Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - VsH Tepec Fett

Pages: [1] 2 3 4
1
This is due to the fact that the first part of the mission takes place in the District 10, so when you go litteraly on the highway, this part of the map stays blue in the VISR mode ... But it's not loaded, i checked it.

(If you want to check it by yourself, you can try to do the complete out of map we explain here (in French, but with many pics) .)

And in fact, if you go at the beginning of the mission in pan-cam mode, you'll see that the only way you can cross is the tiny way you cross during the mission ; there are invisible ceilings that are very near the ground all around the blue barriers ... So impossible to go out of map in the first part of the mission.

But i still don't know if you can load the District 10 during "Mombasa Streets" mission.

Tepec

3
Quote
When the ONI building is loaded, we see that there's in the middle of the textures a big "black" thing we cannot go in ... But if the player who is in this zone, before the other makes the loading sequence happen, go with his map where the black cube is supposed to be we could go in, and see what could be hidden (maybe nothing but death) !

I've tested my theory about going into this "black cube" ; i first went to its speculated position before making the area load, and then make it load and ... We're not in, but above it ... So, i don't know if it's possible to explore what's in this cube.

Tepec

4
SGP Task Force: 7 / Re: 55.6992.3840
« on: February 02, 2010, 00:34:10 »
Very intersting, it could make us totally mad, but :

if a=1, or 27, or (...) 6978, we have

55=C
6992=N
3840=L

Any idea ?
Does anyone tried something by changing date on the Xbox to October 26th 2015 ..?

Good luck !

Tepec

5
SGP Task Force: Black Ops / Re: District 01...
« on: January 29, 2010, 11:00:48 »
In fact, we actually have the proof that it's impossible : friend of mine who has a devkit look very deep in ODST datas and saw that there were effectively 10 districts in New Mombasa Streets (0 to 9), but 3 of them were just unaccessible through "New Mombasa Streets" mission.

So why are they still here, and why didn't they just "deleted" them ?

Maybe there is a way to find, but we're quite sure that they aren't "unlockable" during the game without some specific material, like Devkit or other.


But, we can say that, during Coastal Highway mission, district 01 is special : in fact, the invisible ceiling is very close to the ground, and the accessible streets are downer than the others in this district ; i don't know if you use that expression, but this is quite like a "basin" , and that's why we can't go on the blue barriers.


Tepec

6
SGP Task Force: Black Ops / Re: SGP: Theories - Inaccessible Areas
« on: December 18, 2009, 21:12:18 »
Well done !

I couldn't let the camera on the dead body falling, so i don't know how you've done it, but that's good !
;D would you tell me ? :P )


Thank you for this odst glitcher ;
Now, it could be interesting during "Data Hive" mission to try to go in the elevator cage and see if it rise to Coastal Highway !

Tepec

7
SGP Task Force: Black Ops / Re: SGP: Theories - Inaccessible Areas
« on: December 18, 2009, 01:45:22 »
I took those pics during Coastal Highway mission, not Data Hive ; but you're right, we should look during Data Hive if this is opposite ; if the elevator rise and allow us to see the first room of Coastal Highway mission !

Tepec

8
SGP Task Force: Black Ops / Re: how to get out of maps
« on: December 18, 2009, 01:27:07 »
The two glitches you told me are already presented on Halocreation.

I'll try later to do a translation of those tutorials, which explain how to get out of :

1) Tayari Plaza
2) Uplift Reserve, during loading sequency 2 or the last part of the mission ;
3) Kizingo Boulevard (two methods are explained) ;
4) Police H.Q. in theatre mode ;
5) ONI Alpha Site in theatre mode ;
6) Mombasa Streets.

I'm sure you can understand part of them just with the pics !

Tepec

9
I show this part of Tayari Plaza Dark areas in my video Investigation about Dark Areas and Black Districts, and there's something interesting : a random loading sequency that "unload" an area we could previously go in ... Weird !

Good stuff guys, keep going and we'll find something !

