenji's thread and to assuage my own desire to try some creative writing, I will be taking the mantle of Game Master to lead you through a grand adventure. This will be in a different format than an RP; it will be a Roll to Dodge. Essentially, every action and reaction gets a dice roll on a six sided die, and the results determine your success. I will be using this system:
  • Utter Failure: In your failure, you make your situation worse
  • Failure: You accomplish nothing
  • Minor Success: You help your goals along, but do not complete them
  • Partial Success: You complete your goals, but only just so
  • Perfect Success: You accomplish all you could have hoped for, and look cool doing it
  • Overshot: You accomplish your goal in the most outlandish or resource intensive way available, possibly causing harm along the way
To make an action, simply state it in bold. For example: I shoot the Grunt or Fire my rocket launcher to detonate the plasma batteries that the group of Brutes are standing next to. If you provide multiple actions, I will only use the first one. You can jump in this game at any time. I will give this first turn 24 hours before I roll, but after that I will post a turn once all participating players have an action in. If you want to role-play, that is completely fine, but try to keep it mostly to dialogue and remember that I resolve actions, not you. OOC talk about the game is fine as well. Keep it clean and have fun!
ODST is all about switches, isn't it?

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Imppa

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Re: Breachfall: Episode 1 - Rise from the Ashes
« Reply #1 on: June 19, 2013, 21:32:00 »
Ah, eh, ahem, okay, let's try this then! :D

~

I wake up in my pod, alone. No response on radio, no sounds from the city, no anything. I'm quite sure the radio's busted, actually. My pistol and silenced SMG seem completely fine, though. No problem in my armor either.

But before I get to inspecting the pod itself, I hear something: footsteps, and high-pitched chatter. A pack of methane-breathing Grunts and a Brute leader are patrolling (assuming from the low-pitched growl I hear that ceases all chatter), and even though they aren't coming to my direction just yet, they soon will..If I were able to quickly open my pod door and dash to cover, I could possibly evade the Covenant patrol. But will I make it? Have to try, at least.

~

Is this good? :P

nightcrafter27

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Re: Breachfall: Episode 1 - Rise from the Ashes
« Reply #2 on: June 19, 2013, 22:26:25 »
((In general, small simple actions like walking, chatting, or picking up small objects are free actions that don't need a roll and are fair game. I was going to roll for your radio being broken, but if that's the way you want it to be... In the future, I'll take care of Covenant patrols. Otherwise, you're good. And if you just want to post an action, that is perfectly fine too.))



Imppa: stealthily dash to cover [3]

Out of the smoke rising from around the crashed pod, a dark shape darts towards an open doorway across the street. Imppa stops to duck behind an abandoned car, and listens for the patrol. The growls and jabbering begin to slowly fade as the Covenant squad moves off into the distance. The pod is lodged into the front window of a nearby building. In the direction the patrol went is a pavilion in the middle of a traffic circle. There is an open doorway across the street. Behind Imppa, the street turns to the right, going to who knows where. More cars are scattered throughout the street.



Stats

Imppa
Health: fine
Location: Crouched behind a car, middle of a street.
Equipment: Silencd SMG, Pistol, VISR [deactivated]
Map Loction: [NO NAV DATA]
ODST is all about switches, isn't it?

Check out Project //Grim!