FEATURED ARTICLE - 09/11/2010 11:09:07 PM [UTC-4]
From Niven to 9/11: History and the Halos Collide
SGP moderator The Arkaeologist- with assistance from ColdGlider and Team SGP- brings us deep revelations about real-life connections in the Halo Universe. Almost a year in the making, this article is a must-read for any Halo fan!
Work In Progress: Encylopedia BOBtannica
The effort to definitively find, kill, catalog, and confirm every BOB spawn in Reach is underway!
RECENT FORUM POSTS
Anyone still hunting?
Quote from: twiztid42O on February 19, 2012, 05:17:13 AMI wonder what the vent "CORE" is,and where it could be. Might be worth some looking into.... Frog Blast the Vent Core is actually a phrase. It's just a saying that Bungie has h
GRD/ BOB helmet discussion
According to this thread, a 343 employee himself has said that there is no unlockable GRD helmet. Or DLC armor, for that matter.Quote"We were prototyping and experimenting with adding new armor variants as part of the Anniversary release. Unfortunately, th...
Tip of the Spear BOB Hunt (MAJOR UPDATE)
So basically, Niles confirmed what I theorized earlier in this thread in this post where I called it the "1.4 Condition"... except that he's claiming that it should still work (and the fourth condition is a completely different spawn.)A quick refresher:[qu...
Skull 03: "Question Mark" (???)
Quote from: Pulse Cloud on December 27, 2011, 06:04:32 PMQuote from: Insane Monx on December 27, 2011, 05:42:05 PMGood thing it's just a skull you can toggle on/off.Yes, but LASO runs are kind of silly with it (and Bandana).Well, I remember hearing that 34...
Changes between engines.
Quote from: Pulse Cloud on December 27, 2011, 08:44:34 AMSkulls do not appear on Classic Mode.However surprising and shocking it may be, this is true .Sorry for the vagueness, I was thinking more about the effects of the skull, and if they would transfer o...
Skull 09: "Headband" (???)
Quote from: Insane Monx on December 26, 2011, 12:16:39 PMThis skull gives you infinite ammo. Welp. SLASO just got destroyed.
Terminal 2
Quote from: Scatcycle on October 30, 2011, 11:23:01 AMI really hope they put that their just so they could show what a Terminal is, and are changing it to somewhere harder later. I thought they said the Terminals were hard to find? Nope, that's where it is...
Skull 13: "Eyepatch" (???)
This skull causes the autoaim feature to be disabled for all weapons.
Skull 12: "Candy" (???)
This skull causes melees to enemy to make them drop grenades. I don't know if they must die in order to drop grenades or if it is with each melee.
Skull 04: "Revolver" (???)
Description QuoteEvery shot is worth twice the ammo. Save those bullets, playa.
6 newish maps! 6 new radios?
There's one on the firefight map Installation 04, too. I think there's always radios on firefight maps. Location: Near the front of the Forerunner main structure that is default spawn, go to the bow and look to your right.
The Official Lord Friendship's BOB Video Guide Thread
Yeah, I don't want to revert either, but your point about the script triggers is a good one. Long, long, ago I had battled a BOB after I made it to the Spire and grabbed a Banshee, which made me think that proximity is a big factor. For the BOB that spaw...
XOS 2
Mech fights anyone?
Dan Miller on Glyphs, Plinths, QTA and BOBs
Indeed, Scat. But why can we still punch them to death? Maybe because melee is so broken you don't even have to look at the enemy to hit him has magnetism?
Brute AI goes Neutral (Near Plinth?)
Iiiiinteresting. Has anyone actually taken a plinth into a direct contact with an enemy before? Could this calming method work also for other than Berserks?
Out of Lone Wolf
Just to clarify, the link was to their page, not that video