Author Topic: SGP: Assault Rifle Obtainable on Lost Platoon Firefight Mission  (Read 4039 times)

ColdGlider

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B.Net member "searchbar XD" reported on 2009.11.10 that he had found the assault rifle on Lost Platoon.  Two days and 11 pages of posts later, he provided a video of it.

Here's the original post:
[external source: http://www.bungie.net/Forums/posts.aspx?postID=38824090&viewreplies=true&postRepeater1-p=1 ]

Here's the video in the Fileshare of Stryker2057:
[external source: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=100761803 ]

Just because I read through all 17 pages of the thread doesn't mean you have to!  The video essentially reveals that a Warthog jump can be used to escape the normal boundaries of the play area.  When this is done properly, the last area of the Lost Platoon mission can be accessed (the suspension bridge can be crossed.)  In the last area (near where the crazy marine would be in the Uplift Reserve campaign level) you can find the same Assault Rifle that exists there in Uplift Reserve.  

All of this makes sense since Bungie has already explained that the FF missions were built from Halo 3's Campaign Mode rather than Halo 3's Multiplayer Mode.  When the FF map was made, Uplift Reserve was likely used as the starting template.  Unnecessary geometry (and entire BSPs) were then removed.

The really notable thing about this is that for some reason, the adjacent BSP for that final area is accessible... the game engine actually processes a Loading Point!  If there were two such loading boundaries, Bump Glitching might be possible in FF!  Oh no!
:o

My favorite thing about this video is that it easily allows you to explore the whole surrounding area in Theater Mode, accompanied by my favorite piece of Halo music: what I call the "Terminal Song".  You hear this piece in Halo 3 while accessing the hidden terminals, and the same music plays normally during Firefight.  

Using this video, I enjoyed a very calming and even somewhat moving video game experience!  (It's really due to the music.)  To see what I mean:

Load up the video and follow "el sniperado".  
Fast-forward about a minute.
Pause at 1:20.  He will be on top of the wall.
Switch to the external camera (Y button).
Turn up the sound... loud.
Face the distant city of Old Mombasa to the Southwest:


Travel to the city.  You will want to hold the left trigger to speed up movement.
Once you very near the city, it will become bathed in a heavenly light.
As you travel though this light and listen to the music, slowly... slowly... pan around and enjoy the virtual world you are in.  Take your time.  Consider how far video game experiences have come since Atari and Nintendo.  Marvel at how much information and experience is locked up within one single little DVD disc.  Compare this experience with any other console shooter you have played... is there really anything else like this?

« Last Edit: November 19, 2009, 23:33:56 by ColdGlider »
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Apollo Doom

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Re: SGP: Assault Rifle Obtainable on Lost Platoon Firefight Mission
« Reply #1 on: November 20, 2009, 00:34:11 »
I tried to follow this thread for a couple days in the beginning.  The OP was so snarky about everything that it didn't seem worth following after it was confirmed to be real.  I'm glad you read through to find out the actual process for the rest of us Cold, the thread is unbearable.

I think this is a pretty significant find just from a curious technical standpoint.  Why the heck would you not sweep through the map when converting Campaign to FF.

And no, there is nothing like this visual experience in any other game.  Theater mode should be emulated by every studio out there.

Kenji

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Re: SGP: Assault Rifle Obtainable on Lost Platoon Firefight Mission
« Reply #2 on: November 20, 2009, 00:41:25 »
I have been able to steal a covenant tank in FF... It's also possible to steal banshees in the same fashion...
Which means that in windward you could steel the banshee and explore!
This has to be done locally though.

As for this. This is AWESOME! I want the AR in FF. Not fair...
...this coffee sucks.

ColdGlider

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Re: SGP: Assault Rifle Obtainable on Lost Platoon Firefight Mission
« Reply #3 on: November 20, 2009, 02:00:10 »
...of course the problem with this discovery is that once you get the Assault Rifle, you can't get back into the Firefight!

:(
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Imppa

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Re: SGP: Assault Rifle Obtainable on Lost Platoon Firefight Mission
« Reply #4 on: November 20, 2009, 08:14:03 »
Yeah, I followed that thread for a while...Aaand as you may had noticed CG, I did some arguing and used some not-so-nice-words in my frenzy, too :( Well, I apologized later, aso I hope it's OK now.
Searchbar XD infact contacted me to get help to login to SGP...He should be somewhere around here soon.
Den glider in, Den glider in, Den glider in i mål igen...

