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Messages - nightcrafter27

Pages: 1 ... 6 7 [8] 9 10 ... 28
106
Work-In-Progress (Halo: Reach) / Re: Barcode Database
« on: October 09, 2011, 20:39:08 »
I'll see what I can do about the Data Module and Space Crate.

107
Work-In-Progress (Halo: Reach) / Re: Barcode Database
« on: October 06, 2011, 01:51:25 »
Uh...It's the noble team overview one, where Halsey is getting briefed on on the member's specialties. I linked to that thread because I did a google image search, and images from that thread popped up.

108
Work-In-Progress (Halo: Reach) / Re: Barcode Database
« on: October 05, 2011, 18:54:12 »
Check this thread, you might be able to find something useful.

109
Not to my knowledge. I wish I could help out, but the status of my Xbox is questionable, so I can only help from the sidelines.

110
SGP Task Force: The Librarians / The Mbaraki Pillar
« on: August 22, 2011, 01:01:28 »
     I can guarantee that we have all seen this. One of the neater, yet smallest features of ODST it the clock in the loading screens. For those who don't know what I'm talking about, during ODST's loading screens, your local console time is displayed in the bottom right hand corner, in military time. Above the time, 'MBARAKI.2552" is written.


     It shocks me that none of the SGP members haven't done any research on something that stares them in the face every time they play ODST. After some googling, I found this page, giving us some details on the Mbaraki Pillar (You'll need to scroll a bit). According to the article, the Pillar is a few hundred years old, the second oldest structure in Africa. Supposedly, the tower is the residence for a spirit with magical healing powers.
*IMAGE REMOVED DUE TO THE SITE HOSTING IT GETTING NUKED*

     There are three theories as t how the Pillar was used. Native lore claims that an Arab spirit of healing resides here, and women would pray and worship at the base of the tower to be granted fertility in baring children. Those who were sick would leave offerings, in hopes of improved health. Another theory is that a sheikh, or elder, was buried here, and the tower is his tomb. A lack of burial chambers and being in no way similar to other pillar tombs of the Changamwe people poke quite a few holes in this theory. The most probable explanation is that the Pillar is an early form of lighthouse. Standing fifty feet high, the Pillar can easily be seen from the sea. The open turret topping the tower would allow the placement of some sort of beacon, and being located near the entrance to a creek give the lighthouse theory a solid foundation.
     I know what you're thinking; That magic spirit is the engineers! Sure, there is a large relation in their roles. But Mbaraki is in Mombasa, so it should have some relative position in ODST, right? It does. With Uplift Reserve.

(The Mbaraki Pillar is marked with 'B')
     As seen in the map, the Pillar's location is closest to the second round enclosure that the player enters when playing through Dutch's first flashback. This is the area with the Shade turrets on the ridge, and the dead zebra. What might this mean?

111
For the record, this case has been but into ice by me. :( Since it does seem that the "Burger Shotcode" is not actually new, I've lost some great "WOW" potential in the article (that has only been started). Also, the app needs serious work/help on the graphics side. ALSO, shotcode.com is down, and I'm not sure will it ever be back...:(

But there will be day for this, too!

What do you need? The individual sectors?

112
Halo Reach General Discussion / Re: GRD/ BOB helmet discussion
« on: July 17, 2011, 21:09:39 »
The picture seen on IGN was not Halo Reach, it was Halo CE Anniversary playing the Halo Reach multiplayer (it comes with it).
I don't think there's any proof to that either, but yeah, it might be.

The proof is that Bungie does not know what the Helmet is. Unless someone from 343 somehow snuck the helmet in, which is basically not possible, it's not on the disc.
Adding armor to the disc is basically tons of work without a virtue, I doubt 343 would do all that. What's easier, is to just make it on the disc in the first place. Which is what I think happened with Anniversary.
Or 343 is a bunch of trolls.

