Author Topic: Strange spawning by the Magic Wall  (Read 3352 times)

nightcrafter27

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Strange spawning by the Magic Wall
« on: May 26, 2010, 21:51:17 »
Proof, Better Images, and maybe a video coming soon!
Last night (May 25), I noticed something strange about the magic wall when trying to get my Glyph Hunter achievement.
I was in theater mode, and had the film paused, just as the DD's where opening. I flew through in pan cam, and noted that the brute and enjies hadn't spawned yet, but the plasma batteries and communications post, and glyphs where there. Zipping over the ledge, I reached the magic wall. Seeing nothing there, I turned to exit, and fast forwarded a bit. The SuperTri, the signs on the walls, and several Covenant Weapons Crates, spawned.

This got me thinking:
Is the SuperTriGlyph an object?
Why did the Covie Crates spawn later than the Plasma Batteries and Comm Post? The signs?
What does this mean about the Magic Wall?

I restarted the film, and the same thing happened, but no SuperTri.

Before:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=111966142

After:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=111966176

Glyph Hunter:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=111966129

Something else interesting to point out, is that Engineer's searchlights go through objects, and shine on others, like shining a flashlight through glass.
If that didn't make sense (probably), then check out the pic:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=111917205
You can see the light shining on the coulomb, but is also shining on the wall behind it.

>>SENT: [FOREMAN.ADMIN.SGP] 2010.05.27 >>  ACHIEVEMENT CRITERIA MET - GLYPH HUNTER - SGP MEMBER 'nightcrafter27'  : BLOOP BLEEP!
« Last Edit: May 28, 2010, 01:27:14 by FOREMAN »
ODST is all about switches, isn't it?

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Pulse Cloud

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Re: Strange spawning by the Magic Wall
« Reply #1 on: May 26, 2010, 22:07:23 »
Something else interesting to point out, is that Engineer's searchlights go through objects, and shine on others, like shining a flashlight through glass.
If that didn't make sense (probably), then check out the pic:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=111917205
You can see the light shining on the coulomb, but is also shining on the wall behind it.

Oh, nice. I had never noticed that.
I am tree.

Scatcycle

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Re: Strange spawning by the Magic Wall
« Reply #2 on: May 27, 2010, 00:19:50 »
Did you bump the district? I notice the doors are open
I feel it

nightcrafter27

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Re: Strange spawning by the Magic Wall
« Reply #3 on: May 27, 2010, 01:17:06 »
The district was not bumped, and what doors are you referring to?
ODST is all about switches, isn't it?

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Scatcycle

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Re: Strange spawning by the Magic Wall
« Reply #4 on: May 27, 2010, 04:51:08 »
Mombasa street 015. Look in the backround. Open doors? O_O
I feel it

Imppa

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Re: Strange spawning by the Magic Wall
« Reply #5 on: May 27, 2010, 17:23:09 »
Infact, I feel like The Super Tri is, like, three objects, as we have seen it to take the shapes of Super Di and Mono.

I wonder: Are all the Glyphs like this? Do they, like the Super Tri does, disappear and reappear? I recall people saying something like that long time ago...
Den glider in, Den glider in, Den glider in i mål igen...

ColdGlider

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Re: Strange spawning by the Magic Wall
« Reply #6 on: May 27, 2010, 18:26:47 »
I made a test plan at one point to catalog the disappearing attributes of all the glyphs, which is still stickied over there in Ghost Chasers after nearly 8 months.  I've been meaning to get this done ever since!

Obviously, I'm prone to distraction.  (In my defense, the SGP was making new ODST discoveries every day back then it seemed!)
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EnigmaBiz

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Re: Strange spawning by the Magic Wall
« Reply #7 on: May 27, 2010, 18:34:29 »
Did you realize we are almost a year old!!!

Imppa

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Re: Strange spawning by the Magic Wall
« Reply #8 on: May 27, 2010, 19:46:11 »
Did you realize we are almost a year old!!!
Almost doesn't count, Enigma, but yeah.
Den glider in, Den glider in, Den glider in i mål igen...

nightcrafter27

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Re: Strange spawning by the Magic Wall
« Reply #9 on: May 27, 2010, 21:43:29 »
Well, the main point of this to point out that the objects (and SuperTri) spawned noticeably later than the rest of the objects, not just the usual "The Supertri was there, and then it wasn't!"
 
Mombasa street 015. Look in the backround. Open doors? O_O
That picture was taken a while before the others, and could quite possibly be bumped. Does anyone know if that is possible?

Infact, I feel like The Super Tri is, like, three objects, as we have seen it to take the shapes of Super Di and Mono.

I wonder: Are all the Glyphs like this? Do they, like the Super Tri does, disappear and reappear? I recall people saying something like that long time ago...
or, it could be four objects, making it possible to see a simple Y glyph  :o

Did you realize we are almost a year old!!!
  :D
ODST is all about switches, isn't it?

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EnigmaBiz

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Re: Strange spawning by the Magic Wall
« Reply #10 on: May 27, 2010, 22:11:56 »
The wall in question has been a source of wonderment for quite some time. We have played a multitude of 4 player games in this area and have found several anomalies like, everyone not seeing the same thing...sometime death of said player would allow the glyph to be seen. We have speculated that it may be a loading glitch. Also if you had bumped the area the passageways on either side of the tri glyph would have been open.

I think I said something a while ago after CG's bumping find, that there was two forms of bumping. the first one being simple loads like enemies, weapons, energy cubes...and such, while the second bump is much more revealing, some doors are removed, vehicles disappear, along with everything on the first bump..

We even tried to bring the plinths to that location, thinking it might open something...no dice.

I am really more entertained with the engineer shooting light through solid objects..lol

nightcrafter27

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Re: Strange spawning by the Magic Wall
« Reply #11 on: May 27, 2010, 23:30:25 »
I am really more entertained with the engineer shooting light through solid objects..lol

Well, the lights also shine on the back of objects.

Paint FTW!!!

[Edit] Even better: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=112040380 [/Edit]
« Last Edit: May 27, 2010, 23:52:38 by nightcrafter27 »
ODST is all about switches, isn't it?

Hello from 2023! PM me if you want to chat on Discord!

Scatcycle

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Re: Strange spawning by the Magic Wall
« Reply #12 on: May 27, 2010, 23:53:54 »
I like the use of pictures!
I feel it