EnigmaBiz

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Re: SGP: Assault Rifle Obtainable on Lost Platoon Firefight Mission
« Reply #5 on: November 20, 2009, 17:44:25 »
I am 99.9% sure that you can no longer do this. Kenji and I tried and failed, mainly due to the fact the the barrier has been extended and you can no longer get close enough to the wall with the warthog. Kenji and I tried on live and on local, no dice. Later I emptied me cache memory ( thinking that I had downloaded some kind of update for ODST) and reattempted solo, The barrier was still existed.
 :-[

ColdGlider

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Re: SGP: Assault Rifle Obtainable on Lost Platoon Firefight Mission
« Reply #6 on: November 20, 2009, 18:12:02 »
On Uplift Reserve or Lost Platoon?
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EnigmaBiz

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Re: SGP: Assault Rifle Obtainable on Lost Platoon Firefight Mission
« Reply #7 on: November 20, 2009, 18:18:25 »
on Lost Plato.........Oh you don't do it on FF?

Apollo Doom

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Re: SGP: Assault Rifle Obtainable on Lost Platoon Firefight Mission
« Reply #8 on: November 20, 2009, 18:31:21 »
After using the movie to get the camera out of the map I composed a few images.  Sorry they are giant, I don't know how to do the thumbnail thing-
If Van Gogh had seen New Mombasa:



A Triptych
The city darkens beneath a broken sky:


And the city and sky bleed together:


But fear not, for we have a ladder to heaven:

Imppa

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Re: SGP: Assault Rifle Obtainable on Lost Platoon Firefight Mission
« Reply #9 on: November 20, 2009, 19:13:49 »
...Speechless. Nice pics!



>>SENT: [FOREMAN.ADMIN.SGP] 2009.11.20 >>  ACHIEVEMENT CRITERIA MET - 100 POSTS - SGP MEMBER 'Imppa'  : BLOOP BLEEP!
« Last Edit: November 20, 2009, 19:22:01 by ColdGlider »
Den glider in, Den glider in, Den glider in i mål igen...

ColdGlider

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Re: SGP: Assault Rifle Obtainable on Lost Platoon Firefight Mission
« Reply #10 on: November 20, 2009, 19:14:20 »
Apollo's Van Gogh Space Elevator is now a selectable SGP Avatar:


Thanks for the images, Apollo!

Engima:  you were correct in trying it in Firefight... that's where he did it.  His film was from Nov 8th... has there been an ODST patch since then?  If not, then something must be wrong.  Did you jump at the same place he did (near the large numeral 2 on the wall)?
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EnigmaBiz

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Re: SGP: Assault Rifle Obtainable on Lost Platoon Firefight Mission
« Reply #11 on: November 20, 2009, 19:24:16 »
I downloaded the film and did it step by step. Like i said I even cleared the cache on my 360 so even if I did DL a patch it would have been deleted, I even made sure I wasn't online. I don't know how this guy did it... >:(

Imppa

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Re: SGP: Assault Rifle Obtainable on Lost Platoon Firefight Mission
« Reply #12 on: November 20, 2009, 19:30:48 »
He SHOULD Be coming to this forum, if he does, we can ask more.
Think he said he's tag is "ODST Glitcher".
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ColdGlider

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Re: SGP: Assault Rifle Obtainable on Lost Platoon Firefight Mission
« Reply #13 on: November 20, 2009, 19:59:18 »
Yes, ODST Glitcher did in fact join yesterday.
 ;)

And nice work Enigma (and Kenji!)  Very thorough.  I'm as frustrated as you are that it didn't seem to work.  I'd like to give it a go myself, so perhaps we can try again soon.
« Last Edit: November 20, 2009, 20:01:02 by ColdGlider »
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EnigmaBiz

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Re: SGP: Assault Rifle Obtainable on Lost Platoon Firefight Mission
« Reply #14 on: November 20, 2009, 20:08:15 »
I am up for it.

 Uplift Reserve maybe be easier.