Author Topic: 23:03:28:30  (Read 7991 times)

twiztid42O

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Re: Secret code?
« Reply #15 on: June 14, 2010, 01:37:17 »
Good eye Scatcycle let me know if you get the rest of it.

ColdGlider

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Re: 23:03:28:30
« Reply #16 on: June 14, 2010, 15:24:54 »
This topic has been moved to Task Force: 7, and this number has been added to Task Force: 7's List of Confirmed Findings.
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Scatcycle

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Re: Secret code?
« Reply #17 on: June 14, 2010, 19:52:43 »
Good eye Scatcycle let me know if you get the rest of it.
Time to bring out the magnifying glass!
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Scatcycle

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Re: Secret code?
« Reply #18 on: June 15, 2010, 00:48:27 »
Good eye Scatcycle let me know if you get the rest of it.

[Keep it clean!] (O) Action (OOO) Control (OOOO) (OO) 777 77

The (O)s are what i cannot read.
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nightcrafter27

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Re: 23:03:28:30
« Reply #19 on: June 15, 2010, 02:00:27 »
It certainly isn't ARK01
ODST is all about switches, isn't it?

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Scatcycle

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Re: 23:03:28:30
« Reply #20 on: June 15, 2010, 02:01:35 »
What.... i do not understand.
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twiztid42O

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Re: 23:03:28:30
« Reply #21 on: June 15, 2010, 02:57:47 »
It certainly isn't ARK01

What exactly is ARK01?? can you eplain please?

nightcrafter27

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« Last Edit: August 27, 2013, 16:57:08 by nightcrafter27 »
ODST is all about switches, isn't it?

Hello from 2023! PM me if you want to chat on Discord!

Scatcycle

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« Last Edit: June 15, 2010, 20:15:12 by Scatcycle »
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ColdGlider

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Re: 23:03:28:30
« Reply #24 on: June 15, 2010, 13:22:37 »
It's not for everyone, Scat.  Don't worry too much about it.  Your work on the Reach trailer is great, so stay focused!

...and KIC! 

 >:(
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Scatcycle

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Re: 23:03:28:30
« Reply #25 on: June 15, 2010, 15:21:30 »
It's not for everyone, Scat.  Don't worry too much about it.  Your work on the Reach trailer is great, so stay focused!

...and KIC! 

 >:(
But i certainly could do it if i took my time. I just need to concentrate. I always skip a number and mess it all up. Then it will say "dekshion" for "definition"
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The Arkaeologist

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Re: 23:03:28:30
« Reply #26 on: June 15, 2010, 20:29:10 »
OK, I see the box now.
However, I see no numbers, not in my box or in that one.
 ???
Could it be that the U.S. version has it but the European version does not?

I can see it on mine and I am especially perplexed by the tiny unreadable box before the strip.

twiztid42O

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Re: 23:03:28:30
« Reply #27 on: June 16, 2010, 02:08:04 »
OK, I see the box now.
However, I see no numbers, not in my box or in that one.
 ???
Could it be that the U.S. version has it but the European version does not?

I can see it on mine and I am especially perplexed by the tiny unreadable box before the strip.

From the best i can see in the tiny box it looks to be a numer or letter inside of it but its too micro-small to be sure...

twiztid42O

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Re: 23:03:28:30
« Reply #28 on: June 16, 2010, 02:37:26 »
Ok i figured out what 23:03:28:30 is,It is infact a time in the game recorded by the superindindent if you look in the lower left of the screen during some cutscenes that have the superindendent camera view you will see that time code though the rest of it says err on most cutscenes,take a look at the launch trailer http://www.youtube.com/watch?v=LZRVWLlldCo it has the exact same code in the lower right corner but the time goes out of display at 22:03:30:04 because the rookies pod door smashes the camera any thoughts on this??

ColdGlider

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Re: 23:03:28:30
« Reply #29 on: June 16, 2010, 05:52:49 »
It has been previously speculated that the fourth number is the frame.  I believe it cycles from 00 to 29, which would be 30 frames per second (FPS).  The third number definitely ranges between 00-59, as you can witness it change from 16:11:59 to 16:12:00 during the cinematic.  It only seems natural that these are timestamps in the form hours,minutes,seconds,frames.

The timestamping begins at 16:11:09.

Sometime at (or shortly after) 16:11:22:17 the time resets to zero as the slipspace rupture occurs.


0:45 into the cinematic you can clearly read:
Quote
> POST SCAN CAMERA ACTIVE
> SCAN>>POP:0
> [EVAC.COMPLETE]

The footage resumes with a drop pod crashing at 16:01 - a time earlier than when the cinematic began.

The drop pod crash causes the time to reset again to zero.  Around 0:51 it appears to read "TIME ANOMALY DETECT" and then "RESYNC GMT", and the time appears again (16:11:50-ish).

At 1:22 into the cinematic, we see the text "MAINTENANCE INTERRUPT [22:02:20]" and the timestamp in the lower right corner matches.  10 seconds later (22:02:30) the drop pod hatch blasts open and the screen goes dark.  (Twiz mistyped this as "22:03:30:04"...a minute later.) 

The last timestamp we see is at 22:02.  If you assume that's the rookie (despite the drop pod not being lodged into the side of a building), then what is significant about the time 1 hour after he drops?

I'd continue... but require sleep...
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