Author Topic: SGP: Secret detonator on CM:AS  (Read 9884 times)

Scatcycle

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SGP: Secret detonator on CM:AS
« on: August 11, 2010, 17:39:22 »
While playing on Oni Alpha Site, i got into the Oni building and started defending, and then i fell down through the holes where the elevators should be. When i hit the ground, i heard the sound of a bomb being set to charge. Just like the beginning where you set the charges. Ive tried this 10 times, it happened each time.

I went into theater and got a pic of it. Looks like we can use it... I'm thinking maybe we need to get down there and use the switch... maybe a sword will appear?

Here is the picture i took:

« Last Edit: August 11, 2010, 21:39:25 by Scatcycle »
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nightcrafter27

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Re: SGP: Secret detonator on CM:AS
« Reply #1 on: August 11, 2010, 17:41:45 »
Cool. Lets go check it out.
ODST is all about switches, isn't it?

Check out Project //Grim!

Imppa

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Re: SGP: Secret detonator on CM:AS
« Reply #2 on: August 11, 2010, 18:05:15 »
Could be the same kind of leftover stuff like "The Trigate" in Halo 2, but yeah, check it out.
Btw, you'r link is broken.

nightcrafter27

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Re: SGP: Secret detonator on CM:AS
« Reply #3 on: August 11, 2010, 18:41:01 »
Here's a recording of the sound. You can hear it right before the grenades go off.
ODST is all about switches, isn't it?

Check out Project //Grim!

Imppa

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Re: SGP: Secret detonator on CM:AS
« Reply #4 on: August 11, 2010, 19:13:54 »
Weird, man...Gotta check that out later myself.
So you drop down from the other elevator chute and you'll hear it after you've died?

nightcrafter27

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Re: SGP: Secret detonator on CM:AS
« Reply #5 on: August 11, 2010, 19:17:35 »
Exactly
ODST is all about switches, isn't it?

Check out Project //Grim!

Scatcycle

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Re: SGP: Secret detonator on CM:AS
« Reply #6 on: August 11, 2010, 21:40:55 »
Night! You have bungie pro! Render it. Look for one where the grenades didn't explode.

Yes i was thinking That maybe its like the halo 2 switch, (my theory was that in the game levels they cut (a whole diffrent halo 2, at E3 they had partly made delta halo and they forgot to get rid of that switch which moved a gondola (or something) at the time), and the one on high charity. I dont know if having one person jump down in co-op triggers it, because you respawn too fast to hear it.

Here's my plan: *Keep in mind that this is void if there is a death barrier* Two players (could do this with 4 players, much easier) go onto the side wall of the elevator that comes up when youve killed everything. One players stands on the other, and the player on the bottom slowly moves of the edge. This creates the effect of player 1 (bottom) falling, while player 2 (top) rests on player 1's head. This creates for 2x more that player 2 can fall. Player 1 dies and player 2 lands on the elevator (same one that comes up once you've defeated all the covenant). Repeat. Find switch. Switch it.
« Last Edit: August 11, 2010, 21:48:09 by Scatcycle »
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CIA391

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Re: SGP: Secret detonator on CM:AS
« Reply #7 on: August 12, 2010, 10:22:12 »
Hmmmmmm....... ???
Something for us to find out.
I'll check websites to see if I find any data on it.
« Last Edit: June 09, 2013, 15:28:57 by ColdGlider »
A frog once said if you read this you'll die but how would he know you'll die. He's a frog and frogs can't talk. Who would listen to this frog. So to read this he just wasted your life for a few minutes meaning you are closer to dying anyway so the frog was telling the truth but frogs can't talk?

Imppa

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Re: SGP: Secret detonator on CM:AS
« Reply #8 on: August 12, 2010, 13:45:03 »
I investigated on this a little, and I found out that there is a detonator in each chute (though I guess you already knew it...)
So: if the charge is set when a player falls next to it, what will happen if we charge them all in 4-player co-op?
Investigate! Again, I am in completely different timezone, so my participation is implausible. Maybe you Americanos could do the job. ;)

<2013.06.09 1541 UTC: Imppa later corrects this.  Only one chute has a detonator in it, but all three chutes are connected.  See here.>
« Last Edit: June 09, 2013, 15:41:40 by ColdGlider »

Scatcycle

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Re: SGP: Secret detonator on CM:AS
« Reply #9 on: August 12, 2010, 14:45:06 »
Imppa, do you mean the 3 diffrent elevator chutes? I went in there and you can hear the sound, but you cant see this red on the wall... did i miss them? Maybe me night and CIA and twisted (-_-) can do this together.

But if there are multiple switches, that idea sounds like it would work. What difficulty did you play on? Me and night both played on easy....
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CIA391

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Re: SGP: Secret detonator on CM:AS
« Reply #10 on: August 12, 2010, 14:49:59 »
I'm not American either :-[
But it dos't stop me investigating ;D
I have CBM 2 (Controlled By Me 2) to help me do tasks that require more than 1 person with 1 person.
A frog once said if you read this you'll die but how would he know you'll die. He's a frog and frogs can't talk. Who would listen to this frog. So to read this he just wasted your life for a few minutes meaning you are closer to dying anyway so the frog was telling the truth but frogs can't talk?

Scatcycle

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Re: SGP: Secret detonator on CM:AS
« Reply #11 on: August 12, 2010, 14:52:08 »
I'm not American either :-[
But it dos't stop me investigating ;D
I have CBM 2 (Controlled By Me 2) to help me do tasks that require more than 1 person with 1 person.
Yeah, ive seen you on in my later times... do you do your work offline? I see you for 1 minute then you are gone....
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nightcrafter27

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Re: SGP: Secret detonator on CM:AS
« Reply #12 on: August 12, 2010, 15:11:43 »
Night! You have bungie pro! Render it. Look for one where the grenades didn't explode.

We need a shorter video. I'm not going to render 12 minutes of going through the level, and 2 minutes of the detonator.
ODST is all about switches, isn't it?

Check out Project //Grim!

Scatcycle

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Re: SGP: Secret detonator on CM:AS
« Reply #13 on: August 12, 2010, 15:16:31 »
Cant you render a certain time span?
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Imppa

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Re: SGP: Secret detonator on CM:AS
« Reply #14 on: August 12, 2010, 15:18:40 »
Imppa, do you mean the 3 diffrent elevator chutes? I went in there and you can hear the sound, but you cant see this red on the wall... did i miss them? Maybe me night and CIA and twisted (-_-) can do this together.

But if there are multiple switches, that idea sounds like it would work. What difficulty did you play on? Me and night both played on easy....
I think there were...I fell to each one of them, and I remember to have seen more than just one..
...Maybe...:P