Either way, I agree with Imppa; we need to get working again. I wish I could help in game, but without an Xbox, I will only be able to bounce ideas off you guys :(

113
Work-In-Progress (Halo: Reach) / Re: WIP: Covenant Ranks Guide
« on: July 12, 2011, 23:14:44 »
Alright, I did some science. On a Spartan, a DMR and Magnum inflict 4 bars (on one side, eight total) of damage on any shot to a non-head body part, even the other Spartan's gun. A headshot will instantly kill them.
Thank you for taking the initiative. Could you please test if the number of shots required to burn the shields depends on the body part shot, ie, if it takes the exact same number of shots to take the shields out if you always hit the head or if you always hit the leg?
Test with DMR, Magnum and Needle Rifle!!!
Sure thing. Also, I just did the same test with Elite players, and it's two bars all the way (except for headshots, of course)
I just completed the task, and both Spartan and Elite shields are unaffected by shot placement. 

114
Work-In-Progress (Halo: Reach) / Re: WIP: Covenant Ranks Guide
« on: July 12, 2011, 22:56:22 »
Alright, I did some science. On a Spartan, a DMR and Magnum inflict 4 bars (on one side, eight total) of damage on any shot to a non-head body part, even the other Spartan's gun. A headshot will instantly kill them.
Thank you for taking the initiative. Could you please test if the number of shots required to burn the shields depends on the body part shot, ie, if it takes the exact same number of shots to take the shields out if you always hit the head or if you always hit the leg?
Test with DMR, Magnum and Needle Rifle!!!
Sure thing. Also, I just did the same test with Elite players, and it's two bars all the way (except for headshots, of course)

115
Work-In-Progress (Halo: Reach) / Re: WIP: Covenant Ranks Guide
« on: July 12, 2011, 22:44:09 »
Alright, I did some science. On a Spartan, a DMR and Magnum inflict 4 bars (on one side, eight total) of damage on any shot to a non-head body part, even the other Spartan's gun. A headshot will instantly kill them.

116
Halo Reach General Discussion / Re: GRD/ BOB helmet discussion
« on: July 11, 2011, 20:49:32 »
TL;DR. Summarize please.

But I do see the ILB part. I know that it is most likely nothing, but we shouldn't discount it as a possibility. Where did you find this? Pictures?

117
Halo Reach General Discussion / Re: Unlocking something
« on: July 08, 2011, 22:04:30 »
I had found a way to get that particular wraith stuck under the dock that it lands on in such a way that you can blast enemies, but nothing can hit you. This might help surviving to see if something special happens.

118
Work-In-Progress (Halo: Reach) / Re: WIP: Covenant Ranks Guide
« on: July 08, 2011, 21:59:38 »
The FGR is referred to as the 'flak cannon' at bungie. There was a weapons list for reach leaked before launch, and the FGR was listed as such.

119
Intel / Re: ODST Plinths spotted in Halo Legends "Origins"
« on: July 07, 2011, 04:16:02 »
I...don't see it. Paint this up to help those without imaginations?

120
Halo Reach General Discussion / Re: New Alexandria is District 6
« on: June 24, 2011, 19:07:56 »
I don't get it. The Squidhenge is in D06.

This shows how long I've been away from ODST :P I'll fix it.

This means your theory is, sadly, invalid, because you are comparing NA to D04, which has nothing to do with the Squidhenge and therefore the Plinths (that you said Bungie said were supposed to be in the Squidhenge [WITHOUT PROVIDING ANY SOURCE]).

:(
Pulse, please by optimistic.

The henge he is talking about is supposed to be a mirror of the squidhenge. It doesn't have squid in it, but it should have Henges. Even though it doesn't. Due to Bungie trying to be cheap and tricking you into thinking that it's something different.

What Night is pointing out is that the ONI Tower seems to be a Plinth surrounded by Henges, something I think  every SGP member has done in ODST.
Also, the plinth can be brought into the "Henge" that night is talking about.

Someone correct me if I don't understand what's going on.

Yes, Pulse, I got the wrong district number. I recognize the districts better by sight than by name. Because not everyone thinks like I do, I did my best to bring everyone onto the same page.

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