10
SGP Task Force: Black Ops / Re: SGP: Theories - Inaccessible Areas
« on: December 18, 2009, 01:14:42 »
Hi !

Today, i've discovered something i never saw here or on youtube, so don't blame me if you know that :

When you start the mission "Coastal Highway" , you are in an uplift and you're coming from the Data Hive ; if you're two players, let one of you kill the other one in the elevator, and you will see something fun : the body will fall, passing In the ground of the elevator ! Now, go in theatre mode, and look : there's something very deep !
An invisible roof forbid us to go there, so i tried to see clearer with pan cam ; camera seemed to don't let me going deeper, so i've been forced to do some epileptic movements, but with my "bo(?)tier d'acquisition video" (sorry i don't know how you call it : the object we buy in order to extract video from the game to our computer) i could take an interesting picture :
 


It wasn't clear for my eyes, but look those pictures :



I haven't find the way to go in this room, which is the last one we're going in during "Data Hive" mission, but i have to (i'm note sure it's possible, but i'll search, that is sure !)


Moreover : i noticed with pan cam that the invisible ceiling on the beginning of this mission is incredibly "less high" than in others missions which take place into Mombasa streets, and that's why we haven't already found the way to go into those dark areas ... Weird !

"Secret Room ! Secret Room ! I wanna go in the Secret Room !"

Tepec

11
SGP Task Force: Black Ops / Re: how to get out of maps
« on: December 17, 2009, 16:52:26 »
There's a way to get totally out of Coastal Highway in-game, not just in theater ;
That's here, you should be able to understand with the pics on the following tutorial, and maybe with google translation :P
http://halocreation.superforum.fr/autoroute-cotiere-f122/trick-hors-limite-a-la-fin-t2049.htm

Tepec

12
Thank you for your encouragements !

ODST glitcher : i'm sorry, but we've done about 47 glitch tutorials just on ODST (and about 5 or 6 others will be posted soon), and about 160 on Halo 3, so it could be very, very, very long to translate all this stuff, adding the fact that i write English with a very limited vocabulary  :-[

But if you want to look on a specific glitch on our forum and try to understand it with the pictures, just know that :
Go into the section "Tricks, Easter Eggs, Astuces et Observations"

13
Oh, i forgot to say :

When the ONI building is loaded, we see that there's in the middle of the textures a big "black" thing we cannot go in ... But if the player who is in this zone, before the other makes the loading sequence happen, go with his map where the black cube is supposed to be we could go in, and see what could be hidden (maybe nothing but death) !

I'll try this later if no-one try before i do  ;D

Tepec

14
Thank you Coldglider, that's pleasure !
If you want me to do a SGP video on ODST like this one, i'll do it with pleasure :P

I'm not sure about my own translation, but i do not read English very well :P
"A legend told that it was possible to cross the destroyed bridge of the ONI Alpha Site."
CORRECT !

"Far be it from us to doubt how complicated it could be to prove that story!"


"Find the complete and illustrated tutorial of this trick (that's a French deformation for "glitch") on HALOCREATION.SUPERFORUM.FR
along with more than 50 other Halo 3: ODST trick tutorials."
CORRECT !


BONUS:  Drifting in an idle/empty Phantom
Found by Kozy117 and VsH Tepec Fett (shame on us for that!)
(i'm not sure about "drift" .. How to explain ? When a boat haven't fuel anymore, she's drifting on the sea ... You see what i mean ?
And "empty" because there's no pilot : as you see on the video, it's blue, like a Mongoose, and not red like an enemy or a vehicule which got a pilot within)


Trick "On the other side of the ONI Bridge" discovered by
VsH Tepec Fett

Players you can see in the video:
VsH Tepec Fett (VsH Tepec Fett and VsH Tepec [1])
Sawo (S1tt1k)

A HALOCREATION Video


Tadah !

Tepec

15
Thank you Coldglider ! Like i said before, i'm busy but still looking here and working on our stuff !

... And the video :

http://www.youtube.com/watch?v=7JJX__0lGNE

And the tutorial (une French, but with many pics that could allow you with the video to understand different steps of this glitch) :
Halocreation

 ;D *happy Tepec, happy*

P.S. : can't I make the video directly in this post ? The link on Youtube for this doesn't seem to work here  :-\

Pages: [1] 2 3 4